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Naruto Kills An Army

Creating A Succubus Army In A Fantasy World!

[Warning: Sexual content, lemons, comedy, MILFs, face-slapping, and a shameless protagonist!] ..... Creed Walden was a man of culture. Refined. Sophisticated. A true enjoyer of the finer things in life. Which was exactly why he ended up getting shot in the nuts. Who knew that messing with a gangster’s woman would lead to such unfortunate circumstances? One moment, he was enjoying the peak of pleasure, the next—BANG! Eternal darkness. But instead of fading into nothingness, he woke up… in a completely different world. A world he knew. It was the setting of a novel he had read ten years ago—a brutal, unforgiving wasteland where monstrous creatures roamed, and humanity teetered on the brink of extinction. The Apocalypse had begun. Here, humans awakened incredible talents to survive. Some became swordmasters, capable of cutting mountains in half. Others became mages, wielding fire and lightning at their fingertips. The strong ruled, the weak perished, and only those with true power could thrive. And Creed? He awakened… a summoning ability. Not bad, right? He could call forth mighty beasts, legendary heroes, or divine warriors to fight for him! At least, that’s what he thought. Until his first summon appeared. A gorgeous, sultry woman with horns, bat-like wings, and a very inappropriate outfit. A Succubus. It didn’t take long for Creed to realize the shocking truth—his summoning ability could only summon Succubi! The apocalypse was raging. Civilization was collapsing. People were awakening godlike powers to fight for survival. And here he was. Surrounded by beautiful, seductive demons who thrived on… other kinds of energy. Creed leaned back with a grin, his eyes gleaming with a mix of amusement and wicked excitement. “...Well, I suppose there are worse fates.”
DungeonHunter · 149.8K Views

Thou Shall Kill

In the gleaming city of Tevnim, where futuristic technology meets the echoes of lost kingdoms, four friends make a discovery that will alter their lives forever. Buried beneath centuries of rubble lies an ancient artifact, its dormant power humming with the secrets of a bygone era. When the friends awaken its slumbering magic, they are catapulted 150 years into the past—landing just ten years before the Great War, the conflict that will redefine the fate of magic itself. Awakening in the bodies of the Four Knights of the Elements, the friends are thrust into the troubled Kingdom of Crniu, standing on the brink of conflict. They must navigate this world as: Gigi, a brilliant artifact researcher, now inhabits the body of the enigmatic Knight, Lady Morgana Valtoris. Borton, a master sharpshooter, becomes the stoic Knight of Ice, Sir Caelan Frostfall. Devena, an innovative chemist, awakens as the fiery Knight of Flames, Lady Seraphina Ignis. Spike, a battle-hardened soldier, assumes the role of the ferocious Knight of Earth, Sir Fenir Wilborne. But all is not as it seems. The knights they’ve become are seen as cursed failures—outcasts believed to be the downfall of Crniu’s noble order. Branded with the mark of “Thou Shall Kill,” the friends are trapped in a prophecy that foretells betrayal and bloodshed, knowing they have just ten years before the war erupts. With each day that passes, they struggle to wield powers they barely comprehend and decide how far they’re willing to go to prevent the tragedy they know is coming. In a world where every choice can alter history, one question haunts them: Will they rewrite the fate of magic and become the heroes history never knew, or will they seal their new hosts' legacies as the failures that doomed an entire era?
Pixiom · 9K Views

Seven Nation Army

Fourteen years of war nearly destroyed the world. Seven years of peace have barely held it together. The Seven Nation Army, forged from the ashes of World War III, stopped the bloodshed and vowed to protect the fragile balance. But peace has a price—and not everyone is willing to pay it. A shadow looms over the fractured world. The New World Order, a ruthless organization born of chaos, plots to tear apart the fragile ceasefire. Their vision? Burn the old world to the ground and rebuild it on their terms. At the forefront of this conflict, Bravo Squad stands as humanity's shield. Led by Captain Sohel Choudhury, callsign "Ghost," this elite unit faces a daunting task: unravel the NWO's plans before the world is plunged into World War IV. But trust is scarce, alliances are fickle, and the battlefield is no longer confined to nations—it’s everywhere. Victory isn’t guaranteed, but failure means the end of everything. — “If taking one life can save a thousand, we have to pull the trigger. If that one life is at the end of your barrel, and you won't be able to take the shot, leave this room right now. Because if you don't take the shot, your enemy will. And he won't hesitate. I assembled you here to win a war, not to turn all of you into cannon fodder.” Sohel took a deep breath and looked out over his squad. “Now, let me ask again, does anybody want to leave? Does anyone here think that he'd not be able to pull the trigger?” The room buzzed with one synchronized sound, “No, sir.”
Captain_Sadistic · 148.2K Views
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