Chereads / Be a Legend: Hyper Role / Chapter 9 - Unbalanced Match

Chapter 9 - Unbalanced Match

"Ah..."

"Do not think about it. Try again!"

"Okay."

This monitor screen—I mean, in front of this television screen, which is connected to Andre's smartphone—I saw his hero die. I watched the match from this television screen clearly, so I can say that the hero was dead, killed by his opponent because he was surrounded by 3 people.

The hero has died 3 times, even though the game has only been running for 4 minutes. Even so, I still encouraged him and made him not give up because he was often killed by his opponent.

"Look at the map! Watch your friend's every move! The tank will roam the map, so you can know where the enemy is."

"Okay, I understand."

It's quite hard if he uses Marksman without working with the Tank properly. He will continue to have difficulty finding or knowing the movements of his opponents, especially the movements of the Assassin hero who became the Hyper, Ojan.

Ojan continued to target Andre while Andre was off guard. Worse, it's done easily. Ojan kills him then returns to Jungle to farm; because he is both Assassin and Hyper; in charge of securing and taking Buff from Monsters in the Jungle area, especially Turtle and Lord.

But compared to that, there will be something that will make Andre mentally drop. It was his comrades who would bully him, badmouth his way of playing, and blame him for making the opponent's Gold higher than theirs.

Therefore, to anticipate if this happens, I suggest Andre turn off the chat feature so that his mind doesn't drop.

He was still 13 years old, so the words he would receive later, it would worsen his mental state. Instead of having to see it like that, I chose to be selfish and waited until the hero items were ready.

"Keep the momentum going! Keep killing those Minions! You will get Gold from it. Don't worry, as long as you pay attention to the map, you won't be killed."

"Okay. I'll try that."

"Good..."

If he can keep killing Minions, 5 small monsters walking towards the pillar, he will be able to get Gold to buy items. And so far, he has only bought 2 items; shoe items and attack items. Therefore, he had to maintain that momentum rather than following his comrades who were fighting on every map.

Andre is in the centerline of Takjaya Island. He was there because the Minions came much faster than the other lines, left and right. Therefore, the hero he uses, Marksman; Hanabi, will be able to get Gold faster than killing Minions.

Also, he will have no trouble being picked up from the bushes to his right and left, because his hero has the [Twenty Fireworks] skill, which can place traps there within a 5-meter radius. That way, he can anticipate if his opponents hide or want to ambush him from the bushes; which will not be detected on the map when it is there.

With skill 1 of the hero, Andre can be careful and prevent his hero from dying for the fourth time.

"Only one thing I can say now..."

"What is it, Mr. Daylon?"

"If you run into and run into your dying opponent, you just kill them! It will increase your hero's gold."

"Oh, I see."

"But, remember this, don't die again! Your gold must not lose far from them!"

"I, I understand."

When the gold is far behind his opponents, to make the hero so will be difficult. It will affect this match. That's because of the DPS, which deals damage to his opponents, even though it will be used in the late game. So, to be able to do that, he can't make his hero die again, for the fourth time.

He's on the defensive now.

Nearly 20 minutes had passed, and the Turtle monster had now turned into a Lord monster.

His opponent, Ojan, had obtained the Turtle 4 times, and it was done quickly without anyone fighting him. Their team is rich, has more gold than Andre's team. It is not profitable for them, because the gold ratio is very far.

If Ojan and his comrades also managed to get Lord; which would help to destroy the Pillars, then the chances of Andre and his teammates to win would be difficult. Therefore, Hyper from Andre's team must try to prevent or steal Lord monster when Ojan is doing that.

It all depends on Hyper Andre's team. And for that, their chances of winning will be maintained. Andre will still be DPS to win this match while he is still looking for gold to buy his hero items, to be the biggest damage dealer to his opponents later.

I believe he can do it.

"Hold on! Keep killing those Minions."

The centerline pillar is 1 left, and it is his last hope to secure his hero from the attacks of his opponents. If he stays in the Pillar, his opponents will not dare to enter, as long as the Minions of the enemy team have not entered to destroy the Pillar.

Andre had managed to get 2 kills, 3 death, and 0 assists, so at least it wasn't as bad as it was in the early game; which kills 0, death 3, and assists 0. That's good for him, as long as he can maintain this momentum.

"Soon!"

He had also managed to buy 4 items, and that was thanks to his safe play; just kill Minions to get gold. He had been fighting not to die again, so that wouldn't make his gold not far short of his opponents. That's an advantage for him. He will do some damage later. So, he has been patient for it.

Well, although the amount of KDA (Kill, Death, and Assist) the two teams are much different; 8 to 30, at least having DPS in the late game will make a difference later. I believe it.

I still understand the KDA number of Andre's team that lost far, because their opposing team is quite difficult and Andre's team is the people who met; which is difficult to work with well, so instead of thinking about that, I prefer to get Andre not to give up on this match.

"The opposing team has obtained a Lord."

With that voice appearing on this television in front of me, I bit my nails.

"Tch. Stupid Hyper."