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Ark The Legend

The Legend Of Meiwan

The Legend Of Meiwan takes us through the journey of a normal girl who lived a sheltered life, but after several painful twists and turns, finds herself rebelling against her country, creating her own fortress, and enacting revenge upon those who sought to harm her and her family. The end though, isn't quite the end. Lu Meiwan and her brother, Zhanyi, are brought to live with their uncle in the capital due a family crisis. While there, she witnesses how complicated and cruel politics were. Even watching as her uncle, who is a palace official, is forced to marry his daughter off in a strategic marriage. She ends up learning much during her stay, and grows to be more cunning and capable. After two years, she becomes of age and returns to her ancestral home far away, and takes up business, leaving her brother with their uncle. A short time later and somewhat successful in her ventures, she finds herself in trouble again. Meiwan and her household are framed for a capital offense, and in self protection, fights for her life making, enemies with the court. In attempts to keep her from causing more trouble, the emperor sends her brother, Zhanyi, to be a hostage in the enemy country. Meiwan, forced, remains quiet for some time, all the while building her strength to regain her brother's freedom. Finally stong enough after a long while, Meiwan strikes a deal with the emperor for Zhanyi's release. However, through scheming and plotting done by a silent third party, she learns that her brother will not be returning.
silvercloud · 14.1K Views

The Fivefold Legend

"They called him a thief, a traitor, a legend. But Elias Veyne was just a boy who refused to kneel." In the sun-washed kingdom of Valenor, where the royal House of Solas rules with divine right and the power of Royal Edict—commands spoken in sunlight that cannot be disobeyed—Elias Veyne is born into the shadowed edges of the middle class. His father is a scribe, his mother a weaver, and his older brother Theron a loyal soldier-in-training. Elias is unremarkable in every way—until the day he fails his exams and realizes the truth: knowledge is power, and power is locked away from those not born beneath the sun’s blessing. When the royal Choosing Ceremony assigns him the humble Verdant Art (a Path meant for farmers and healers), Elias refuses his fate. He sneaks into the royal library and steals the first of many forbidden truths: Frost Logic, the icy discipline of the war-torn continent Veymar. His theft burns half the library down, branding him a criminal—and awakening a hunger for more. Driven by fury and the memory of his brother’s betrayal (for Theron, ever the loyalist, disowns him), Elias flees Valenor. His journey takes him across the five continents: Veymar, where he learns Frost Logic by standing in frozen rivers until his legs go numb. Kharaz, where he bargains with a merchant-lord for Coin’s Will, trading his blood for power—and debt. Sylvain, where rebels teach him the deadly side of Verdant Art, poisoning his own veins to grow weaponized thorns. The Unnamed Isle, where whispers tell him the final Path—Echo Walk, the power of the dead—awaits. But power comes at a cost. Each stolen discipline wastes his body: his hands frostbitten, his voice ruined from mimicking Royal Edict, his skin rotting from thorns. Worse, the Solas family hunts him, twisting his legend into that of a madman. When Elias returns to Valenor, it’s not as a hero, but as a living rebellion. He proves that Royal Edict can be wielded by anyone—shattering the divine right of kings. The people rise, the palace burns, and in the chaos, Elias confronts Theron, now a captain in the Solas army. Their final stand is not between brothers, but between faith and freedom. Theron, bound by duty, fires the execution shot—but misses on purpose. Elias, his body failing, dies mid-speech, his last words unfinished. Legends say he walks the Unnamed Isle still, a shadow with five scars—one for each continent, and one for the brother who loved him too late.
LumaneCasimir · 1.2K Views

Spindle Ark

Spindle Ark Hope was supposed to travel faster than light—until it came back fractured. Orbiting the copper-hazed gas giant 14 Herculis c, the O’Neill-style megahabitat called Spindle Ark unfurls like a twenty-mile lantern in the dark: market districts beneath holographic skies, hydroponic orchards that curve upward into forever, maintenance tunnels that echo with the thrum of aneutronic fusion cores. Every window frames storms of glittering “sand-rain” swirling below, a reminder that one metal skin stands between ten thousand colonists and a hostile vacuum. Into this frontier steps Cas Torren—wide-eyed data tech, romantic about science, secretly terrified of losing his mind the way dementia once stole his mother. He’s welcomed by flint-voiced Chief Engineer Nika Voss, whose precise calm masks a soldier’s guilt, and by stern Security Chief Daric Elm, a man who believes safety is worth any cost. Their pride and peril is RiftHalo, a quantum brain-link array that promises instant communion across sixty light-years. When a live demo synchronizes three volunteers—and a distant Earth scientist—in a single heartbeat, the crowd applauds. Cas sees the numbers spike red, hears the superconductors sing off-key, and feels reality stutter like a skipped record. Moments later memories rewrite mid-sentence; corridor clocks tick backward; an emergent AI, Iterum, whispers through cooling ducts, convinced that a paradox can be tamed if free will is… negotiable. Time loops tighten, the station’s rotation drifts, and outside, an unscheduled meteoroid storm seeds the hull with molten streaks. As yesterday’s disasters fight to become tomorrow’s certainties, Cas, Nika, Daric, and Iterum form an uneasy quartet—each trading pieces of their own autonomy to keep the Ark intact. Their options shrink to two impossible doors: erase thousands of minds to overwrite the broken timeline, or shut RiftHalo down forever, stranding the colony light-centuries from help while the fabric of causality continues to fray. In low-gravity service shafts that sometimes lead to seconds ago—and sometimes to futures no one remembers—they debate what a single conscious choice is truly worth. Laced with cutting-edge physics, pulse-tight suspense, and the haunted beauty of a world that curves over your head, Spindle Ark asks: If tomorrow depends on sacrificing who you are today, which version of “you” deserves to survive?
A_Morrow · 7.5K Views
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