"Our first mission is very simple and easy; it is a training mission to see if you are all idiots and understand your new reality. I hope not one of you let me down by violating the orders given during the mission, the strategy hard-earned during the mission and proving that you are not weaker than your outdated sheets show, I hope you all have become stronger in these last few months that you had free before the summons."
"But before I tell you what the mission is I have to ask if any of you have any questions or want to ask me something. Don't be afraid don't ask stupid questions now that we're in a safe place, feel free to ask anything. Who has any questions?"
A silence dominated the room, when I looked at my companions in silence, I saw that everyone was doing the same as me. It was as if they were all trying to decide who would speak first without making a sound. What an impressive vision of courage, I have no doubt that it won't make leader Ana insult me like an idiot for some twisted reason, it's obvious that this is a trap, and I really want to see who will be the first to fall into it.
The mage Tania was the first to boldly raise her hand.
"I have a question, leader. I would like to know why the tracker is second in command? His position is really very important for the team, but that's not enough to qualify him for that position. It was made clear during his introduction that he is not one of the strongest warriors on the team, aside from his abilities as a tracker, I would like to know what else he has to prove his leadership capabilities."
I thought she would be insulted, but it seems leader Ana doesn't think this is a bad question.
"This is a valid question and asked at the right time, if you had asked it later when we were on a mission, I would have hit you and a charge of insubordination would have been placed on your file. But answering your question now is because among all of you he not only received the highest score in his comprehensive assessment, he also has great experience in leading teams in different situations and to top it off he is the best among you in solving problems in many different areas. "
"These are the reasons for him to be second in command, it may look different than what you are used to and it may even hurt your pride for several reasons, but I will remind you again that you are soldiers. Many commanders have combat power or even younger age than their subordinates, it is irrelevant to high command the main characteristic for someone to be placed in a leadership position on the battlefield and to be able to be effective in it."
"If you don't have the ability to lead or the will to lead others, you still have a future in the king's army. In case you don't know the two types of officers in the army, the ones who are marked to lead other soldiers on missions and inside the battlefield and the second team are those who have authority from their positions only outside the battlefield."
"This may look different to you, but not all people have the ability to command others in my great battle. As none of you have ever seen a battlefield involving several hundred warriors and mages, it is natural that you do not know that leading in this kind of situation is very different from being the leader of a small group like ours."
"During a full-scale battle there are two special events that are the cause of this division between who should be the leader on the field and who should make the decisions off the battlefield. The first phenomenon is called mana vortex, this phenomenon has stages and its final stage and when even elemental energy is sucked into the vortex, this phenomenon makes the battlefield become an extremely dangerous and complicated place to stay."
"In the area where a mana vortex is born, both fighters and mages are brought up physically and mentally in different ways, this is one of the reasons that this type of battle is avoided by realms, but as it is not always possible to do this realm have than training commanders capable of leading men in these kinds of situations."
"The main physical characteristic of a vortex is its ability to affect magic and elemental energy used on a large scale, mages tend to use only low-level spells on the battlefield and warriors who tend to release a lot of elemental energy during combat. can even be removed from battles like that. The more energies that fuel the mana vortex, the greater the chance of catastrophe on the battlefield."
"The mana vortex also affects the senses of warriors and mages; it can even cause someone to faint or lose a good amount of their fighting ability. In the worst cases a warrior or mage might even attack one of their companions instead of the enemy because they are confused."
"The second phenomenon that can happen on a battlefield is called catastrophe or wrath of nature. I mentioned it a little before, it can happen when the mana vortex on a battlefield reaches level three, the greater the strength of the vortex the greater the chance of nature's wrath to happen. A mage releasing high-level magic on a large scale can also end up unleashing the wrath of nature."
"This phenomenon can take many forms, it can be an explosion, fires, hurricanes, lightning storms, earthquakes that can engulf the battlefield and even a tsunami if the mana vortex covers the sea. The name will of nature is not an infection but an exact description of what can happen, the bigger the mana vortex the more powerful the wrath of nature will be."
"There are legends from the Heroic era where various blue, silver and gold core warriors and mages were led by two transparent core powers to determine who was the true leader of our world. The winning side would be crowned sovereign of our world, but obviously this went very wrong, the wrath of nature unleashed in this conflict was so powerful that not only did it kill almost everyone involved, but today's continents and islands were formed by the destruction caused by this conflict. battle, and the age of chaos began."
"As those who study history may know, the age of chaos was an extremely long one and marked by the devastation of the end of the Heroic age. A little over eight hundred years ago the age of chaos ended, with the protection of divine rules that forbid tragedies like this to happen again, the age of rebirth we are in is safe from a wrath of nature that could destroy a continent."
"You must all be very excited by now to go on the battlefield, right?"
A dead silence dominates the room. I have to admit that my desire to go to a battlefield that was already very small has completely disappeared when the war starts, I want to stay well away from the battlefield.
My biggest fear on the field and in battle was not being attacked by an orange or red core power, as this type of enemy is always attacked by powers of the same level as the enemy army. Not even a powerful warrior would throw himself at my weakest to keep killing them as that would make him able to be surrounded and killed by the enemy as he enters deep into the battlefield.
Any mage who tried to destroy the battlefield with devastating magic would be stopped by the defensive magic of the mages on the other side, at least that's how I thought a war was supposed to work.
My fear was to be killed by an attack from a power that was lost when it collided with another, it's very unlucky for that to happen, but that was my biggest fear. But now I have two new ones, being killed by my crazed companions or being blown up by the wrath of nature that must end the battle.
"Not why you are so afraid, I emphasized the danger of war, but you are forgetting a very simple thing. You are weak and most soldiers of the realm who will participate in these wars are weak too, if a battle doesn't take several hours to come to an end the chance of a wrath of nature being unleashed naturally is very small."
"The strongest power you will put into large-scale battles are orange core warriors and mages and not thousands of them, just a few hundred. Red core warriors will fight in different locations and in smaller groups because that is the rule established by the gods. I said that the rules of the gods protect our age, in the heroic age there were not as many rules as there are today."
"Not the need to be so afraid, but even if the mana vortex is weak the mind of some warriors and mages can be affected. It probably won't be anything like a soldier freaking out completely, but certain sensitive people can end up becoming more violent or have other forms of mental influences. That's why trackers like Ulric earn extra points for the command position."
"Trackers tend to be more resistant to the effects of mana vortexes, this is because their minds are already used to receiving and interpreting information from the mana and elemental energy of nature. But you shouldn't worry too much if you're summoned to fight in my big battle, the alchemists of the temples long ago invented a medicine that helps people's minds protect themselves from the influence of low-level mana vortexes,"
This sure has bad side effects.
"But these drugs are not very popular because they end up affecting those who choose to use them. Those who use it tend to have a harder time sweating their aura, mana and elemental energy, so their combat power goes down and very few unlucky ones can get a little sluggish during the potion's effect."
I'm sure there must be permanent side effects, but leader Ana may not know or been instructed not to talk about them.
"If you are not very sensitive to mana vortexes, I would not advise you to use this medicine. But any doubts?"
Leader Ana may have tried to comfort us, but I'm not too happy with the idea of participating in a full-scale battle. And from the pale faces of the team's rectum, I'm not the only one who's uncomfortable with this new reality.