STATUS SCREEN
Name: character name
Age: character age
Race: race based on the bloodlines the character has
Bloodline: racial bloodlines that can be acquired in differents ways.
Blessing: divine blessing or curse that the character has. Can give bonus or malus on many ways.
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Description: - personal description of the character. change along the story.
Height:
Weight:
skin:
Build:
Hair :
Eye :
other:
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Rank up level: unique to re:monster, at level 100 character can evolve.
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Jobs:
Name of jobs: jobs description ( jobs bonus)
In Re:monster, jobs do not level up. When the character gets a special formation he can sometimes get jobs based on that formation. Each job will give bonus on skills related to that specific job.
jobs can be acquired by other special means.
Example:
Light Swordsman: A swordsman specialized in using light swords (10% bonus when fighting with a sword or using skills related to swords.
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stats ( numbers and ranks. ranks are from re:monster universe) (average 10 for a child )
Strength 10 (F)
Endurance 10 (F)
Agility 10 (F)
intelligence 10 (F)
Magic 10(F)
luck 10 (F)
available stat point : 0 gain when leveling or by special actions. Can be use to upgrade stats.
STATS RANKS: (RE:monster ranks)
F- (1 to 5)
F (6 to 10)
F+ (11 to 15)
E- (16 to 25)
E (26 to 30)
E+ (31 to 35)
D- (36 to 45)
D (46 to 50)
D+ (51 to 55)
C- (56 to 65)
C (66 to 70)
C+ (71 to 75)
B- (76 to 85)
B (86 to 95)
B+ (96 to 105)
A- (106 to 120)
A (121 to 135)
A+ (136 to 150)
S- (151 to 180)
S (181 to 210)
S+ (211 to 240)
SS- (241 to 290)
SS (291 to 340)
SS- (341 to 500)
SSS- (501 to 700)
SSS (701 to 1000)
SSS+ (1001 + )
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SKILL WINDOW:
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(skill name/skill type, active or passive / skill level: 0 / xp: needed ) skill description and effects.
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