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Six Of Crows

My Pet Beast is really not an Evil God

Gary Smith arrived in a peculiar world of beastmasters, where an ancient taboo was reborn from the depth of time, and an evil god was lurking. In this world, birds and beasts, rivers and mountains, even elements could spawn spiritual power and turn into pet beasts. Among them, the powerful ones became ecological niches by themselves, radiating secret realm ecosystems such as the Yellow Spring, Skeleton Kingdom, Succubus Nest, and Kingdom of the Sky Tree, nurturing countless followers. The beastmasters make contracts with the pet beasts, nurture them, and control the spiritual power. After witnessing the "Taboo Sun" event, Gary Smith obtained the ability to extract materials from everything in the world and compile "Secret Food". Through the Evolutionary Secret Food, the combination of "The Shattered Dusk World" + "Ancient Dragon’s Dead Egg" results in the Feast of the End. When the pet beast consumes it, it evolves into the Dusk Dragon God. The Dusk Domain erodes the world, turning into the God at the end of time. The Skill Secret Food allows the pet beasts to plunder skills from everything, becoming omniscient and omnipotent. The Sacrificial Secret Food snatches the taboo time, sacrifices the ancient beings, and blasphemes against the gods. His style of beast control also started to become peculiar. There is the Spider Shadow that devours ancient dragons and weaves dreams of all lives with its threads, the Red Master that pollutes the multiverse, and the Devourer of the Realms, who consumes worlds... In response to this, he explained, "My pet beasts are just a bit peculiar. They really are not evil gods!"
Morning dusk crow · 1M Views

SIX REALMS OF TIANLUO

This novel is an epic fantasy story centered on knights, gods, and demons. It follows the journey of the "Blood Leopard Tenzang," a dark knight bearing the stigma of rebellion, as he seeks peace in the Misty Forest, only to be drawn into a grander conspiracy. Below is a detailed summary and characteristics: Opening The story begins with a first-person narration by Tenzang, the protagonist. Three years prior, the Dark Knight Rebellion swept through the Bourbon Empire, but it was eventually suppressed. Having lost his family and honor, Tenzang became a fugitive wandering aimlessly across the Apennine Continent. He ultimately arrives at the legendary Misty Forest, a place shrouded in mist and mystery, where he attempts to leave his past behind and live a simple, peaceful life. Scenes Misty Forest: The primary setting of the novel, this enigmatic forest is perpetually veiled in mist, exuding an ancient aura. It is filled with mythical beast ruins, treacherous swamps, and untold mysteries. Sica Mountains: A mountain range surrounding the forest, acting both as a geographical barrier and a repository of secrets. Bourbon Empire: A powerful empire known for its ruthless suppression of rebellions, the primary antagonist force against Tenzang and his allies. Mythical Beast Ruins: Sites of ancient power and secrets, these locations drive much of the story’s progression. Time and Background The story is set in a fictional fantasy world during a post-rebellion era. Society is in turmoil, and the Bourbon Empire enforces its rule with an iron fist. The remnants of the Dark Knight Rebellion are hunted relentlessly. Meanwhile, myths and legends of gods, beasts, and demons permeate the world, adding depth and mystery to its history. Major Conflicts 1. Internal Struggles: Tenzang battles with his guilt and struggles to escape the shadow of his past crimes. 2. The Awakening of Mythical Beasts: As Tenzang ventures deeper into the Misty Forest, he discovers ruins linked to mythical beasts, hinting at a greater looming crisis. 3. Imperial Pursuit: The Bourbon Empire’s relentless hunt forces Tenzang to once again take up arms. 4. Humans vs. Mythical Beasts: Tenzang’s past battle with the Breller Demon Dragon taught him the vast gap in power between mortals and divine beings, prompting him to seek deeper truths. Climax The climax unfolds as Tenzang discovers the ruins of the “Yinchellti Dragon” deep within the Misty Forest. Unwittingly, he awakens the slumbering mythical beast and unlocks an ancient seal, releasing the power of a long-imprisoned evil deity. The deity attempts to use Tenzang as a vessel to re-enter the mortal world. At the same time, the Bourbon Empire’s army surrounds the forest, creating a three-way confrontation. Tenzang must decide between protecting the Misty Forest, resisting the evil deity, and confronting the empire’s forces. Ending In the final battle, Tenzang forms a symbiotic bond with the Yinchellti Dragon, using its power to seal the evil deity and repel the empire’s forces. However, this comes at a great personal cost. Tenzang chooses to merge with the Misty Forest, becoming its eternal guardian. In doing so, he sheds the title of "Blood Leopard Tenzang" and finds redemption for his past, finally achieving inner peace. Features 1. Epic Style: The story spans vast geographic settings and tells of the protagonist’s growth and ultimate sacrifice. 2. Character Development: The protagonist’s complex inner world and growth arc are the heart of the story. 3. Atmospheric Mystery: The vivid depiction of the Misty Forest and mythical beast ruins creates an otherworldly, supernatural ambiance. 4. Diverse Conflicts: The narrative weaves internal struggles, human versus nature, mortal versus mythical, and rebellion versus empire into a cohesive tale. 5. Profound Themes: Through Tenzang’s journey, the story explores themes of guilt and redemption, power and responsibility. This novel offers readers
Bob_4086 · 140 Views

Master of the Six Elements

In a world where power and identity are tied to the mastery of a single elemental force, the community of Solarys thrives on balance and tradition. Here, every family is bound to one of the six elements: fire, water, earth, air, light, or shadow. The abilities of each child are revealed at birth, etched into their palms as sacred symbols. Yet, anyone who dares to wield more than one element is considered an abomination a threat to the very fabric of their existence. Jeremy, born into a powerless family on the outskirts of society, is a quiet outcast with no apparent destiny. His family, long shunned for their lack of elemental ties, has endured generations of solitude. But when Jeremy's baby sister is born with four elemental marks—fire, water, air, and earth—fear and suspicion descend upon them like a storm. Her birth defies the laws of their world and exposes the fragile peace of Solarys to cracks that cannot be ignored. As Jeremy grows older, his own powers begin to awaken in secret—an astonishing ability to wield all six elements, something thought impossible. Terrified of the community’s wrath, Jeremy hides his gifts, knowing that being discovered could mean exile or death. But when a mysterious rogue sect called the Aetherbound Council rises to seize control of the realm’s most powerful artifact, the Heart of the Aether, the balance of the elements—and the fate of the world—rests on Jeremy’s shoulders. Guided by cryptic prophecies, ancient trials, and a reluctant band of allies, Jeremy embarks on a perilous journey to uncover the truth behind his abilities. Along the way, he faces spectral guardians, the enigmatic alchemist Azarial Vehris, and visions of a dark future where his powers become a curse. As his bond with the elements grows, Jeremy must decide whether to embrace his destiny as the Master of the Six Elements or risk losing everything he holds dear. Master of the Six Elements is a tale of courage, self-discovery, and the price of defying tradition. Jeremy’s journey will challenge the boundaries of power, redefine the meaning of family, and determine the future of a realm teetering on the brink of chaos.
DaoistArHism · 81 Views

Chronicle of the God of Games

James, a brilliant scientist obsessed with the mysteries of the universe, dedicates his life to unraveling the secrets of energy manipulation. After a century of tireless research, his dreams seem to fade, leaving him disillusioned and lost. He finds solace in the world of video games, immersing himself in their intricate mechanics and the boundless possibilities of virtual worlds. This unexpected detour rekindles his passion, leading him to a profound realization: the magic he sought might be closer than he imagined. Driven by this newfound conviction, James embarks on a daring space exploration, venturing far beyond the reach of civilization. His journey takes a terrifying turn when he encounters a bizarre alien creature, a being that defies the laws of physics. The creature's presence unleashes chaos, destroying his ship and forcing him into a desperate escape pod. He finds himself hurtling toward a white hole, a cosmic singularity that promises oblivion. As he faces his inevitable demise, a wave of memories floods his mind, memories not his own. He is now a god, a deity of entertainment and gambling, a being of immense power, albeit a minor one. He has been plucked from the void, a remnant of a forgotten god, his essence fused with James's soul. Now, stranded in a strange new world, James must grapple with his newfound divinity. He is a god of games, a master of illusion and creation, but he is also a mortal man, burdened with the weight of his past and the uncertainty of his future. He must navigate the treacherous landscape of this new universe, where gods clash, mortals struggle, and the lines between reality and fantasy blur. His journey will be a testament to the transformative power of dreams, the enduring allure of magic, and the unexpected paths that life can take.
Mr_Bored · 300 Views

Tales of Gods: Shards of Dominion

Tales of Gods: Shards of Dominion is an epic fantasy tale set in a cosmos created by 20 gods who once ruled with harmony, shaping the stars, planets, and life forms with joy. Their greatest creation, the people-ten unique races made in their image-thrived under their divine influence. But one god, dark and ambitious, grew discontent and devised a plan to shatter the balance. Seducing nine other gods, they became the Liberators, seeking dominion and ushering in an age of conflict. The war between the Liberators and the Nurturing Gods raged for 500 years, leaving the world in ruins. Exhausted, the gods fell into a deep sleep, bound by the toll of their battles. Before slumber claimed them, the Nurturing Gods bestowed blessings upon five races, instilling gifts of strength, wisdom, and resilience. The Liberators did the same for their chosen people, fostering ambition, cunning, and power. Centuries later, a young hero, driven by prophecy and an unwavering sense of justice, rises from among the people to seek the Echoes-ancient artifacts said to hold the essence of the gods' powers. Alongside allies, including a silver-haired warrior with unmatched resolve, he embarks on a journey that uncovers secrets of betrayal, sacrifice, and survival. As the old gods stir and the echoes of war resound, the fate of the world hangs in balance. Tales of Gods: Shards of Dominion themes of heartache, vengeance, survival, and hope into an epic tale where gods and mortals collide, destinies intertwine, and only those willing to defy fate can stand against the dark tides of history.
Phantomil · 3.2K Views
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