| Update in progress, this will change quite the bit. In so, warping all players to the H.U.B |
An update huh, guess something might change then... they probably saw my fight in the arena and decided I needed a nerf or something.
Dice - " Master, what is this place? "
Me - " It's called the HUB. It's where all players come from. I guess this is your first time seeing it, and maybe even hearing about it. "
Dice - " Why are we here though? What is a Patch? "
Me - " Sometimes the system decides that on particular ability or strategy is too effective to be fair, so it changes it or reduce it's effect. "
System, read me a filtered version of
the patch notes.
Confirmed
• Reworked the system of evolution for tamed creatures.
• Removed Flash bangs
• Class " Planar Hitman " 's assualt rifle slot has been changed back to Sniper Rifle slot. All assualt rifles equiped currently have been adapted to Sniper Rifle form.
• Updated the Backround System for Mana created beings.
• Magic Circles are no longer auto cast.
• Magic Circles now are programmable.
• Chant magic now has more power.
• Added " Ritual " Magic.
• Added different turret type options for " Planar Hitman "
• Added new building shortcuts.
• All Humanoid tamed or bound creature now can have Equipment rather than a few.
End |
Quite the bit of changes directed to me, I never got to use flash bangs... I'll also have to try out the new magic styles, will it be possible to combine all three and make a really ridiculous spell? I hope so.
Now, about the Changes to the Evolution systems... how does that work exactly system?
Resetting the levels and Evolution of all tamed or bound creatures, evolution points are now required to evolve. Evolutions points gained by reaching max level or consuming an amount of food equal to Weight x Current Teir |
Alright? So...
Dice - " Master, I seem to have turned back into a Cultipede. "
Anise - " ... likewise... "
... guess that's another thing for me to needlessly micro manage.