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Ash Ketchum The Player

DAUGHTER OF ASH AND NIGHT

Daughter of Ash and Night In the vampire-ruled kingdom of Varneth, where humans are little more than pawns in a deadly game of power, Aliana Everan has always been nothing—an unwanted daughter, a shadow in her father’s household, a stain upon his noble name. Born to a concubine and despised by her stepmother, she has spent her life enduring cruelty in silence. But when she is falsely accused of treason and sentenced to death, fate takes a dark turn. Instead of dying, she is bound by blood to the most feared man in the kingdom—Kaelith Veyne, the forsaken prince. The firstborn son of the vampire king, Kaelith should have been heir to the throne. But his mother was a witch—an unforgivable sin in Varneth. Branded as an outcast, he was cast aside in favor of his younger, purer brother. Yet, the magic in his veins makes him more powerful than any royal would dare to admit. Now, fate has tied them together—an unwanted human girl and a cursed prince. Thrown into the treacherous world of vampire politics, Aliana must learn to navigate a court that thrives on deception and bloodlust. As whispers of war stir in the shadows, she soon realizes that being Kaelith’s mate does not mean protection—it means becoming a target. And as enemies close in from all sides, she must answer one question: Is Kaelith her salvation… or her doom? Betrayal. Blood. Power. A love that could bring a kingdom to its knees. This is the story of a girl who was meant to die, and the prince who was never meant to rule.
Favour_Adebesin · 2.4K Views

Re: Player

Being thrown into the game-world of [Call of the Black Magicians], Adam was forced to survive with no prior information. Except for his memories of the Game-World and his name, he did not have any memories of his previous life. But fret not, even though the Game-World had many perils and was on the verge of extinction at every next step, it also had its beauty and magic, one to die for. With the authority of [Player], he could save and restart until he achieved his desired result.  He could learn skills of the ‘NPCs’ and achieve the results like the ‘Players.’  He could literally solo the entire game world to achieve his desired results. Whether he wants to save the world or destroy it, he could do it… as many times as he wishes. Even the [Black Magicians] won’t be able to do anything about it… probably. But was it all there was to it? [Beta Version 0.1 will begin in 6 Months: 29 days: 23 Hours!] I guess not… … Description: In the World of Zarraf, their lives Gods, not all Gods are good and certainly none are without motives.  They rule the world’s 7 nations:  The Nation of Light and Sun The Nation of Water The Nation of Fire The Nation of Life The Nation of Earth The Nation of Moon The Nation of Wind Each ruled by a goddess that has their own stance in their ruling.  But that is only the first page of this world. The second page colors the Ancient Gods of Corruption, Rage, Curse, Death and Hate. The third belongs the Seven Sins’ Incarnations that are ready to succeed the Ancient Gods. The Fourth is of the Witches who stand against all Gods equally. And the Final Page colors the [Immortals] or otherwise known as [Players] that will be summoned to bring Chaos to this world. A World that was meant to be destroyed. Such is the fate of the world of Zarraf, as powers beyond the realm of mortals threaten the dynamic equilibrium of their existence. In the end, the world was prophesied to be destroyed by one cause or another. Nothing could prevent looming destruction… Or so... It was supposed to happen… … Hey, Author here to give a quick glance at a couple of things that are normally asked. Harem? Yes Romance? Yes System? Obviously Smut? Oh yes! Adventure RPG? Yes. Power Creeping? Not really. Overpowered? Depends on how you see it Smart MC? I guess so.  Wise MC? Yes Something you need to know before you read The MC has the ability to [Save] a point (there are some conditions), with which he can return in time. So basically, he is an immortal. Though that doesn’t make him invincible from the start, rather he grows by making correct choices. The World is dynamic and pretty much anything can happen anytime. (It’s just my way of saying that there will be twists… pretty much unexpected ones as well).  And then there will be solutions to those unexpected situations as well, depending upon the absurdity of it. (I won’t have any more plot armor since I gave him a pretty big buff of immortality, so everything will be connected and won’t just happen by luck. Everything will be cleared by the end of an arc, so you need to be patient before deciding on it.) It has a mix of everything. Thriller, Adventure, Action, Smut, Romance, Slice of Life, etc. so there is that as well. ……. [Mature Warning: This Novel Contains R-18 Content!] https://discord.gg/2swHXduWg3
Ethel_Imaginations · 1.4M Views

Hallowed Be Thy Ashes

Once, there was light. Once, there were men who believed in gods, who built their kingdoms atop the bones of the fallen and drank deep from the veins of the earth, thinking themselves mighty. But the light is gone now, and the gods have drowned in the black tide of their own deceit. The world is a vast and seething thing, its skies thick with smoke that does not rise from fire but from something deeper, older—something that has been watching, waiting, hungering. The cities stand like mausoleums, their spires reaching desperately for heavens that no longer listen. In the great courts of the nobles, the masked and the damned play at civility, waltzing on floors slick with centuries of betrayal. They are not men anymore, not truly—they are echoes, puppets pulled by unseen strings, twisting their knives in games of power that no longer matter. The kings of death, their crowns rusted and their flesh long decayed, whisper prophecies of endings even they cannot fathom. Beneath the streets, beneath the stone, beneath the very skin of the world, something writhes. The dead do not sleep here, they do not rest—they plot. They whisper in voices like cracking bone, singing hymns of ruin to deities who no longer speak, who have forgotten even their own names. And yet, their will remains, etched into the marrow of creation itself. And then there is him. He has no past, no name worth carving into the annals of history. He is not a hero, nor a villain, nor even a man—he is a force, a wound torn through the fabric of a dying world. He does not rage because he chooses to. He rages because it is all there is left. He has seen the suffering, the endless cycles of deception, of power shifting from one wretched hand to another. He has seen the gods rise and fall, has watched kings build their empires only to drown in their own excess. He does not seek to rule, nor to save—he seeks only to end. But the world is not so kind as to simply burn and be done with it. No, it fights. It writhes. It plots. There are things older than kings, older than gods—things that do not want salvation, do not want balance, but only to exist, to keep the cycle turning, to let the suffering continue because it must. They whisper in the ears of the desperate, promising power, promising escape, promising meaning where there is none. They have no faces, no forms, only presence, seeping into the hearts of men, into the bones of reality itself. And so, the game continues. The nobles lie. The kings rot. The gods stir. The dead plot. And he—he burns. But even fire is not enough to cleanse this world, for the embers do not die. They scatter, carried by winds that have no master, to be caught in the hands of the next fool who thinks they are strong enough to wield them. There is no hope. No salvation. No final mercy. Only the great unraveling, the long decay, the inevitable ruin. And the jester? The jester does not laugh. For what laughter could exist in a world that has already lost?
Giraffed899 · 2.2K Views

Ashes Of Deep Sea

Duncan Abnomar was transmigrated to a magical world. Most of the lands of the world had sunken, and the surviving humans could only live on islands. Due to an unknown reason, the world was also contaminated and strange phenomena and things would randomly appear. Humans had developed steam gear technology, and the islands were connected through boats. They survived by studying strange phenomena that happened all around the world. However, as the captain of a scary-looking ghost ship, Duncan was facing a huge challenge. "How the heck do I steer this ship?" Highly recommended by experienced editor: MC is transmigrated to a world mostly covered in water and far from civilization. He becomes the captain of the ghost ship, the 'Homeloss'. He steers through the fog and adventures through the broken world and the unknown deep sea. As he discovers the ruins of abandoned civilization, he would also stumble into the war between the strange phenomena and the devil gods. The story takes place in a combination of ocean and Chutly mythology world, a new and interesting background. It’s an attractive story to read due to the author’s sense of humor and mastery over the ambiance of the story. --------------- Another-style introduction: "On that day, a thick fog engulfed everything. On that day, he became the captain of a ghost ship. On that day, he crossed the dense fog and faced a completely overturned and shattered world – the former order was completely gone, and peculiar phenomena dominated the endless seas beyond civilized society. The island city-states and the fleets challenging the sea have become the only lights of civilization left, while the shadows of old days still lurk in the deep sea, waiting to devour this dying world again. But for the new captain, there's only one pressing question – Does anyone know how to sail this damn ship?!"
Yuan Tong · 759.7K Views
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