223, Hao Street, Downtown Peggulf, Sakura City
09:30 AM, Monday, March 22nd
The small studio rented by RainX Indie Game Studio buzzed with quiet energy as the ten members of the team gathered around their conference table. It wasn't much—a cramped room in an aging building, with wires strewn about and art sketches taped to the walls—but it was their space. For the past year, they had called this place home, pouring their hearts and souls into Wanderer, their passion project, a game that was slowly coming to life.