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Soldier X Engineer

Signo:The Unblessed Engine

[(MUST READ)] Guide to the World of Signo Welcome to Signo, a world powered by its mystical core—the very heart that fuels all life, magic, resources, and invention. The closer one’s essence is to Signo’s Core, the greater their strength and abilities become. The Seven Continents & Their Graces Each continent is overseen by one of the Seven Graces, divine-like beings who govern different aspects of power and existence: Evascera – Domain of the Grace of Life Neuraleth – Domain of the Grace of Senses Elarith – Domain of the Grace of Space Yhrakka – Domain of the Grace of Beasts Ceravayn – Domain of the Grace of Mind Thorneal – Domain of the Grace of Death Chronisca – Domain of the Grace of Time Geography & Culture There are no countries in Signo. The Seven Graces rule all, and instead of nations, the world is divided into cities—each with its own unique culture and societal structure. The Vanderes – The True Threat The Vanderes are otherworldly invaders, often just as strong—if not stronger—than the Graces themselves. They are feared as the natural predators of the Graces, and their presence threatens the balance of the world. Power System: Magic, Warriors, and Craftsmen All power in Signo flows through a concept called Connection—the bond between one's spirit and Signo itself. Mages: Use magic through their Connection to Signo Fuel magic with mental strength (willpower > stamina) Can cast, summon, buff, and reshape elements according to will Stronger mages have unwavering mental discipline Most use magical weapons or mediums forged from resources near Signo's core Warriors: Cannot use magic, but have bodies directly connected to Signo Possess superhuman physical strength and endurance Born with combat-optimized traits that limit magic use Craftsmen: Experts in smithing, engineering, and invention Can detect and utilize rare resources with ease Can use magic, but only to fuse with creations or tools Their Connection aligns with utility, not offense Anomalies: Rare individuals are born with both mage and warrior traits—they are mysterious, powerful anomalies, and their nature is still not fully understood, and some anomalies have abilities that are completely astray from basic principles. Elements & Alignment Magic is categorized by elemental attributes. A mage’s Connection can determine their affinity: A tornado-shaped connection = Wind alignment A glowing molten core = Fire Crystalline aura = Ice or Earth And so on… Some individuals are capable of wielding multiple elements. Warriors manifest elements through their combat style and personality Artificers reflect elements in the materials they use and the devices they create The 10 Taboo Beasts There exist ten legendary beasts—creatures so powerful they rival even the Graces. They are rarely seen, nearly impossible to track, and their existence is whispered in fear. Status: UNKNOWN
mavile · 26.5K Views

Zone X

After the Global Reconstruction Decree, the kingdom of Hoperito ceased to be a land of freedom and compassion. Authority was seized by Yarrie, a prince believed to be cursed, who rose to power through the murder of his parents and a trail of blood and fire. Under his rule, the kingdom was transformed into a militarised fortress, divided into specialised sectors. Zone Z became a haven for the aristocracy. Zone A was assigned to the army and human experimentation. Zone Y was left for the common folk. And Zone X was turned into a dumping ground for failed experiments, mutated beings, prisoners, and the unwanted dregs of society. While the ruling class luxuriated behind steel fortresses, the children of Zone Y were relentlessly hunted, captured, and turned into tools of war. Among the few who survived, Paul witnessed his younger sister being taken during a brutal military raid. During a later pursuit, he managed to escape but found himself lost inside the infamous Zone X. There, to his shock, Paul was reunited with Emily, the sister he had presumed dead. She was no longer the frightened child he remembered, but a warrior shaped by pain and survival. Alongside other survivors in Zone X, they began to uncover hidden truths about Yarrie’s regime, ancient curses that had shaped the royal bloodline, and the dark experiments that created monsters in human skin. In the shadows of abandonment, a quiet rebellion began to stir. The story follows Paul, Emily, and an unlikely band of mutated rebels as they decide not only to endure, but to rise. Their quest to bring down Yarrie’s tyrannical rule leads them deeper into the heart of darkness, where the line between hero and monster begins to blur. As they fight to reclaim their future, they must also confront the question that haunts them all. Can freedom be won without losing who they are?
Leoooop · 3.4K Views
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