Consensus: success.
The First pin was a raging success. The people who witnessed it couldn't shut up about it, and those who stayed home were already trying to buy tokens for the next one. It took three days for the entire first season to sell out.
The competition slots were totally booked out to the end of the season, and the waiting list was filled. It was supposed to be that those who lost could join multiple pins. But at this rate, climbers only get one chance per season. Those who lost their match must wait three months to try again.
The entire continent was in a frenzy, especially with the outstanding prizes. A person just needs to land in the top ten to change their family's life. They could buy a bigger house and a coach for the family or the guild. The sponsorships could take them to another level with high-quality pills, potions, and other cultivation treasures.