It used {Summon}. It summoned many minions. Around 25 of them.
Emile could kill the minions with two attacks. It would take 5 to 10 minutes for him to kill all the minions.
Emile slashed at the minions. He had to pay attention to the bosses since one of them shot spells at him while the other charged at him. Emile continued killing the minions.
The 1st boss came charging at him. Emile attacked the boss with his swords. He dealt around 200 damage with each strike.
The bosses speed allowed him to hit Emile.
He lost a fifth of his health from this attack.
Emile used a wind gem to push the boss back. Some minions got caught in the wind and flew hundreds of feet away. Emilie didn't know how strong his wind gem was until this moment. The wind gem launched those minions into the air and they fell in the distance.
The minions took fall damage. It wasn't enough to kill them. They ran towards Emile.
The 1st boss flew away to a safe distance. Emile used his water and fire gem on the second boss. The minions weren't challenging to face, but they were annoying since Emile had to focus on multiple enemies.
He needed to focus on the second boss whenever it shot spells at him. Sometimes it shot over one spell which required better dodging. The first boss would always run up to him.
Emile didn't allow him to get close. He used his wind gems as soon as the cooldown was off. The boss got pushed back without taking damage.
This strategy worked when the bosses had no skills active.
The second bosses health reached 60%.
It cast another skill.
It used the {Time Stop} skill.
Emile didn't know what this did. He tried moving his arms to cast another spell and noticed that he couldn't move.
The minions and bosses could move. He was the only one that couldn't move.
[Time stop is active for 10 seconds. During this time the player cannot do any actions]
Emile saw the first boss in the distance. It was running towards him. It would take five seconds for this boss to reach him. The minions would take longer for them to reach him.
Emile couldn't do anything, so he rested. He watched the boss charge at him and attack him. The time stop ability stopped all knockback since time wasn't moving.
He wouldn't move no matter how many time the boss hit him. Emile activated {berserk} to double his health.
The boss attacks him multiple times during those 5 seconds. Emile had around 2200 health due to the berserk skill.
The boss attacked him eight times before it allowed him to move. The other boss couldn't attack him during since it was using the skill on Emile.
After the 7th attack, he was pushed back by the 8th which indicated that the skill wore off.
Emile had around 300 health left. If he didn't activate {Berserk} he would have died. He saw the boss charge at him. Emile ran and used a Wind Gem. The 1st boss was pushed back.
Emile activated the other two gems at the other boss. He drank a health potion after he used the gems.
He drank a medium health potion which restored 500 health. Drinking the health potion took two seconds. The health potions had a cooldown of 1 minute so that the players don't spam the items.
This cooldown was universal to all health potions. This meant that if Emile drank a tiny health potion, the medium health potion would go on cooldown. And vice versa.
Emile had around 800 health. His attacks dealt much more damage during his berserk state. He used his gems which did 2000 damage to the 2nd boss. That boss was slowly dying. Emile charged towards the first boss and attacked it.
His agility doubled; the boss couldn't hit Emile anymore. Emile toyed with the boss during this time. The 1st boss lost lots of health.
Each strike by Emile dealt over 400 damage. Emile used 7 hit slash on the boss which did around 3100 damage. The boss was losing a lot of health at once.
The first boss summoned its minions at 80% of its health. The other boss was still shooting attacks at Emile, but it could never hit him.
Emile killed the minions in one hit due to his berserk. Emile focused on the boss. If the minions got too close, he would strike at them.
The first bosses health drained. It activated {Spacial Jump} at 60%.
It used this to distort the space around. It moved at insane speeds. Almost like teleportation. Emile could barely keep up with the movements.
The skill moved the space that the boss had to travel. It folded the space so that with one jump it could move the distance of two jumps. This folding allowed him to appear to be teleporting.
The boss attack Emile. The boss used the skill multiple times in a row. He attacked Emile twice.
Emile was forced to use the wind gem on the boss to push it away. The wind gem did its job of pushing the boss back. He drank another health potion.
The boss could ignore some wind due to the spatial manipulation. He folded the space to travel further against the wind flow. Emile used the water gem and fire gem to slow down the boss.
It pushed the boss back a bit. The spatial jump ability seemed to wear. The boss used a lot of mana to cast these attacks.
It went back to being calm. During this calm period other than using the wind gems, he used the health potions. Emile also killed all the minions during this time. The only enemies left in the meadow were the bosses.
He was back to 2,000 health after 4 minutes.
His {Berserk} would run out soon which would weaken him for an hour. Emile attacked the boss as man times as he could. The second boss lost more health from the usage of the gems.
The first boss took even more damage since he could deal thousands of damage every few seconds. The first boss arrived at 50% of its health. It used another skill.
This time it used {Golden Strike}. It surrounded by a golden aura. It charged at Emile who cast a Yin-Yang Blast at the boss.
The boss ran through the flames. It was a terrifying sight. Emile used the Wind gem, and the boss seemed to ignore the effects of the wind.
Emile realized that this was a dangerous moment. He thought quickly and ran into the gem's effect. He experienced the wind pressure for himself and was knocked far away from the boss.
The wind gem had other usages. Emile did that on a whim. It worked since he was pushed far away by the wind.
The boss continued to have the golden aura as it charged at Emile who was now in the distance. A player could use the wind gem to knock back enemies and to escape from danger.
It was worth the price.