Alexis looked closely on the map, checking out the layout of the area and the volcano, they were no other entrance than the one blocked by players. Thinking of no way through, Alexis decided to just ambush them, going through her equipment, she wasn't overly equipped, but it was enough for what she got planned.
Looking at their equipment, they were wearing plated bronze armor all over their body, a bronze heater shield, a bronze sword, and storage bags around their waist. So it would be a bit difficult to injure them deeply. Firing half of her arrows accurately at the players, they defended and charged at her. Not wasting any more arrows and switching to direct confrontation, she brings out her sword. Using the force from their charge, she runs at them before they stop and tripped one of them while the other stopped. Alexis quickly pulled the fallen player's helmet and chopped his head off, instant death. The other player called out to his friend in despair for his death and screamed at Alexis in anger. He attacks crazily but Alexis used this to her advantage and tired him out before killing him swiftly.
Alexis looted their corpses, storing their equipment with their own storage bags if they had space, otherwise, using her own. Alexis entered, attuned to the fire element, and received the Fire Affinity as her reward. She leaves the Fire Temple and went around obtaining Mysterious Monoliths before reaching the Lake that hides the Water Temple.
She had obtained 5 Monoliths, 3 that were around and didn't have any disturbance, but were marked on the map, and 2 were just recently generated Mysterious Monoliths. The monoliths aren't exactly rare as time goes by and players are learning how to find them, but they were still hard and pretty competitive. There was a Hidden Reward along her way and it was a Fruit of Transformation, which has 3 Random effects, Increasing a stat by 20, awakening a Hidden Stat, or either evolving or reducing the cost of leveling the Profession's rarity. Alexis didn't eat it and kept it until when she felt was right to eat it.
The things she got from the monoliths were, High-Grade Storage Bag, Item Fusion Scroll, Neutral Village Teleportation Stone, A permanent Profession Slot expansion, and a talent: Artistic Genius, making her more aware of the beauty of things and having better mastery in arts. The Neutral Village Teleportation Stone is a consumable that would allow her to teleport to any village once. It is only usable within the Neutral Zone, when outside, it would be just a beautiful gem or rock.
At the lake, Alexis strips down and wears hemp innerwear. Everything was stored in the storage bags, but storage bags cannot store each other, so Alexis just keeps them in her backpack. When everything is secured, she dives right into the lake and journies into the very deep lake. Entering the Water Temple, she accomplished the test and was awarded the Water Affinity.
Alexis then goes to the Neutral-6 Village and learned much from them. Obtaining knowledge of runes, spells, tattoo engravings, and a bunch of basic magical knowledge. Alexis was able to relate the ingredients for the tattoo engraving and alchemy. The way used to process ingredients for tattoo engraving was a bit crude, so she used an alchemic way to create Tattoo Engraving Reagents.
Trying to tattoo herself with the assistance of the one who taught her about tattoo engravings. As she was going to mark herself, the talent, Artistic Genius came into play, images, and ideas of what and how to draw certain things her body came into mind. Her ideas and what she was going to draw had their flaws revealed. She was going to draw a detailed tattoo with certain effect in mind, but the flaws were that it was too detailed, required too much precision that her current tools cannot provide, and there were bounds to be mistakes that she cannot afford to have, as it'll be permanent and hard to remove.
Alexis moved to tribal tattoo style combined with geometric tattoo style, added with required and optional runes. The tattoo would cover nearly her entire body, leaving her head, breasts, feet, and hands open. It would be representing all 12 elements, just for the idea or image, her left arm would have a representation of water or waves. The upper back has the representation of the earth or mountain, and above that would have the representation of the sun or fire. The extra space on her shoulders and neck would have clouds that represent wind. Trees and plant life represent Life, Skulls represent Death, a shining cross represents Light, and underneath that would be a reverse cross, looking like a shadow, representing Darkness. Snow and snowflakes represent Ice, a lightning streak pattern represents Lightning. Tribal Scorpions, Spiders, and Snakes would represent Poison, and there would be a humanoid tribal tattoo with no features other than the patterns as the Neutral Element.
The reagents used to make it would be pretty low quality but the reagents used can be replaced, but the reagents have to be more potent and stronger than the reagent used to create it.
Her Tattoo Engraving instructor brought in 2 other NPCs who would be of help in forming the tattoo on her body. They first used a painted and drew on her body which is used to get a temporary tattoo on her body and used as a template before truly adding it onto the body. The amount of work required was costly, but Alexis had the money as she obtained the money from those players, and sold items she obtained. She made the required reagents for her tattoo, so the payment was for the workers.
The template was revised a few times to her fit her body and when it was done, they started to apply the reagent. Within 6 hours of concentration, the tattoo was done, upon completion, the few parts of her tattoo reacted to her affinities, giving them color, becoming less tribal and geometric, while the runes sheened with certain colors, such as the runes for the sun sheened with a reddish light. The tattoo increased her affinity to the element, allowing her more access to them and having the possibility to form spells.
Alexis purchased and learned the spells, Firethrower, Wind Gust, and Hydro Blast. They were basic spells that she could use at the moment and get. There was Pebble Barrage for the Earth Element but she didn't really need it.
She also had taken in the Magic Apprentice Profession that could only be found in the Neutral-6 Village. She was able to get the Polearm Apprentice Profession in the village. The profession was meant for players who are trying to main in magic to know how to fight with a staff or with any polearm to protect themselves when in close combat.
She took in the blueprint in making Magic Staffs, purchased the required materials, and made her own magic staff which is a magic spear. The spearhead was of a Ramseur, the spearhead being made out of hardened bronze mixed with Aether Essence Crystal Powder, which is uncommon to find, only useful to crafts that need magical power within. Aether-Infused Alkema Wood, which is pretty expensive as it requires time for normal Alkema Wood to be infused with Aether from Aether Essence Crystals.
Originally, Magic Staffs or weapons if ever deviating from the norm, would be just Aether-Infused Alkema Wood and Bronze Ingots mixed with Aether Essence Crystal Powder. But Alexis gonna add another step in the crafting process and it was quenching and tempering the blade in Diluted Aether Water and coating the wood with Mealdean Resin that was infused with Aether Essence Crystal Powder that had fully meld. From her appraisal, it can temporarily infuse itself with an element for certain effects and if used as a conduit to cast spells, the spell's potency increases by a small amount.
The what element does to the spear, Fire sets the blade on fire and there is a chance of setting the enemy on fire. Water creates a sort of water blade, making the spear's blade longer and causing the enemy to wet and vulnerable to Ice or Lightning Attacks. Wind Element would create blades of wind if slashing, or a blast of wind if thrusting out. Earth increases the spear's durability and weight, along with increasing the chance of overpowering the enemy.
With this amazing spear, she can activate the Polearm Genius Talent and increase the power of her spells.
Alexis then moves to the Neutral-5 Village to not only get the Sailing Apprentice Profession but getting closer to the Ice Temple also. The Sailing Apprentice isn't technically just sailing, it also involves sea combat, so she would like to take it in.
Also along the way, she picked up a Mysterious Monolith and found a Profession Acquisition Monolith, which, like the Random Reward Monolith, provides three options, but this one provides three professions to choose from.
"Shadow Scout, Rare Rarity, Tier 1 Beginning, Scouts Variants that stay close to the shadow and stay away from the light."
"Rider, Ordinary Rarity, Tier 1 Beginning, profession related to riding mounts skillfully than others."
"Chained Fighter, Rare Rarity, Tier 1 Beginning, a Fighter Variant that fights with an unorthodox weapon, Chains."
Of the three, Alexis went with the Chained Fighter, it wasn't because it seemed cool or better than the Shadow Scout, but would be something hard to get. Shadow Scout had a clear condition to obtain a Scout Variety, and that was staying away from the light and staying in the shadows constantly without being spotted like an assassin. While Chained Fighter was much more difficult as it requires the usage of an unorthodox weapon that could hardly be considered a weapon without certain things to it. In Neutral-2 Village, she could easily obtain the Rider Profession.
When in the Neutral-5 Village and went through the teachings of knowing how to sailboats of all kinds and how to fight in the sea, both on the boat and underwater. Soon she obtained the Sailing Apprentice Profession and sought for the Ice Temple, moving north along the beach and coast until it was on the border between the beach and mountainous region. Though what she sees wasn't what she expected.
Players, there were players guarding the entrance. She should've known that there were players who have yet to publicize any undiscovered temples to other players. There was a high possibility that it is hidden by a Player Guild, not knowing what to do exactly, she decided to simply attack them, get in and get out quickly before players come in for what is happening.
And so, Alexis just straight up attacked them, they retaliated and used Icicle Spell, but I countered with Flamethrower Spell enhanced a bit by the spear. Alexis attacks again with the Flamethrower Spell as it fires in a cone and they're within that range. The players screamed in pain as they felt the searing heat and fire burning their equipment and skin.
Alexis sent out a Wind Gust at two of them, irritating their burned body and knocking them down. Ending their lives, Alexis takes their damaged equipment before entering the cavern where she is faced with a searing cold. Walking further into the cavern, she could start to see her breath, quickly, she started to freeze and shiver.
Alexis held on, moving forward until she reaches the Ice Temple and completed the first trial. Alexis continued with the trials and received the Ice Affinity, lighting up part of her tattoo representing Ice Element.
Brought to an area away from the entrance, she brought out the Neutral Village Teleportation Stone and transported herself to the Neutral-2 Village as she'll start from here down to the Desert Region and into the Jungle region, obtaining the temples and everything along the way more efficiently.
In Neutral-2 Village, she went through the equipment of the players she killed and went into the village's blacksmithy which was pretty basic. She reforged the equipment into weapons that were pretty expensive and sold them to the blacksmithy. She sold what she did need to other places in the village before taking up some training in areas she doesn't know of and could learn in the village.
Along with obtaining the Rider Profession before purchasing a horse and knowing how to maintain a horse to be healthy and tip-top shape.
After finishing all the business in Neutral-2 Village, she rode her horse and ventured into the forest where the Life Temple would be at. Getting deep into the forest, Alexis stops and tries to spread her mana and connect to the trees and plants, along with trying to provide them nutrients through mana.
Sometimes it would work or fail, she revised how to connect with nature until she successfully livened up some of the plants which was a ticket to the Life Temple. The plants around her shielded her and formed a portal that only she can go through to reach the Life Temple. The trials were related to caring for nature and living beings.
Alexis managed to pass its trials and obtained the Life Affinity which lightens up a part of her tattoo and her connection to Life Element deepens. She started to understand nature more as she continues to connect to them.
From each Element, she started to have a better understanding of them. The Wind is Freedom, Earth is Willpower, Fire is Passion, Water is Tranquility, Ice is Indifferent, and Life is Compassion. The freedom to move around without being controlled, the willpower to continue moving forward, and to be never held back. The passion to love and strive for something, the tranquility to stay calm without being affected by anything. Indifferent to what is good or bad, and the compassion to care for others.
Alexis sank into this and strengthened her connection, slowly being capable of instant sensing the elements she has an affinity to. She could tell if a player is using a water or ice spell and able to sense elements within the environment is more abundant and less.
Well, after getting the Life Affinity, she was transported to a different part of the forest and whistled out to her horse which soon finds her and they moved on from there, going into the plains and looking for the area that is abundant in flowing graced with beautiful and ethereal lights.
It took her a few days of searching as there was nothing on the forums about the place, or they had never bothered to as it was nothing special than its beautiful scenery.
The entrance to the Light Temple was to remove anything on the body and be cleaned of anything, leaving the body open, pure, and cleansed of any filth. To secure her stuff, she called upon the flowers and the earth to create a hiding spot within the vast flowerbed while her horse was commanded to stay put and rest. When that was done, she searched for the spot where flowers gave off the Light Element and were arranged in a cross. Embarrassing as it is in walking around nude, Alexis had already adapted to such a situation.
In the real world, technology has advanced very far and personal health reached a great height, to the point where people can live longer, long as 1000 Years at the cost of fertility. The technology in maintaining one's own young appearance has reached perfection and people can look young, even in death. Alexis has lived a long time and becomes part of those who find being embarrassed about nudity shows immaturity, and the only type of embarrassment there is should be making mistakes, everything else was just being immature.
She even played games that were rated-18 and games set in ancient times where the human race was just cavemen that yet to know clothes or the advancement of clothes had yet to start, or civilization went extinct there were no clothes, other than what players make to cover themselves.
Alexis soon finds the spot and the flowers shined brightly. The light blinded anyone who see it and Alexis was transported to a temple that was on clouds and covered in light. Its structures had images of angels and maidens filled with purity.
Here she learned that the light loved the purity and wishes to cleanse every filth, in a darker sense, it sometimes includes cleansing the world of sentient beings that are acting as parasites to the world and destroying it. Obtaining the Light Affinity, she could sense how deep it was to have purity. The cross piece lit up and Alexis returns to the spot where she hid her stuff.
Putting her clothes and everything back on, she rode her horse to the desert and picked up a few Mysterious Monoliths before reaching the Ancient Ruins to the Lightning Temple. There she fought the guardians that were hard to defeat as they can heal themselves. It was only when she noticed the Lightning Element's trait, Suppression, she needs to suppress the guardians with overwhelming power or skills.
She was soon allowed into the Lightning Temple and the further trials were constant battles and tests in skills. She also learned through its trial that she needs to strike first to proceed through the trials quickly. Obtaining its affinity, Alexis learns its meaning of Suppression. It wasn't anything like oppression and it was going for the meaning of suppressing the enemies and taking them down without a moment noticed, striking them first before they strike.
She moves to the Neutral-4 Village to obtain the remaining Combat Apprentice Professions, the Blade, and Martial Apprentices. She also learned how to fight with, and make chain weaponry. She stayed around for a month before taking her leave.
She obtains a Mysterious Monolith before reaching her destination, the Quicksand pit, the entrance to the Death Temple.
She picked up a total of 5 Mysterious Monoliths while her stay within the Desert. She even noticed that other players are using the Akashic Record's Map of Neutral Zone, so there is quite the hunt for the Mysterious Monoliths, and she was ahead, obtaining more than 10 Mysterious Monoliths.
From the mysterious monoliths were 2 talents, 1 item, 1 profession slot expanded, and an Ability. The talents were Environmental Adaptability and Situational Adaptability, obtaining two adaptability type talents. The Environmental Adaptability allows her to easily adapt to the environment while the Situational Adaptability allows her to adapt to situations easily, such as being overwhelmed, within the time she would get used to it and possibly turn things around. She was lucky enough to obtain an Ability that would help her out so much, and it was Dimensional Storage Bag Warehouse, which allows her to hold up to 10 Storage Bags in an inventory-like space, no longer having to have them on herself or ever losing them. Leaving only the Lesser-Grade Storage Bags on herself and on the horse.
For the item, she lucked out and the only thing worth among the three was the Item Fusion Scroll. Also with the additional space, she quickly went back to the village to receive the Shield Apprentice Profession as she didn't have the space and prioritized the Blade and Martial Apprentices.
Leaving her horse behind, she went through the quicksand and felt the feeling of death looming over her as pressure from the sand increased and slowly fall through the sand. It was only until she passed through it all that fell into buried ruins that held the Death Temple. She had passed the first trial of feeling death coming for her. The further trials were feeling death, caring for the dead, and communicating with the souls.
Soon receiving the Death Affinity, she was sensing the trait of Relief, the relief to stop and pass on, but she was also sensing Retribution, seeking vengeance against those who deny their fate and end. For whatever there was something good, there is bad around the corner. Living so long, receive the boredom having received everything but also nothing, no fulfillment.
Relieving but also taking in the feeling, Alexis continues on with her horse into the Jungle where she enters the Neutral-1 Village and learned how to tame even though without the Tamer Profession. But the Tamer Profession has low potential and is pretty weak. It increases affection and taming chances with beasts and that was it. It does not have any combat capabilities or defensive one, it just tames and become friends with animals. There was also domestication of animals and training them into War-Beasts, which seems nice but it requires a lot of time and people don't have the time to constantly train beasts into War-Beasts. Though it does provide an increase to the Charisma Attribute, but she didn't really need the power of influence, which is what charisma does in the game, influence.
After learning, she moved to the search for the entrance to the Darkness Temple and picked 2 Mysterious Monoliths, one of them luckily gave away a Profession Fusion Scroll that she's going to hold onto for the moment when the Apprentice Classes get out of the In-Trial stage. The other thing was another High-Grade Storage Bag.
She reaches the spot where the entrance would be through the map, and just sees a pitch-black tunnel underneath a large tree with was hardly any light around. She could barely even see the cave and could only detect it when close to it and sensing the abundance of Darkness Element around and in it.
The horse was terrified and she had it stay back while she dived into the darkness. Inside the pitch-black tunnel, she felt the sudden shift, it felt like she was now going through a pitch-black hallway that was going on forever. Halfway, she hears whispers and within the darkness were various things to entice desire. But she moves forward with no bulge to her emotions and she just moved on.
In the end, she was greeted by the Darkness Temple, next trials dark acts, killings, and evil acts. She committed and done them without hesitation, gaining the Darkness Affinity. There were two left now, Poison and Neutral Element.
The poison element was close by and Alexis quickly rode over there, finding a smelly swamp puddle. It was poisonous and she needed to swim to its depts to reach the Poison Temple. Diving naked, she slowly swam through the murky and toxic waters before getting to the Poison Temple where she was healed and given many other trials related to poison, diseases, and ailments.
After receiving the Affinity, she went to the Neutral-8 Village which would be the last stop in her journey around the Neutral Zone, for not only does it has the representatives of each faction and joining one of the factions, and leaving the neutral zone, it also has the Neutral Temple somewhere. Along the way, she found a Mysterious Monolith and picked up the Life-Saving Talisman, which a player can only have one and use one per character. It saves the player from death and teleports them away to a safe location. She also picks up a Hidden Treasure and it was another Fruit of Evolution.
Entering the Neutral-8 Village, she was greeted by the liveliness and went around admiring the place, especially the market area before searching for the Neutral Temple. Through the map, it says to get to the temple, she needs to complete all the tests found in the village. There were 8 Tests from each Faction, Lord or Warlord Test, Merchant Test, etc.
It was going to take a while, but she was willing to go through it all for the Neutral Element. But she first went out leveling up her Professions to the max, which took a few months to do as leveling becomes much slower after level 25. There weren't many creatures to hunt to level them up and she had to return to the Neutral-4 Village to use their arena to quickly level up her professions.
The Apprentices were evolvable now and one of them fused together to form a higher rarity profession. Due to constant fighting with spear and magic together, the Magic and Polearm Apprentice fused to becoming Magic Spearman Profession. The rest were Archer, Shieldsman, Swordsman, Fighter, Horseman, and Sailor.
With a slot opened, Alexis took up the chance to obtain the Warlord Profession, the profession where players that are incapable or unwilling to take care of a territory. Alexis was part of the unwilling ones as there are differences from just owning territory and an army. It was a matter of freedom and responsibility, along with the area of expertise.
Lords are held onto the territory they are given and conquered while Warlords can freely move around freely like mercenaries. Also, Warlords are given 2 unique abilities, the Summon Troops, and Store Troops. From the descriptions, Store Troops Ability will let the player store troops that belong to them and hired ones. But the hired ones or troops from others that are temporarily allied would automatically leave the moment the alliance breaks, while the hired ones would leave if not paid. The Limit was the Leadership Stat divided by 10, and a player's personal troop limit was 1 per 5 Leadership Points.
Taking the Warlord Test, she was transported to a battlefield where she would be the attacker and she must attack an outpost with Normal Tier 1 Troops, which are just Serfs, Slaves, and Pheasants. Serfs and Slaves were armed with Clubs or Rocks, while Pheasants had Shields with Farming Tools, Hatchets, Knives, or just wielded Bows with a limited amount of arrows.
Alexis first scouted out the Outpost, it is designed with a tall and large tower at the center surrounded by buildings and walls with smaller towers on each corner. In appearance, it was easy to tell that the center one was for being a lookout and the smaller ones are for combat.
There are 5 enemies on the top tower, from what she could tell, the smaller towers have 3 archers per tower, and the walls had soldiers patrolling. The outpost is made out of timber, so she added in the idea of setting a fire.
Time goes by and Alexis made up several ideas to take the Outpost down with her current troops. She commanded them to do certain things, such as collecting certain materials that'll make this attack more successful than it was with just fighting what she has currently.
After the preparation was complete, the attack commenced and the attack stunned the enemies for this attack was unexpected and in a way unique. Her troops were armed with exotic equipment, armor made out of wood and plants, large towering shields with stone spears, crafted by her truly. She also modified the sickles to be polearms.
The Slaves and Serfs became vanguards and were given some formation drills to further help them, they are were like unequipped and untrained spartans. The Pheasants with Hatchets and Knives were made as warriors, while those with sickles and pitchforks were spearmen. Those with bows are obviously bowmen
She started with a volley of fire arrows before moving in with quickly built artillery weapons that can only be used a few times before breaking down. They were a sort of makeshift catapult and ballista. The ballistae are loaded with wooden spikes that fire with a pretty good speed and power, and they have a small wagon with pretty large rocks, there wasn't much as the catapult was expected to break down after firing 2 or 3 rocks.
Those spikes and rocks were fired at enemy soldiers and she had another weapon brought in, a battering ram that wasn't covered fully, only have some of the vital parts protected.
The battering ram slammed into the gates a few times before making it fall. The vanguards went in orderly, keeping their formation strong and flexible. They fought against the enemies and her bowmen managed to get the makeshift ballistae into the outpost that took down much more enemies if they were grouped up.
The battle was long and there were casualties, but, nonetheless, it was victorious.
She was brought back and given an evaluation, She was given exceptional grading and was awarded the Artificer Warlord, a rare rarity Warlord Profession, and it just gave an additional skill that was related to crafting with the normally given skills from a Warlord Profession.
With this profession, she was hesitant to even fuse it with the other professions as the Artificer part would affect the final results.
Brought to the Fusion Temple, she fused all professions together, except for the Crafts Inventor and Artificer Warlord.
She was greeted and went through the process of the fusion before being given 3 choices.
"Weapon Fighter, Rare Rarity, Tier 1, Fighter Profession variant that deals with all weapons than limited with fists."
"Elemental Caster, Rare Rarity, Tier 1, Caster Profession variant that deals with all the elements available within grasp."
"Elemental Weapons Fighter, Epic Rarity, Tier 1, Fighter Profession variant that deals with every weapon and element."
The explanation was simple and right on the bat. Alexis went with the obvious choice, it being the Elemental Weapons Fighter and it provided a very large boost and a bunch of things that were somehow amazing as the ones from the Crafts Inventor that is Rare Rarity. There were 2 Abilities and 2 Skills that were simple and seemingly amazing as only 1 Profession gave what most professions give to players, such as certain magic or weapon mastery, while this one gave all of them in just one or two Skills. The two abilities made her stronger in combat and improve her connection to the elements.
Alexis then moved on to other tests where she was awarded some things, such as Profession Scrolls that she would hold onto for the moment as they were suitable for her to have at the moment. She soon completes all the normal tests before doing the Faction Tests.
The Red Faction tested her combat skills and personality in combat. The Orange Faction tested her craftsmanship, strategy, and combat where she was at disadvantage. The Yellow Faction tested her skills and her ability to rule or command subjects, along with eloquence. Green Faction tested her survival skills and her ability to cooperate with nature than exploit it. Blue Faction tested her ability to sail and survive through the seas. Purple Faction tested her knowledge and magic skills. White Faction tested her chivalry, honor, purity, and beliefs. Black Faction tested her ability to strive through the dark arts, and the willingness to do anything to accomplish something.
She went through them all and passed, The portal to the Neutral Temple was opened and only she could see it. Going through, she was plain but very clean and seemingly perfect appearance. Everything looked so beautiful and satisfying.
Like other temples, she was asked if she wanted her reward or to continue on the trials, which she continued on. Soon achieving the Neutral Affinity, she was notified that she accomplished something that no other players have yet to accomplish, so she was the first. She has the common option to stay neutral and join none of the factions at the cost of obtaining none of any factional benefits such as their unique professions. But she would be given some amazing starting gifts to help her make it through the game.
Then there was being the first to obtain all the elements, along with being unique with what she has accomplished. In exchange for everything, other than professions and the things that are already integrated into her. She'll be given a Legend Rarity Profession and have a random Hidden Stat Unlocked. She was able to choose the type of Profession 3 times and then she'll be given 3 random ones with the 3 things she listed. This offer could only be chosen now or immediately declined, there is no wait, just choosing right now.
It only took her a few seconds of thinking to choose to get the Legend Rarity Profession as she desired to get the perfectly chosen profession and it was a chance given to her.
Accepting the offer, she lost everything, her High-Grade Bags, her money, her Fruits of Evolution, weapons, armor, items. She was just left nude and asked for 3 things for her 3 random Legend Rarity Professions.
She gave it 3 things: Summoner, Warlord, and General. She was seeking a more combative warlord than what she had. The Summoner part was where she imagines herself just creating troops out of thin air to serve her. Warlord was to be within the area of owning an army and the General was to focus more on the army, troops, and leading.
"Conjuration Overlord, Legend Rarity, Tier 5, Overlord variant that conjures spiritual beings."
"Warlord of The Endless Army, Legend Rarity, Tier 5, Warlord variant that owns and creates an endless amount of
"Summoning Overlord, Legend Rarity, Tier 5, Overlord variant that summons beings in various areas, realms, and dimensions."
Before making a decision, she asked about the gift. It asks back if she was willing to make the choice of being neutral, which she confirms. It listed off 8 Gifts she can choose from and she could only pick 3 of them. There are the 3 Fortresses in 3 different, a Platoon of Nomads, a Platoon of Recruits, a Platoon of Tribesmen, a Low-Grade Barrack Cube, and a Fusion Table.
She asked about the gifts and learns that the fortresses would be like a lord owning territory, but her fortress cannot expand and is only meant for military purposes. So the only economy allowed were Trade Markets, Taverns or Inns, and the Guild House. Anything else has to be done manually and outside the Fortress to not have them interfere with the constructs of the fortress. One of the benefits of the fortress was the high rate of training units and getting more units. She was hinted that her Overlords can affect their fortresses. To why she doesn't know about Fortresses were that there was no information about it, and no player has yet to own one.
The different platoons were made up of certain units with random sets of equipment. Low-Grade Barrack Cube is a portable storage item that stores troops that serve the user and the Low-Grade one can only hold up to 50 Troops. Fusion Table is a unique table that was like an altar and it can fuse items together with costs, it cannot fuse things that are already integrated, only items.
Hearing these things, Alexis decided to go for a Fortress with the Summoning Overlord, Fusion Table, and a Low-Grade Barrack Cube. For which fortress she chose, there were 3 locations, one of them was situated in an unclaimed region, and that region is situated in the center of the continent. But it was situated in a hidden spot, to be exact, embedded in a mountain and surrounded by other mountains, leaving there to be only 1 entrance. With that 1 entrance, she's going to try to build an impenetrable gateway from the outside.
Then she was given a random hidden attribute stat before being sent away to her fortress.
Popping in her residence, she was curious about what exactly she has. Her home was a hut and there was an alien tech-like table in the center. Interacting with it, it brings up a hologram that maps the entire fortress and the surrounding. A notification pops up and asks if she requires a tutorial which she accepts as she doesn't know the mechanics.
["Welcome to the Fortress Building Tutorial, I'll go through what you should know in building your fortress. As you can see, within the hologram, there are blinking plots on where you can build your facilities, but before we go through that, you should design your fortress. The amount of space given is limitless due to being on unclaimed land, but be warned, the more you expand, the more materials are required to build them and the more troops you need to man them. Right now during the tutorial, if you limit yourself for how much land you claim, the walls protecting your land will be built for free, otherwise, you and your troops must build them. The minimum would within the green highlights when reaching red highlights, they must be manually built."]
Alexis looks at the hologram and could see what the tutorial was talking about, and luckily the amount she wanted. Building the walls on the top and along the mountain, and designing the gate. As she was modifying the gate, she was given a notification.
["It has been noticed that you are designing your own structure that is going to be built for free. You are warned that there is a limit to how much should be invested in the structure and should be down to the minimum. If it is highlighted red, it should be reduced, otherwise, a default structure would be built."]
Alexis revised the gate and made it simple and made it would be difficult to take down from the outside but easily from the inside.
Completing the design, she is moved to the next part of the tutorial.
["Now you're to design your stronghold, its location and appearance. It cannot be expanded or improved in a way."]
Alexis then shifts the Stronghold to be far and on the opposite of the gate, along with being embedded into the mountain...
It continues on and Alexis made the foundation of how her fortress shall be. The land around within her territory is manipulable, but there is also a limit of drastically different from what it originally was, the max was minor leveling the ground, she could move some of the lands around to make them even out. There were the mountain's terrains and she shifted them around and made the walls close to the mountain's highest points at the cost of making the wall too high from the inside. For the trees, she shifted them away to make open space within the fortress, but overly crowded forest on the outside. She placed the plots of houses and facilities, there being the max.
She was shown the facilities she could possibly build and it required certain schematics to build more variety of structures. Though it was hinted that there are more structures that can be built within her fortress and she was given a free structure to build in her fortress, Serf Camp, a facility that allows the owner to recruit Serfs, but normally it would cost money which she doesn't have anymore. Due to the Overlord Profession she has, it changed the requirement for recruiting and it changed the structure to fit the type of Overlord she is. Along with her territory, buildings, and the mechanics of things.
She was given a tutorial with the Overlord of Summoning in effect, not how it was normally done. The Overlord of Summoning made structures for the Fortress be created through magic or the act of ritualistic summoning. After spawning in the Serf Camp, it requires Food and Mana to summon 1 Serf but it requires time, which is 1 Hour per Serf.
And so, after going through the tutorial and completing it, Alexis went to work in making primitive tools with what she can find. Breaking rocks and shaping them into blades, but as she was shaping it, her senses to mana and the elements started to become more active and she started to manipulate the materials easily through the elements, such as smoothing out the stone blade and making the branch tightly hold onto the stone blade, making it a pretty cool and somehow natural tool.
Looking at the trees, she started to see more how they were like a combination of various trees from the real world, such as oak wood. Through the Life Element, she was able to tell which trees to chop down safely without facing nature's wrath. Being attuned to the Life Element would increase the chance of facing Nature's Wrath if doing it wrongly, such as trimming forests to the point it can thrive properly and trees aren't bundled up together, making them take away each other's nutrients and all.
Alexis chopped down the trees that were detrimental to forestry and trimmed them down, placing the branches and leaves on one side, while the logs were against the wall next to the gate. Alexis also ventured through the forest picking up edible berries that she could use to summon a Serf.
At the Serf Camp, it was just a large tent, and inside was a stone platform with complex engravings, a few she could tell, which are just the runes. She already knew how to use it as it was shown in the tutorial.
The berries vanished and a number and timer in the shape of a clock slowly turning, when it reaches all the way, a unit is summoned. The number was how many were being summoned and Alexis just has 3 being formed while the remaining berries were for her to consume.
Consuming the berries, she continues to work on taking down trees and placing the logs, branches and leaves in their respective piles.
Soon, a serf was summoned and Alexis greeted it, along with inspecting its status board.
[>- - - - - < Unit's Status Board > - - - - - <]
Name: None | Gender: Male | Race: Human | Faction: None
Personality: Composed | Alignment: Lawful Neutral | Potential: Rare
Unit's Profession: Serf | Condition: Normal | Relationship: Neutral
He wore just a loincloth to cover his genitalia and Alexis nonchalantly led him to the forest, getting him to chop down trees she has chosen. She made another stone ax and they started chopping and gathering the materials into piles.
Two more Serfs came in, the second one being a female while the other was a male. The male one looked like a twin to the first one and she's getting the feeling that if a female Serf was summoned, it'll look like the one she has.
In appearance, both genders have Light Brown Hair and Eye Color. The male serfs had scruffy hair and beard that went down to their necks. Female serf has a sort of messy or unkempt long hair. They weren't too handsome or beautiful, they were average with a tint of beauty in that averageness.
[>- - - - - < Unit's Status Board > - - - - - <]
Name: None | Gender: Female | Race: Human | Faction: None
Personality: Composed | Alignment: Lawful Neutral | Potential: Ordinary
Unit's Profession: Serf | Condition: Normal | Relationship: Neutral
[>- - - - - < Unit's Status Board > - - - - - <]
Name: None | Gender: Male | Race: Human | Faction: None
Personality: Composed | Alignment: Lawful Neutral | Potential: Ordinary
Unit's Profession: Serf | Condition: Normal | Relationship: Neutral
With them, Alexis quickly trimmed down the forest, and when the pile had gotten too large, she brought them into the fortress where she started to use the Territory Table to start implementing which plots would have what structure. Currently, She can only build the Barracks, Housing, Warehouse, Treasury, Armory, Mall, Alchemy Workshop, Research Lab, Magic Library, Crafts Forge, Tavern Inn, Mystical Well, Mount Stables, Pheasant Encampment, and Serf Camp.
To which she can build with the amount of wood she has, she could either build Housing, Serf Camp or upgrade the current Serf Camp to a 2 Star Serf Camp. She chooses both buildings, another Serf Camp, and Upgrading the current one to 2 Stars. Offering Wood and other materials that were easy to obtain, it took 10 hours for the building and 5 hours for the upgrading.
Alexis had gone to relieve her bladder and bowel before continuing to work, eating, and upon the next day, Alexis finds the dilemma of water. Currently, the only water source was from a really small waterfall that comes out of the mountain wall that is on the east. It was spilling into a pond that wouldn't grow any larger and leaves streaks of water along the area, providing the water needed for most of the trees within the center. It was impossible to obtain clean water from those streaks, it would just be dirty water and she didn't have any filter.
She could make a Mystical Well, but it requires Aether Essence Crystals which would make her a pretty long time to get. The mana around her area wasn't dense enough to have any Aether Crystals forming on the surface, and she would need to dig deep to reach areas where Aether Essence Crystals could be forming.
In preparation to start mining, she had started a stone mining into the mountain wall that was within her fortress's protection. She had many more Serfs summoned and out to work. She went into making clay which she'll use to make a furnace to make the ores smelt into a clearer and single piece.
10% of the forest within her territory was trimmed and less crowded, all those wood and with the stone obtained. She upgraded the Serf Camps to 3 Stars which was 10 Hours to 3 Star. She had 1 or 2 Serfs to grow the common berries in the forest, Morono Berries, with the colors and appearance of grapes, and the size and texture of strawberries. There is also the small burst of juices from the very center of the Morono Berry, most of the flesh was crunchy and strong like an apple and somehow within the center was concentrated juice that'll burst out from the crack or opening.
There wouldn't be an unlimited amount of food within her territory, so she would need to make a farm of something edible.
A few more days passed and there was a vein deposit of copper found, which would be obvious. Copper is easily found on the upper crust and around the surface, tin and lead being behind that, and the other minerals found deeper into the lower crust and below. Iron that could be on the surface area would be from either cave or just randomly there due to scientific reasons.
When raw copper ore was brought to her, she has finished making the furnace and started the process of smelting it, she smelted it twice to make sure nothing unnecessary was still inside the copper, before smelting in an intricate furnace that she made creatively that can only be used once before having it to break down. She has made a few pickaxe head casts for the serfs mining to be more quick and efficient in breaking down stone walls.
With them working faster, Alexis received more copper and she cast them into ax heads and sharpened them to help serfs with chopping down trees.
...
Progress went quickly, it has been 50 days since she first entered Atva. 2 warehouses were built and made storing logs and rocks much easier. There were 5 Housings that would expand the limit of how many people can be summoned. 1 Star Housings can hold up to 10 people, 2 Star holds 25, and she managed it to get to 3 Stars that would hold 50 people. The next level requires iron that she has not reached yet.
She has also made a Crafts Forge where she can nearly make any armor or weapon, along with processing materials and all. She could use the special table that is ironically called the Crafting Table which auto crafts equipment, it cannot process materials. The equipment it makes is at most, ordinary, incredibly ordinary, it has nothing special or unique about them.
It has 5 Weapon Blueprints, 6 Tool Blueprints, and 5 Armor Blueprints. The weapons are a sword, spear, knife, mace, and war-ax. The tools were a chopping ax, pickaxe, hammer, farming hoe, shovel, and sickle. The armor it has was Clothing Robes, Leather Armor Vest, Round Shield, Protection Gauntlets, and Boots. So it has coverage, chest protection, hand protection, feet protection, and a shield.
She has gotten a robe made with plant fiber which was surprisingly nice with how bad she made the plant fiber strings. She had several more made and gave them to the serfs to cover themselves more. She had also new tools made for them and recycled the crude casted ones.
Soon tin and lead were being discovered, allowing her to make either Bronze or Brass, but she wouldn't make brass anytime soon, and lead itself is pretty dangerous and wouldn't have much use to her with the current level of technology.
She made bronze and once again replace the serfs' tools. She started to admire how much less crowded the forest is and how much minerals she has, along with the pretty large mines, reinforced with wood and pillars to keep the mineshaft stable.
Amassing a large number of serfs, the gathering speed was pretty tremendous, 20% of the forest was getting clearer and it was getting pretty astonishing how horrifically Alexis made them close to each other.
Making a few Barracks in case of future troops were to be made from the serfs. Expanding the number of warehouses there is 1 armory to hold weapons she made in cases where there would be attacks from people who managed to come here or animals that were hostile. The Mall was impossible to make as she needs to make trade routes to get any trades happening. Tavern Inn was also impossible for her territory wasn't open. Mount Stables would be useless until she finds horses or any mountable creatures. Magical Library requires magical knowledge type items, Alchemy Apothecary requires a sort of medical unit to man it, as it wasn't just a place to make potions and all, it was also an infirmary. Research Lab also requires units, but of the more knowledgeable or scholarly type. She was getting close to the Mystical Well to be built, Treasury requires a large amount of money which she doesn't have. And the Pheasant Encampment she can make, it was putting it off until now, which she has an abundance of resources.
After the Pheasant Encampment was built, she upgraded it to 2 Stars and she could make 2 Pheasants per hour at the cost of food and mana. When they were summoned, she got 1 male and 1 female.
Similar to serfs, but with a much cleaner look, nicely cut hair, and beard, while the female one had her hair smoothened. Their appearance was also enhanced a bit, making them averagely attractive. For what they wore, they both has a tunic, pants, and boots, but the female has longer tunic, making it look a bit like she has a skirt.
[>- - - - - < Unit's Status Board > - - - - - <]
Name: None | Gender: Male | Race: Human | Faction: None
Personality: Composed | Alignment: Lawful Neutral | Potential: Ordinary
Unit's Profession: Pheasant | Condition: Normal | Relationship: Neutral
[>- - - - - < Unit's Status Board > - - - - - <]
Name: None | Gender: Female | Race: Human | Faction: None
Personality: Composed | Alignment: Lawful Neutral | Potential: Rare
Unit's Profession: Pheasant | Condition: Normal | Relationship: Neutral
She had them train with either sword, spear, mace, knife, or bow to see what they were suited with as what they excelled with would determine what path they probably take. In a few training in practicing with 5 weapons, the male pheasant was good with the spear, and the female was good with neither the weapons. Alexis wondered why and personally a few more different weapons, and found out she excelled with a Warhammer, aka two-handed hammer.
Alexis gave a shield to the male pheasant and he was comfortable using a shield and spear. With that, she had them further train them through labor, hard labor, they would be working to the max. Alexis continued to smelt the ores, she would help with the labor when she had the time, and when a month passed, she felt a bit worried.
Looking through the forums, there have been players that are amassing their army, elevating their status in the game, and building pretty strong settlements. The Colorless Faction is now public and players know how to not enter a faction. There were a few who became part of the Colorless Faction. The players growing stronger by strength and civilization were those from guilds and a few of them started conquering land from enemy factions and against other tribes, determining which tribe would have full dominance.
Though they are far from where she is, unexpected things might still occur. She summoned a few more Pheasants to expand the coming troops. To promote them, they would have to receive combat experience.
Making sure everything was going right with the trimming the forest and the things in the mines. She dived into the forest with the pheasants exploring her territory and hoping for there to be anything to hunt.
There were hares, squirrels, and voles around, sometimes wildcats. She lead them through, making them well organized in hunting. They would return with what they hunted, harvested for their hide, meat. Through the inspection, she managed to learn that the animals were, Hazel Squirrel, Feral Vole, Black Wildcat, and Brown Hare.
For what is left of them, she cremated them and buried their ashes into the earth, trying to incite a sort of culture within her fort and among the pheasants and serfs. Burn the dead and set their soul free while their remains shall nourish the earth. Give a prayer to what they have killed, giving thanks to their bodies in the creation of coming products. This action stirred the Life and Death Elements, her bonds to the elements grow.
Alexis processed the pelts to just leave their hide and fur. With this, she used the crafting to the table to make Fur Hide Armor Vest, Bronze Fur Hide Gauntlets, and Bronze Fur Hide Boots. She was able to make enough for herself and the pheasants.
Time would go more quickly and when it was an entire year, the entire forest within her territory was now much more spacious and much more developed, like she was making the forest her garden. The number of serfs grew, along with the structures, and pheasants. The pheasants she has the start finally were promoted to actual troops than within the populous section.
Her miners have reached deep enough to find Aether Essence Crystals, and when they found some, they mined the crystals and she used them to start making the other facilities, bringing them to the level to the best she could.
Roads were built, rock roads being the main roads and the dirt ones being a side thing. The border walls were now manned and Serfs with Rare Potential started to join the training in becoming troops, while the ones with Ordinary Potential went through trainings for Production and Lifestyle Professions. Though if there was any pheasants or serfs with Rare Potential have places within the Production and Lifestyle Professions, then she'll let them in the training to being one.
She progressed pretty far, but she now started to think of how to obtain building blueprints to expand what she has. She can only summon Pheasants and Serfs, she needs to find some sort of structure that can summon troops and similar down the line.
To obtain Building Blueprints, from the tutorial, she has to do either 5 things to obtain them, commiting Espionage on well advanced settlements and obtain whatever structures they have built or stealing blueprints of structures and equipment from where may have stored them in. Conquering settlements, using the Research Lab to obtain a random blueprint, Raiding Ancient Ruins, Dungeons, or Outlaw Hideouts. Lastly, she could find them through buried and hidden treasures. As to how it is possible to use random normal blueprints to summon magical structures is due to Overlord of Summoning using the blueprints of structures as mediums to summoning magical versions of them, and after a few uses would break them.
........
Alexis has prepared to leave her territory to explore the outside, having the first Female Rare Potential Warhammer Recruit and a few other Rare Potential Troops to bring along with her. She gave some strict instructions to the units staying within her territory before she left.
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Author: I have made a Part 2, soon part 3, there wasn't much things distracting my mind and I was able to focus on this. Much of my notes aren't here and I have to move them to Microsoft Word Document, along with organizing it better. I hope to share it but it's has gone far to big. The max amount of words allowed is 13000 and the max characters is 15000, my notes have near triple the amount so.... Hope you like what I write.
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To why she can use multiple troops despite her low Leadership is due it being her territory and she can lead as much of troops as she wants. If she exits her territory, the amount she could bring or lead depends on her leadership.
Aether Essence Crystals = Life/Creation
Nether Essence Crystals = Death/Destruction
Faction Creation requires the control of an entire region or more.
Novice, Veteran, Expert, Elite | Units are promoted than evolved...
Inscription, Runes, Sigil, Enchantment
Hardened Wood, Fortified Wood, Reinforced Wood, Unbreakable Wood, Indestructible Wood
[ - | _ S M A L L _ N O T E _ | - ] [ - | _ S M A L L _ N O T E _ | - ] [ - | _ S M A L L _ N O T E _ | - ]
Learned Spells: Flamethrower, Wind Gust, Hydro Blast
Flamethrower - Fire hot flames in a cone shape until stopped or running out of mana
Wind Gust - Fire an impactful gust of wind that'll knock the target away.
Hydro Blast - Fire pressured water in a wide away to push others away and get them wet.
Reminder: Sacred Totem Beasts,
Alkema Wood, Mealdean Resin, Crimson Wood, Blood Wood,
Resources: Logs(Wood), Stone Bricks, Food, Ores(Metal), Materials(Resin/Rope/Leather)
[ - | _ S M A L L _ N O T E _ | - ] [ - | _ S M A L L _ N O T E _ | - ] [ - | _ S M A L L _ N O T E _ | - ]
- | > N O T E S < | - | > N O T E S < | - | > N O T E S < | - | > N O T E S < | - | > N O T E S < | - |
Equipment Aura Levels: None, Grey, Lime, Cyan, Pink, Yellow, Rainbow | Effects or Bonus Stats
Cursed Equipment Aura: Red and Black
Blessed Equipment Aura: White and Bright
Clan/Tribe Levels: 1 -> 100
Poor Quality: Lesser-Grade, Low-Grade
Good Quality: Mid-Grade, High-Grade
Excellent Quality: Top-Grade, Peak-Grade
Premium Quality: Pinnacle-Grade, Apex-Grade, Divine-Grade
Storage Bags: 5, 10, 20, 30, 50, 70, 100, 250, 500
Stacking begins on High-Grade: 10, 20, 50, 100, 200, 250
States/Condition: Dazed, Knockbacked, Stunned, Bleeding, Injured, Starving, Parch, Concussion, Grief, Hallucinations, Raiding, Paralyzed, Fever, Sick, Delirious, Hysteria,
Common Materials: Mealdean Resin | Alkema Wood
Realism Notes: Pee, Poop, Eat, Drink, Fight Freely, Build Anywhere, Craft, Hire Mercenaries, Make Army, Troop Morale/Loyalty, Affection, Mistakes Can Kill or Equal Death,
Near-Primitive Medieval Era Age: No Civilizations, just tribal factions or just Tribes. There are hidden ancient ruins of past advanced civilizations, monoliths are one, while Sacred Monolith Totems are, well, sacred. Tribes have settlements that are town-sized and are between Tribal and Civilized, there is an economy, civil wars within factions, and very slow advancements when there are improvements, it won't automatically continuously improve, players have to do it themselves to advance the civilization, they are like pioneers and NPCs are satisfied with what they got, leaving things how it is.
Era Notes: Players are affecting the technology within the game, sooner or later it wouldn't be primitive stuff and reach peak Medieval Fantasy.
Max Level to Reach next Tier
Achieve outstanding performance to upgrade Rarity Tiers
Dungeon Difficulties: Easy, Normal, Hard, Hell, Nightmare
Ranks: EX, SSS, SS, S, A, B, C, D, E, F
Quality: Lesser-Grade, Low-Grade, Mid-Grade, High-Grade, Top-Grade, Peak-Grade, Pinnacle-Grade, Apex-Grade, Divine-Grade
Damaged/Crude, Poor, Ordinary, Quality, Premium,
Flawed/Dull, Crude, Normal, Refined/Fortified/Enhanced/Sharpened
Indestructible, Unbreakable,
- | > N O T E S < | - | > N O T E S < | - | > N O T E S < | - | > N O T E S < | - | > N O T E S < | - |
[>- - - - - < Structures > - - - - - <] (} Total Plots: 128 {)
Albinda Hidden Fort's Border Gate: 1 Star | Albinda Hidden Fort's Border Wall: 1 Star
Albinda Hidden Fort's Stronghold: 1 Star | 2-Star Mystical Well: 3 |
3-Stars Serf Camps: 3 | 3-Stars Warehouses: 10 | 2-Star Craft Forge: 1 |
3-Stars Pheasant Encampment: 5 | 2-Star Armory: 2 |
5-Stars Housings: 10(+5000 Population Max) |
4-Stars Barracks: 4(+1000 Troop Max)
Mall and Tavern Inn requires Open route into the Fort
Research Lab, Alchemy Apothecary, and Magic Library requires special units to man them
[>- - - - - < Appearnace > - - - - - <]
Eye Color - Brown
Hair Color - Brown
Skin Color - Neutral Tan
Chest Size - C Cup
[>- - - - - < Tattoos > - - - - - <]
Mountain - Earth | Waves - Water | Sun - Fire | Clouds - Wind
Trees - Life | Skulls - Death | Cross - Light | Reverse Cross/Shadow - Darkness
Snow Flakes - Ice | Lightning Streaks - Lightning | Snake/Scorpion/Spider - Poison
Featureless Humanoid Figure - Neutral
[>- - - - - < Info > - - - - - <]
Name: Alexis
Gender: Female
Race: Human
Faction: Neutral
Alignment: Neutral
Wealth: 0 Copper | 0 Silver | 0 Gold | 0 Platinum | 0 Jade
Status: Commoner
Reputation(renown/prestiege): 0
Titles: None
Affinity: Wind | Earth | Fire | Water | Ice | Life | Light | Lightning | Death | Darkness | Poison | Neutral
Free Points: 0
[>- - - - - < Main Stats > - - - - - <]
Strength: 800
Vitality: 800
Agility: 800
Intelligence: 1600
Charisma: 1000
Leadership: 2000 (+1 Troop Limit per 5 Leadership ) (Currently: 400)
[>- - - - - < Hidden Stats > - - - - - <]
Willpower: 0 ( Resist Magical and Mental Ailments )
[>- - - - - < Professions > - - - - - <]
1: Crafts Inventor(Rare) - Tier 1 - Level 50/50 | +5 Intelligence, +3 Agility/Vitality/Strength per level
2: Artificer Warlord(Rare) - Tier 1 - Level 30/50 | +5 Leadership, +5 Free Points per level
3: Elemental Weapons Fighter(Epic) - Tier 1 - Level 35/200 | +10 Strength/Agility/Vitality/Intelligence, +10 Free Points
4: Summoning Overlord(Legend) - Tier 5 - Level 20/1000 | +50 Leadership/Intelligence/Charisma, +25 Free Points
5:
6:
7:
8:
[>- - - - - < Talent > - - - - - <]
Inspired By Crafts - Increase Comprehension of Any Crafts
Polearm Genius - Increase Comprehension and Mastery of Polearms
Artistic Genius - Increase Comprehension and Mastery of Art
Environmental Adaptability - Increase Adaptability to harsh environments
Situational Adaptability - Increase Adaptability in stressful situations
[>- - - - - < Ability > - - - - - <]
Omni Item Inspection - Obtain Information From Held-Object/Item
Dimensional Storage Bag Warehouse - Hold 10 Storage Bags
Summon Troops - Take out stored Troops
Store Troops - Max Storage Limit for Troops = Leadership/10
Mana Connection Sensory - Increase connection to mana and the elements
Elemental Manifestation Enchantment - Enchant Items and through them manifest the given element
Sensitive Combat Instinct - Increase senses during combat and in danger
Summoning Overlord's Territory - Change Kingdom Building Mechanic to be suitable for the Summoning Overd
Summoning Overlord's Aura - Boost Ally Morale, Apply Pressure on Enemies, and Demoralize them
Summoning Overlord's Costless Summoning - Summon Allies without cost, Max 100 Units per day
[>- - - - - < Skill > - - - - - <]
Craftsmanship - C Rank | Gatherer - B Rank | Invent - C Rank | Item Refining - C Rank
Troop Inspection - D Rank | Seige Crafts - E Rank | All-Weapon Mastery - C Rank
Elemental Magic Mastery - C Rank | Summoning Mastery - F Rank
Overlord Tactics - F Rank | Overlord Administration - E Rank
Overlord Unit Inspection - E Rank |
[>- - - - - < Equipment > - - - - - <]
Nude
Item(Grey?) - Durability - Effects if Grey or Higher
Storage - Slots - Stack? - Durability
[>- - - - - < Dimensional Storage Bag Warehouse > - - - - - <]
1:
2:
3:
4:
5:
6:
7:
8:
9:
10:
[>- - - - - < Inventory > - - - - - <]
Fusion Table | Low-Grade Barrack Cube(0/50) |
[>- - - - - < Relations > - - - - - <]
None
[>- - - - - < Property > - - - - - <]
Territory: Albinda Hidden Fort( 1 Star ) - Region: Rippling Terrain Province
Relations(people): Enmity, Hostile, Hated, Disliked, Nuisance, Neutral, Acquaintance, Amicable, Friends, Trusted, Exalted, Devoted/Lover, Spouse/Married
Relations(groups): Hostile, Hated, Adversary, Unfriendly, Nuisance, Neutral, Friendly, Trusted, Exalted, Devoted, Revered