Chereads / Humanities Mutation / Magic/Skills, Levels and Classes

Magic/Skills, Levels and Classes

In this world after rolling for stats one may select a class. The class will decide your roll in battle. There are 4 main areas of specialisations for classes they are:

The Back Liners: This area uses skills that can only play tactical rolls in battle. This can range from healing to effecting terrain minorly.

The Damage Dealers: This area includes everything from mages casting spells that deal high damage like a fireball to assassins killing the enemies covertly.

The Tanks: This area specialises in taking damage and drawing the attention of enemies. They are the frontline for any and all battles.

The Hybrids: This area is one that specialises in two of these areas. This is what happens when someone reaches the end of the road known as their class. At this point you may pick another class to add to your first transforming it into a new class with two objectives. Examples are an thief picks to add the wizard class making them a magithief capable of using magic to enhance attacks, form traps and creating distractions.

The classes are:

Warrior

Thief

Mage

Supporter

Each class can evolve, a warrior can become a guardian at level 10 or a weapon specialist, by evolving the class one must reset their level and start again. Additionally they can stay the same, a warrior can stay a warrior and keep their levels.

Each class has their own skills or magic that can be levelled up and increased in strength. This is a gauge to see how well you understand the skill or magic. The skill or magic will change according to the users will. An example is that the fireball spell could become larger and hotter or it could stay the same but take less time to cast and have low magic cost. Cool down times could also be made shorter.

Every person has a level this can be increased through combat or training. Training becomes slower the higher your level so at level 15 training is something done in spare time while combat becomes the main focus when increasing strength.

Finally was the subclasses this ranged from alchemist to maid. They were hard to increase but also increased the overall strength of the person and a person can have a maximum of three subclasses.