"Half-Elven template is active."
"Blackleaf Eflin Royal bloodline potential setting is active."
"Human Legendary Hero bloodline potential is active."
"The experience points available to be given for missions is currently set at 1000."
"Attributes panel is active."
The corners of William Blackleaf's lips twitched as he stopped thinking about the players. However, he never expected his new father, who had disappeared, to have Legendary bloodline.
However, if he was really that incapable, he definitely would not have been able to snag his mother, who was already the Elven princess.
He just didn't know if that Father of his had died or merely disappeared.
However, usually, NPCs with a Legendary bloodline were exceptionally lucky and wouldn't die so easily.
If they were actually able to get to the Legendary levels, humans were usually able to get the dignified aristocratic titles and power. This was because the Legendary position meant that they were at the top of the combat strength pyramid.
"Hm, is he dead, or is he just missing?" William raised an eyebrow, muttering to himself: "Character Attributes."
Name: William Blackleaf (Countdown to the 1.0 version of the open Beta: 364 Days, 23 Hours, 57 Minutes)
Race: Half-Elven
Level: 8
Blood Potential: Legendary (Base Attributes +8%)
Position Level: None
Endowment: Handsome (Passive)
Apart from the people in the Dark faction, everyone else (including Gods), animals and flora will have a relatively good impression of you. When you make a transaction with other intelligent beings, you can get a discount. (The higher the other party's level, the better the other's bloodline, the lesser the effects.)
Level: 8 (You have 32 attribute points and 8 ability points. With every level up, you will gain 4 attribute points and 1 fourth-dimension attribute.)
Experience: (0/4200)
Age: 16 (Young)
Health: 270
Stamina: 340
Basic Attribute:
Power: 34
Physical Strength: 27
Agility: 38
Intelligence: 25
Special Attributes:
Charm: 43
Luck: 3
Comment: Amongst the young level 8 half-Elvens, you're so powerful you can thrash a human kindergartener already.
There was no need to explain health. Once it was zero, it was game over.
Stamina was a little different from other games.
In this world, any movements, actions or skills would use a certain amount of stamina. Even if you were having sex, your stamina would be depleted as well.
Of course, if the players want to have children, they would have to accumulate their friendship points to 1000 points before they could do anything.
Basically…
This process took six months…
That was why the players had to keep an eye on their stamina all the time, so that they would not waste it on unnecessary actions. If not, they wouldn't be able to use their weapons once they ran out of stamina when they were fighting. That would be equivalent to death.
Power = Stamina = 50% of the standard attack power.
Physical Strength = Health Points = 50% of the basic defense amount.
Agility = speed of movement. (It has nothing to do with Dodge Chance and Critical Attack.)
Intelligence = 50% of the basic magic defense amount.
However, Intelligence had a hidden attribute to it as well, that was mental strength!
That also meant that the longer one focused, the more mental strength consumed. During a fight, they needed to constantly stay focused, so that they could hit the enemies or hit at their critical spot.
As a fight dragged on, this hidden attribute of mental strength would also be expended and the player would slowly lose focus during the fight. From that, their critical hit rate and other relevant attributes would decrease.
At the same time, Intelligence also gave a mage's skill attacks an extra boost!
As for endowment, he was handsome?
Of course, he was very handsome. Being handsome was the truth in this world. Combat strength was temporary, being handsome was forever…
Elves were a race that liked beautiful things. With his endowment, what else could William ask for?
F*ck, couldn't they give me something more useful?
However, he didn't need to worry. With his Legendary bloodline, more endowments would appear as he increased his level. Also, he could complete some hidden missions to add to his endowment.
After all, he could only look forward to it for now…
Because his Legendary bloodline seemed to be fake. His luck was low, very low. Of course, this probably had something to do with how he had passed away early in his previous life.
Or, there was another reason.
There were so many Legendary Bosses that there would definitely have to be an unlucky person to take the fall for everyone.
To be honest, William was rather shocked when he saw that the character attributes page looked like a player's. However, it was a good thing that he remained calm and composed. He took a closer look at the attributes and started to gloat a little.
He was truly someone with Legendary bloodline potential. He was rather strong as a level 8 even without his points added to his attributes. If he went to the beginners' village now to kill the level 0 characters, he could kill them with just one strike…
Bloodline potential was very important in this game and that determined the highest level an NPC could reach—unlike the players who could eventually become stronger as long as they were willing to put in the effort and money. Although it was very hard to advance their levels in the later parts of the game, they were still a lot luckier than NPCs.
With the Legendary bloodline potential, the weakness of being half Elven is gone. It even blends perfectly with the strengths of both the human and Elven sides, making my attributes even stronger. However… I definitely cannot screw around with the usage of my attribute points and leveling up. I still have to specialize in what I have to do. If not, I'll die very quickly!
There were races in Gods that seemed to be blessed with endowments by the gods, such as the Elves, the Dragons, the Mages, and others..
Of course, the main introduction now was limited to the Elves.
They were naturally a lot stronger compared to other races.
Long-range sniping was their best skill. It was as though they had a lock on their minds, and everyone had the last name Lu… Anyway, he could deliver headshots with every strike, something even he could not explain clearly…
They weren't weak when engaging in melee combat either. No matter if they were Elven warriors, Elven knights, Elven rangers or even Elven mages, they were all extremely strong and could withstand many attacks.
As for the defense and health, can you believe it would be possible for these people who can live for more than a thousand years, how could they have low defenses? They were even stronger than Orcs!
People who didn't understand the game would claim that the defense attribute of Elves should be lower than Orcs were all bullsh*tting. Of course, it was all relative. What truly mattered was the occupation and distribution of attribute points…
Agility… Haha, William merely smirked. It wasn't a joke that Elven rangers were well known for kiting.
On the other hand, looking at the various Humans, Orcs, Gnomes, Death Souls and others, they were all made after nature had finished creating the Elves.
Of course…
Even though the Elves had many strengths, they had their weaknesses too.
Their fertility rate was extremely low.
This was the pain of every Elf. It was extremely hard for pure-blooded Elves to reproduce. Every war and every fall of an Elf was a drastic blow to them.
A fertility rate of 1 out of 3650 chances, what kind of chance was that?
In comparison, Orcs would be able to develop a notably sized village in ten years…
In his previous lives, many players had chosen the good looking Elves as their first characters. However, they merely played for a few months before they knelt down, deleted their characters, and started playing as new characters. They had all been tortured by the experience levels because an Elven's experience required twice that of humans for each level.
That was why there was a saying back then:
Elves and magic can only be used by the richest of them all, while the rest can only observe from afar and not play them at all.
At this time, many might ask, what about those who chose the half-blooded Elves?
William really wanted to say that half-blooded Elves required 1.5 times the normal experience levels. However, they didn't have such strong attribute traits as he did, so they might as well choose the Seraphkin race and act as an Angel or something similar in the future.
Although it is worth noting that changing their occupation to an Angel required the looks to match it, a normal player's appearance usually wouldn't meet the requirements…