Warhammer Game
Adrian thought he had bought a game. Instead, the game had bought him.
When he booted up War Crown, he expected a night of strategy and conquest. What he got was a contract—one written in blood and bound by fate. His first world, Athenia, teetered on the edge of annihilation. Daemons from the void twisted nature into monstrosities, cities burned in endless rebellion, and a young emperor, Kael, stood alone against the tide.
Victory wasn’t just an option. It was survival. The game had spoken: Clear Act 1 before the deadline, or be claimed by the game itself.