Chereads / The ghost dungeon master / Chapter 36 - Aftermath of the goblin army (4)

Chapter 36 - Aftermath of the goblin army (4)

"Nice, up to 24 zombies, that's almost double in amount." Seeing the runner zombie had split into 4 new different summon, a smile came up on the ghost face.

"Let's see what these skeletons can evolve into." Next, the ghost clicked on the split class for the runner zombies.

<...acquiring data...>

<...calculating possibilities...>

<3 monster classes found>

After the ghost clicked yes, a next set of notification appears.

<...adjusting stats...>

<...adjusting skills set...>

Once the skills had completed adjusting, the ghost opened up his dungeon menu to check his skills.

His summon skeleton warrior skill have been replaced by the 3 new summon skills.

_________________

- lvl 1 : (15 mp per summon) : summon a Skeleton Knight, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in sword and shields)

- lvl 1 : (15 mp per summon) : summon a Skeleton Brawler, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in fists)

- lvl 1 : (15 mp per summon) : summon a Skeleton Pikeman, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in two handed weapons)

~~~~~

_____________

Monster Class : Skeleton Knight

Race : Undead

Level : 1

Rank : G

HP : 300

MP : 50

_______________

Stats

Strength : 40

Agility : 24

Endurance : 40

Intelligence : 10

Wisdom : 0

Luck : 0

_______________

Perks

[Enhanced : 1h weapon mastery] : Increase mastery of exp gain when using 1 handed weapon

_______________

Skill

- lvl 1 : increase damage dealt when using a sword by 11% - New!

- lvl 1 : increase all damage dealt by 5% if there is undead nearby - New!

- lvl 1 : a swing attack that increase damage dealt by 10%, cause bleeding effect on target - New!

- lvl 1 : a swing attack that deals dark attack, increase damage dealt by 20%, decrease all healing done to target by 20% - New!

- lvl 1 : Using the shield to slam the enemy, chance to cause stunt for 3 seconds on living beings - New!

- lvl Max [Upgradable Cost : 50 DP]

- lvl 2

(Apprentice)

(Apprentice)

lvl Max

~~~~~

_____________

Monster Class : Skeleton Brawler

Race : Undead

Level : 1

Rank : G

HP : 250

MP : 0

_______________

Stats

Strength : 40

Agility : 40

Endurance : 30

Intelligence : 0

Wisdom : 0

Luck : 10

_______________

Perks

[Enhanced : Fist] : Increase mastery of exp gain when using bare hands, or fist weapons, 5% chance to stun target

_______________

Skill

- lvl 1 : increase damage dealt when using a bare hands, or fist weapons by 1% - New!

- lvl 1 : a heavy blow with the fist, increase damage dealt by 10%, 5% cause stun effect on target for 1 second - New!

- lvl 1 : a strike or propel forcibly with the foot, increase damage dealt by 10%, knocked back target if target is weaker than user = 1 x str - New!

- lvl 1 : a double consecutive strike, increase damage dealt by 10% x 2 - New!

(Apprentice)

(Apprentice)

lvl Max

~~~~~

_____________

Monster Class : Skeleton Pikeman

Race : Undead

Level : G

Rank : 1

HP : 235

MP : 0

_______________

Stats

Strength : 50

Agility : 45

Endurance : 25

Intelligence : 0

Wisdom : 0

Luck : 0

_______________

Perks

[Enhanced : 2h weapon mastery] : Increase mastery of exp gain when using two handed weapon

_______________

Skill

- lvl 1 : increase damage dealt when using two handed weapons by 1% - New!

- lvl 1 : Damage dealt = Distance/m x agi, maximum charging range is 10m

- lvl 1 : a thrust attack with a pointed object, increase damage dealt by 10%, 1% chance to bleed target

- lvl Max [Upgradable Cost : 50 DP]

- lvl Max [Upgradable Cost : 50 DP]

- lvl Max [New skill purchasable : 50 DP]

(Apprentice)

(Apprentice)

lvl Max

~~~~~

"Oh nice, a new spread of skeleton warrior types. I'll upgrade the skills that haven't change." After looking at the stats of the new evolved classes of the skeleton warrior, he saw that some of the skills weren't upgraded yet and decided to upgrade them.

_______________

Skills

- lvl 1 : increase damage dealt when using spears by 11% - New! x 2

- lvl 1 : increase damage dealt when using sword by 11% - New!

- lvl 1 : a double consecutive strike, increase damage dealt by 10% x 2 - New!

After the ghost upgraded the skeleton knight and skeleton pikeman skills, he looked at the next skeleton class, the skeleton archer which he need to split and evolve.

<...acquiring data...>

<...calculating possibilities...>

<2 monster classes found>

After the ghost clicked yes, a next set of notification appears.

<...adjusting stats...>

<...adjusting skills set...>

Once the skills had completed adjusting, the ghost opened up his dungeon menu to check the new summoning skills. His summon skeleton archer skill have been replaced by the 2 new summon skills.

_________________

- lvl 1 : (15 mp per summon) : summon a Skeleton Hunter, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in long range weapons)

- lvl 1 : (15 mp per summon) : summon a Skeleton Thief, duration indefinitely, total number of summons 0/4 - New! (Type of skeleton which specialized in learn the art of stealth)

_____________

Monster Class : Skeleton Hunter

Race : Undead

Level : 1

Rank : G

HP : 150

MP : 60

_______________

Stats

Strength : 25

Agility : 55

Endurance : 35

Intelligence : 20

Wisdom : 0

Luck : 10

_______________

Perks

[Enhanced : Marksman] : increase 10% critical chance, increase 50% critical damage bonus

_______________

Skill

- lvl 1 : User is able to locate and track mark target, increase 5% critical chance on mark target, Hunter's mark last for additional 10 seconds

- lvl 1 : Mark a single target, target takes 20% more damage, last for 20 seconds

- lvl 7

lvl 5

- lvl 7

- lvl 7

- lvl 7 (2 mp per second)

- lvl 7

- lvl 4 (10 mp per use)

(Apprentice)

lvl Max

~~~~~

_____________

Monster Class : Skeleton Thief

Race : Undead

Level : 1

Rank : G

HP : 150

MP : 60

_______________

Stats

Strength : 35

Agility : 50

Endurance : 30

Intelligence : 20

Wisdom : 0

Luck : 10

_____________

Perks

[Enhanced : Hidden weapon] : increase 10% damage to target within 5 meters of user, increase 100% critical damage bonus when user is not spotted

_______________

Skill

- lvl 1 : increase damage dealt when using throwing weapons by 1% - New!

- lvl 1 : Allows user to be harder to locate - New!

- lvl 1 : Fires 3 throwing weapons in a single shot, atk per thrown weapon = 1

x agi - New!

lvl 5

- lvl 7

- lvl 1

- lvl 8

(Apprentice)

lvl Max

~~~~~

"Oh, this is a nice addition, I can give this set of skeleton thieves to accompany Kuro in covert operations." After the checking the skeleton archer's evolution skills, he looked at the next skeleton class, the skeleton mages which he need to split and evolve.

<...acquiring data...>

<...calculating possibilities...>

<2 monster classes found>

After the ghost clicked yes, a next set of notification appears.

<...adjusting stats...>

<...adjusting skills set...>

Once the skills had completed adjusting, the ghost opened up his dungeon menu to check the new summoning skills. His summon skeleton mage skill have been replaced by the 2 new summon skills.

_________________

- lvl 1 : (15 mp per summon) : summon a Skeleton Mage, duration indefinitely, total number of summons 0/3 - New! (Type of skeleton which continue their thirst for magic after death, they try to master all type elemental magic)

- lvl 1 : (15 mp per summon) : summon a Skeleton Warlock, duration indefinitely, total number of summons 0/3 - New! (Type of skeleton which delve into spirit magic, these beings wanted to learn the mysteries of life & death)

~~~~~

_____________

Monster Class : Skeleton Elemental Mage

Race : Undead

Level : 1

Rank : G

HP : 100

MP : 150

_______________

Stats

Strength : 15

Agility : 20

Endurance : 15

Intelligence : 47

Wisdom : 30

Luck : 0

_______________

Perks

[Enhanced : Elemental Magic] : User will automatically learn upgrade skills of basic elements (Fire, water, earth, wind)

_______________

Skill

- lvl 1 (8 mp per use) : Fires 3 consecutive shots of water bullet, each bullets deal = 0.75 x int - New!

- lvl 1 (10 mp per use) : cast a medium size fire ball and shoot towards the target, matk = 2 x int, explode on impact, impact radius of 2 meters, 10% chance to burn target - New!

- lvl 1 (2 mp per use) : cast a small earth shard and shoot towards the target, matk = 1.5 x int, 10% chance to bleed target - New!

- lvl 1 (8 mp per use) : Fires 3 consecutive shots of wind bullet, each bullets deal = 0.5 x int, knock back target - New!

- lvl Max (2 mp per use)

lvl 8

(Apprentice)

lvl Max

~~~~~

_____________

Monster Class : Skeleton Warlock

Race : Undead

Level : 1

Rank : G

HP : 90

MP : 120

_______________

Stats

Strength : 10

Agility : 15

Endurance : 12

Intelligence : 55

Wisdom : 40

Luck : 0

_______________

Perks

[Enhanced : Death Magic] : Increase all efficiency and damage of death magic by 10%

_______________

Skill

- lvl 1 (2 mp per use) : Releases a soul like attack that homes into a target, matk = 1 x int - New!

- lvl 1 (10 mp per use) : Sends a soul to possess a target temporary, lowering movement, attack speed, damage and physical resistance by 50%, last 4 seconds - New!

- lvl 1 (5 mp per summon) : summon 3 bone shields that rotate around the user, block incoming projectiles for 3 times - New!

lvl 8

- lvl Max (2 mp per use) [New skill purchasable : 50 DP]

(Apprentice)

lvl Max

"Oh nice, that elemental mage could learn skills without a need to purchase." After checking the skills of the two new mage type classes, he decided to purchase the new skill for the skeleton warlock.

_______________

Skill

- lvl 1 (5 mp per use) : Instantly freeze a selected target, duration depends on target level and resistance (minimum of 0.3 seconds freeze time, up to a maximum of 3 seconds), matk = 1 x int - New!