Chereads / The ghost dungeon master / Chapter 37 - Aftermath of the goblin army (5)

Chapter 37 - Aftermath of the goblin army (5)

"Hmm, let's check the my stats and the wraith knight's." After checking out his summons new stats, before he wanted to summon, he remember that he might not have enough mp to summon everything.

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Name : No name

Class : Dungeon Master

Sub class : Death Spirit

Race : Ghost / Spirit

Level : Max (Upgrade available)

Rank : G

HP : 150/150 ~ ↑ 80

MP : 297/297 ~ ↑ 150(+27 is from passive)

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Stats

Strength : 0

Agility : 0

Endurance : 30 ~ ↑ 10

Intelligence : 110 ~ ↑ 50

Wisdom : 110 ~ ↑ 50

Luck : 10

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Perks

[Enhanced : Death Empowerment] : Increase stats and skills proficiency by consuming soul power, each enhancement is increment

[Enhanced : Necromancy] : Increase total number of summons by 2, bonus to all death magic by 10%

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Skills

- lvl 5 : able to possess any non living object, allow user to use spells, increase possessed unit's stats by 35% of possessor - New!

- lvl 7 (5 mp per summon) : summon two bone spears that can be use as a melee weapon or magic spell, atk = 1.6 x int / matk = 1.6 x int - New!

(Journeyman)

- lvl 2

- lvl 1

- lvl Max

- lvl Max

- lvl 1 (5 mp per use)

- lvl 3 (2 mp per use)

- lvl 2

- lvl Max

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 1

- lvl 2 (5 mp per summon)

- lvl 2

- lvl 1 (5 mp per use)

- lvl 1 (20 mp per use)

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Equipment

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Titles

: Increase 10% stats when crafting own invention

~~~~~

After seeing that he had enough mana to summon, the ghost begin summoning all the skeleton units he could so that he can get them to start farming on materials and items again.

"Rise from your grave, my army of the dead, your master commands you." As though he was mumbling some sort of gibberish, the skeletons raise from the ground one by one.

Once they were all summoned, the skeletons line up in rows of 2, with the skeleton knight on the left end and the skeleton warlocks on the right end.

Next the ghost gave the following tasked to the skeletons, but before they were to do their assigned tasks, they are supposed to loot the items back from their predecessors who had dropped them when they were forcefully unsummoned :

Skeleton Knights → Farm herbs on first floor

Skeleton Brawlers → Train skills

Skeleton Pikemen → Mine shaft

Skeleton Hunters → Train skills

Skeleton Thieves → Farm herbs on second floor

Skeleton Elemental mages → Kill possess weapons

Skeleton Warlocks → Train spirit skills

Once he had finished assigning their task, he massed teleported those that needed to go to the dungeon. After he was done, he begin checking his own upgrade.

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Upgrade available - Dungeon Master

"Hmmm, no evolution this time. Nevermind, I'll just up my rank, else I can't gain levels." After not much consideration he clicked the yes button.

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Name : No name

Class : Dungeon Master

Sub class : Death Spirit

Race : Ghost / Spirit

Level : 1

Rank : F

HP : 150/150

MP : 297/297 (+27 is from passive)

_______________

Stats

Strength : 0

Agility : 0

Endurance : 30

Intelligence : 110

Wisdom : 110

Luck : 10

_______________

Perks

[Enhanced : Death Empowerment]

[Enhanced : Necromancy]

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Skills

- lvl 1 (8 mp per use): Decrease all enemies attack by 20% within 5 meter radius, 5% chance to stun the enemies - New!

- lvl 1 : Target get afflicted by fear*, only affect target with 3 ranks lower than user. - New!

*(Fear - Debuff : target affected by fear will freeze all movement as long as user is facing the target)

After the ghost upgraded his rank, he took a look at the wraith knight stats.

~~~~~

_____________

Name : No name

Monster Class : Wraith knight

Race : Undead

Level : 10 ~ ↑ 9

Rank : E

HP : 1250 ~ ↑ 450

MP : 270 ~ ↑ 90

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Stats

Strength : 103 ~ ↑ 18

Agility : 146 ~ ↑ 36

Endurance : 146 ~ ↑ 36

Intelligence : 29 ~ ↑ 9

Wisdom : 0

Luck : 0

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Perks

[Enhanced : Void Magic]

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Skills

- lvl 3 : increase damage dealt when using two weapons by 3% - New!

- lvl 5 : increase damage dealt when using a spear by 5% - New!

- lvl 3 : increase damage dealt when throwing by 3% - New!

- lvl 8 : increase damage dealt when using a sword by 18% - level up!

- lvl 7 : increase all damage dealt by 11% if there is undead nearby - level up!

- lvl 7 : increase nearby undead allies damage dealt by 11% - level up!

- lvl 3 : able to cause fear to any things lower than your rank, radius of 2.5 m - level up!

- lvl 5 : increase block chance by 5% - level up!

- lvl 7 : increase damage dealt when using a polearm by 7% - level up!

(Combine skill) - lvl 5 : Deal damage to anyone within 1.5 meter of the user, damage dealt = str - level up!

- lvl 3 : Using the shield to slam the enemy, deal damage = shield def x 1.6, chance to cause stunt for 3 seconds on living beings - level up!

- lvl 2 (20 mp per use) : area of effect spell that does dark damage within 3.5 meters of user, all targets within the aoe will be afflicted with blindness for 10 seconds, matk = 1.1 x int - level up!

(Combine skill) - lvl 8 : Damage dealt = Distance/m x 1.8 x Agi, maximum charging range is 50m (Max distance) - level up!

- lvl 2 : a swing attack that increase damage dealt by 16%, curses target, decrease 10% def / decrease 10% mdef / increase 10% dmg taken / 10% dmg take over time - level up!

- lvl 1

- lvl 2

- lvl 3

- lvl 3

- lvl 1

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Equipment

- Chain Armor (Super Rare) : +30 Def, decrease all damage taken by 10%, +10 End, Thorns: deals 30 dmg to melee attackers, durability 75/75 - New!

(Rare) : +14 Atk, +5 to str, increase all strike attack by 10%, durability 40/40 - New!

"Hmm, it seems like the wraith knight didn't gain much levels, is it because it is at a higher rank than those it had killed?" Lazy to think about it any longer, the ghost went to check Tempest stats.

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Name : Tempest

Class : N.A.

Race : Lycan

Level : Max (upgrade available)

Rank : F

HP : 960 ~ ↑ 80

MP : 600 ~ ↑ 90

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Stats

Strength : 73 ~ ↑ 4

Agility : 82 ~ ↑ 6

Endurance : 79 ~ ↑ 6

Intelligence : 81 ~ ↑ 8

Wisdom : 81 ~ ↑ 8

Luck : 10

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Skill

- lvl 3 : Increase damage dealt when using a gun by 3%

- lvl 3 : able to sense presences of enemies or allies within a 4 meters radius - level up!

- lvl 6 (5 mp per use) : Heals up to 110 hp or 12% which ever is higher instantly - level up!

- lvl Max (8 mp per use) : Fires 7 consecutive shots of water bullet, each bullets deal = 1.2 x int - level up! [New skill purchasable : 50 DP]

- lvl 4 (20 mp per use) : Calls down a snow storm that lasts 10 sec, inflicting dmg 1.3 x int per second, diameter of 11 meters, 60% chance to slow anyone in the storm, 13% chance to freeze target on the spot - level up!

- lvl 3 (20 mp per use) : Calls down ember rain that lasts 8 sec, inflicting dmg 1.4 x int per second, diameter of 12 meters, 60% chance to inflict burnt status - level up!

- lvl 2

- lvl 1

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Equipment

- Magic Gun(Super Rare)

______________

Upgrade available - Tempest

"Hmmm, doesn't seem like I can select an evolution path for Tempest. Let's purchase the new skill and just rank up her." Being disappointed by the choices that Tempest had, the ghost select the yes button.

<...acquiring data...>

<...generating class for target [Tempest]...>

"?? A new class for Tempest?" Seeing the dungeon system sudden notification, the ghost was taken aback, but since it was a new class for Tempest he selected yes.

_____________

Name : Tempest

Class : Magic Gunner - New!

Race : Lycan

Level : 1

Rank : E

HP : 960

MP : 600

_______________

Stats

Strength : 73

Agility : 82

Endurance : 79

Intelligence : 81

Wisdom : 81

Luck : 10

_______________

Perks

[Unique : Magic Gunner] : Decrease all spell cost by 10%, increase all critical chance by 5%, increase all spell critical damage by 100%

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Skill

- lvl 1 (2 mp per use) : cast a small earth shard and shoot towards the target, matk = 1.5 x int, 10% chance to bleed target - New!

- lvl 1 (8 mp per use) : Fires 3 consecutive shots of wind bullet, each bullets deal = 0.5 x int, knock back target - New!

- lvl 1 (2 mp per use) : cast a small fire ball and shoot towards the target, matk = 1.5 x int, 5% chance to burn target - New!

- lvl 1 (5 mp per second) : Fire a ball of water at target, explode on impact in a 3 meter radius, matk = 0.5 x int - New!

- lvl 3

- lvl 3

- lvl 2

- lvl 6 (5 mp per use)

- lvl Max (8 mp per use)

- lvl 4 (20 mp per use)

- lvl 3 (20 mp per use)

- lvl 1

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Equipment

- Magic Gun(Super Rare)

- Magic ring (Uncommon) : decrease all mp cost by 5%, increase max mp by 5% - New!