Chapter 385 - The evil.

Patience is a virtue that is tested in this line of work, keeping watch is an easy job physically, but it is not for a person's mind and really boring to spend your days watching from the top of a tree.

Without the times I stop to eat or to help Mia implement necessary runic arrangements which were rarely, because my methods are different from Mia's style.

I personally think Raven would be ok with blasting the cultists with bombs that can injure green core warriors in the best-case scenario, but they would probably only help get in the way by increasing the initial impact of the ambush. I think Raven even wanted to see the cultists explode, the cost for that was very little since we have a lot of materials with us, but at the end of the discussion she still supports the plans of Mia who is the rune expert of the group.

I don't get upset about something like that but I feel like it's a waste of opportunity not to blow up cultists this would be a happy memory for everyone here except the smugglers who can get caught by the blasts or their debris, the land here is pretty solid after it's been restored by the construct mage who is working with Volkan.

After several days of hard work by the entire team the landscape at the meeting point is completely the same as before we got here, this is the highest praise and appreciation in this line of work. An ambush set up where the environment doesn't seem to have been changed from its natural state is amazing, but when I take a good look at the environment from the top of the tree, I'm in now I see the real reality.

The many warriors and few mages buried underground are ready to come out of hiding to capture the cultists. The several layers of runic arrangement underneath the earth layer that prevents the earth from giving way if someone walks over the holes.

With all the preparations ready, the only thing missing was our prey to arrive, the group of cultists is really punctual. Raven predicted that they would arrive in the morning well before lunch time and so had everyone wake up before dawn and settle into their seats, which was quite inconvenient for some.

I am high above the trees hidden by a cloak camouflaged by colors and runes that prevents my aura from leaking. This cloak is very expensive, but it is really useful in those moments wrapped in the cloak on top of the tree I am almost as invisible as a shadow element warrior, my aura art to suppress my aura and elemental energy always helped me to hide myself much more adding this cloak I am completely invisible.

Compared to those who have to stay underground this cold wind is quite comfortable, I could see from afar when the group of cultists arrived a few hours after dawn. This is a pretty big group; it was really wise of Raven to ask for backup without them we would be outnumbered and in terms of strength.

Their weakest warrior is in the final stage of the green core, the cultists other than the smugglers seem to only trust or nurture elites. I still feel like they have a lower overall power when comparing fighters of the same stage, but capturing your enemies is much more difficult than simply defeating them.

This fight is not going to be easy for those involved in the fight, which is not my case for obvious reasons with my power level I will end up killed by any cultists. Even if I tried to attack from afar, I doubt that at this distance I could hit the blind spot of one of the cultists when he was fighting someone.

So, my only function other than setting the alarm when the cultists are in the right spot, and keeping watch and warning if any of the cultists try to flee my job would be to track him down so one of the warrior duos at the ends of the formation can capture them first. so that he can run away.

Losing any of the cultists in the woods would suck, ultimately to jeopardize our plan and only need one witness to alert the cult leaders that their base might be compromised. All those months of work would be wasted and our unit would be blamed for the failure.

I had a good amount of time to analyze the group of cultists, very few of them didn't have an element only three warriors with no elemental energy among them but their aura was not normal their cores are in the final stage but their color is strangely dark in some dots and an emerald green in others.

I think this must be your god's work, the dark comes from the divine power of death and the green must come from the poison that the evil god Whiro is famous for. These warriors without elemental energy can be as complicated as elemental warriors of the poison element, I am absolutely sure that the injuries caused by their aura will not be normal.

I can't identify even a necromancer mage among the cultists, but a mage who has the element of death among them is a good candidate for a necromancer. But as he doesn't seem to have any kind of undead near him, it could be that they're not a necromancer.

But the mage with the poison and life element must be a plague mage, Raven warned all members of the operation about these deadly mages. Unlike mages who only have the poison element, the 'plague' that these mages can release is extremely difficult to deal with and resist, their only weakness is that for their 'plague' to drain a lot of their mana to only spread and attack their victims at a very high speed.

Without this mana injection to speed up the infection process in a battle, a plague mage wouldn't cause a pack in a short battle, but when considering a big battle plague mages can cause a very large pack given the large amount of time.

The problem is that our two healers will go to great pains to identify and clean up any disease or pest left in the members of the operation, without taking extreme care, confrontation with a plague mage can condemn a large number of people to a slow and oftentimes death. it cannot be cured without interference from a healer who has a more powerful core than the mage who created the disease and a knowledge of how to deal with plagues.

The biggest problem is that warriors hit by the slow-acting plague of a plague magician can end up infecting other people simply by being around them. This is the worst aspect of a plague mage's power. This type of mage cultivates various forms of disease in order to easily infect an enemy with many different poisons.

Apart from this possible necromancer and the plague mage the other mages seem normal, but apart from their green core defensive mage or builder the two other green core fire mages. Altogether the power of the cult mages are four green core mages and two orange core mages, this amount is not much different from our side, but Mia who is an orange core lightning element mage can do much more damage than a plague mage in a short period of time like an ambush.

Among the warriors there was a mixture of different elements fire, wind, earth and life. Yes, there were two green core life element warriors, one of them had the fire element while the second only had the life element. This will be the first time I have the chance to see a warrior that contains this element fight, I was unlucky that in my generation at the institute there was not even a warrior of the life element, only a few mages with him.

What surprised me after I had a little study of cult warriors and mages is that there was only one person with the element of death and one with the element of poison. I thought there would be more of them since these are the elements of the god that this cult worships, Whiro an evil god shouldn't refuse the faith of those who have the will to kill in his name, but he obviously prefers those who possess the same element as him. your divine power has.

I expected at least three death element users here, but maybe I'm categorizing this task at the wrong place on the scale of important to cultists. Perhaps this is a simpler task where only one or two members of the cultists' inner circle are needed, at their base there should be many more users of the element of death and poison.

I am absolutely sure that for at least one warrior or mage who has the element of death and fire at the same time, it would be essential for a person like him to be the channel for the divine power of Whiro that would be used in the bombs and other tools of destruction that the cultists want to employ during the war.

For a death or deaths to serve as a sacrifice to an evil god an element is needed that links him to the deaths, it is usually not difficult to identify this element. A person who dedicates his faith to Whiro makes every death made by his hands a gift to him, but when the person responsible for the deaths is an object, it is not a person who bears the mark of his god and the tool must contain it. the divine power of the god.

To make this kind of magic tool, an intermediary between the god's divine power and the ingredients of the magic tool is needed, in this case the craftsman or someone to feed the runes used with the god's divine power who completes the magic tool with divine power. A god like Whiro can only bestow his divine power to a soulless object when its elemental energy equals the energies of the god's divine power.

The tool does not need to contain all the elements of the god, but it is impossible for it to contain an element other than the deity, so the bombs that will be created by the cult can only be made from materials of the element's death, fire, poison and a combination of two of them or of all three.

As they are interested in materials that contain the element of fire and death, they must have someone who has these two elements to be able to create a bomb that contains these two elements together. A bomb that contains mana, elemental energy and divine power must be a terrible thing to behold, even though a part of me wants to see the power of a rune arrangement like this I don't want to see compatriots sacrificed to an evil god.