"The counselors and psychiatrists hoped to instill some kind of calm disposition in our hearts by forcing us to get into the habit.
We were forced to control our emotions.
We were forced to endure.
To not talk back.
To not give in to the other players' aggression.
You know what, Antares?
It did not work at all.
In the end, they got a bunch of angry teenagers who piled up a bunch of negative emotions in their hearts. Unable to vent in any way, they were like walking volcanoes, ready to erupt at the slightest provocation."
"I too was like that.
Maybe it was a mistake to allow us all to play together on one server, or maybe it was for better supervision.
I don't know. To make it worse, some of us were more serious about the game than the others.
They saw the game as another life they wanted to excel in.
They were ambitious, they wanted to make it big.
If not in the actual life then in virtual life. There was no other choice anyhow."