This chapter will not have any thing to so with the story!!! This chapter is for those that seek more knowlage to understand my universe. Enjoy.
The Gamers system/ability is a mix and match of every type of games system. ohh want to get stronger do some pushups and raise that stat, or just kill monsters to level up and increase that stat. It has skill levels where the more u use a skill the more powerful it gets. want to learn new skill read a book about it and learn it. Sorry im ranting on how broken it is. To get a better understanding of what my system can do and the tweaks I did to it please read The Gamer on webtoons.
Ok onto the explaining the stats. The system is based on an RPG type system.
Race: will only appear once unless necessary. As for the races, there are to many to list so i will start with the common four and as we meet new races i will give avareges to them as well. The for common races are human, beastman, elfs, and demon/monster races(monsters with basic intelegence will fall under this catagory like elder dragon and goblins.)
LV: Level: Is rough estimate of how powerful a person is.
Class: Tells what the person or creater/monstor specializes in. Ps not our many character tho.😋
all stats can be augmented by skills and items.
HP: Health points: how much damage can be taken before death.
HP Regen: How fast someones HP regenerates. For normal people HP and HP regen can be lowerd permanently. Good example, chopping an arm off. will lower health by a percentage.
MP: Mana points: how much mana some one has.
MP regen: How fast mana regenerates. Can be lessend permenetly by either damaging the soul, mind, or mana core(better know for cultevaters. Rarely do mages use it. Still can lower mana output of a mage.).
POW: Power: This repersents how much damage can be done by physical means.
Like swords.
STR: Strength: For one point in strength will increase HP and will also increase someones stamina.
DEX: Dexterity: How fast and agile some one is.
INT: Intelegence: It increases memory, and increases a little bit of cognative function( how well your brain can think and problem solve.), also increases mana pool and how powerful spells are with the same amount of mana(10 INT cast fireball with 10 MP is weaker then someone with 15 INT fireball with 10 MP).
WIS: Wisdom: increases mana regen and makes a person more wise.
LUK: Luck: Higher chance of good fortune happening.
Now average stats for different things.
MC: Main Character
Race: human
age: baby
LV: 1
Class: Gamer
HP: 10
MP: 100
POW: 1
STR: 1
DEX: 1
INT: 10
WIS: 10
LUK: 100
Now for the reason he is so lucky is he got reincarnated. Thats lucky in and unto itself.
average adult male human
LV: 5
Class: none
HP: 100
MP: 100
POW: 10
STR: 10
DEX: 10
INT: 10
WIS: 10
LUK: 10
average life span 100 years
average adult male elf
LV: 5
Class: none
HP: 50
MP: 150
POW: 5
STR: 5
DEX: 15
INT: 15
WIS: 15
LUK: 10
average life span 500 years
average adult male beastman
LV: 5
Class: none
HP: 150
MP: 100
POW: 15
STR: 15
DEX: 15
INT: 5
WIS: 5
LUK: 10
average life span 200 years
average adult male demon
LV: 5
Class: none
HP: 120
MP: 120
POW: 12
STR: 12
DEX: 12
INT: 12
WIS: 12
LUK: 12
abilitys i will make up as i go along.