Clearing his mind, he opened the shop from the dungeon's menu and started browsing through the items. There were quite a number of goods that caught his eyes but the DP required for their purchase was very high.
Among them, musical instruments and notes along with a few others piqued his interest. After browsing for a while Simon closed the window and opened his [Main Menu].
The option he wanted to try the most was [Gacha]. This option spawned random things out of it. If you get trash or a decent item, it all depended on one's luck
for the [Gacha] you can either do a [10,000 DP] or a [100,000 DP] gacha at a time. Since [100,000 DP] was out of the question for him right now, he tried his luck on the [10,000 DP].
He drew the gacha a total of three times and the result as expected was quite disappointing.
"Well, I wasn't expecting much anyway."
In his first draw, he got a leather glove which increases strength by +12. Analysis displayed it as a [E] rank item.
For his next draw, he got a porcelain table set. When Simon was developing the game, he made many joke items, which he put in the gacha to make fun of the players. One of them was this table. It was a three-meter-wide round table with an exquisite design.
Analysis displayed:- a table made by a master craftsman with great dedication and love. It holds great artistic value. Rank [B].
Reading the description, Simon's face heated up due to embarrassment. He felt like someone had jabbed him right on the face.
The other items that came out were a pair of boots rank [D], a rank [C] spear, and the rest were Amegdtide crystal used for refining weapons in the [Armory]. One thing to note is that in each draw, a total of ten and only ten items spawned randomly.
To comfort his heart after the unsatisfactory results from the [Gacha], he exchanged 20,000 DP for the item he had his eyes on from the [Shop]. Elixir of Sacred Sanctum which increases any one stat by +1. The effect of this item was frankly quite appealing and would spark a buying frenzy from the players.
That is why during the development of the game, Simon increased its price and limited its quantity to one per day. But even he couldn't have imagined what kind of waves it would stir in the world of Althaea.
"Let's keep on collecting it every day. Since my last rest skill, the [Ancestral Symbol Ignition] has gone into a long cooldown, it can serve as my new trump card."
After securing the elixir in his [Inventory], he resumed his daily routine of grinding DP. Every day, he lured a group of monsters, used the Elixir of Enticement, slept, and ate his meals, repeating the same cycle over and over.
Ten days passed by in the blink of an eye while Simon was living a monotonous life. In these ten days, he never forgot to buy the Elixir of Sacred Sanctum from the [Shop] even once.
By now he had already explored more than 50% of the north side of the forest. He also became aware of the hierarchy of monsters in the Ghastly Winding Forest where his dungeon was located.
The west side of the forest is where the strongest monsters lived. The north side was currently Simon's hunting ground and the south side is where the monsters who were defeated and chased out of the western part lived.
The East side of the forest harboured the weakest monsters.
He became increasingly aware of his position in the hierarchy, and if he wanted to change it. He had to delve into the western part of the forest. But for now, he could only take it one step at a time. Leaving the west aside the north side still contained some monsters far more powerful than the present Simon.
Therefore, he had to conquer the north first before venturing into the western part, and that meant he needed to strengthen himself even further.