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Cant Pick Up Girls Dungeon

TEAM UP

Haruto Takeda, a twelve-year-old prodigy with a passion for football management, has spent years honing his skills in the virtual world of “Global Football Manager 2050”. Born into a wealthy family, Haruto has always had the resources to pursue his dreams, but he yearns for something more than just playing games. When a bold idea strikes him—to create a real football team from scratch—he sets out on an ambitious journey to turn his virtual expertise into reality. Leaving behind the comforts of his luxurious home, Haruto ventures into the nearby village of Hanamura, where he discovers a group of passionate but disorganized players. Despite their skepticism, Haruto convinces them to let him take the reins as their manager. With his sharp mind, strategic thinking, and unwavering determination, he begins to transform the ragtag group into a cohesive team. But the road to success is far from smooth. Haruto faces challenges at every turn—doubt from the players, opposition from rival teams, and the pressure to prove himself as a young leader. Along the way, he learns valuable lessons about teamwork, perseverance, and the true meaning of leadership. As Haruto and his team grew stronger, they set their sights on competing in local tournaments, aiming to make a name for themselves in the world of football. But their journey is about more than just winning games; it’s about proving that age and background don’t define one’s potential. “Team Up” is an inspiring tale of ambition, friendship, and the power of believing in oneself. Through Haruto’s eyes, readers will experience the thrill of chasing a dream, the struggles of overcoming obstacles, and the joy of achieving the impossible. This heartwarming and action-packed story will resonate with anyone who has ever dared to dream big and fight for what they believe in.
nvm_Flames · 3.5K Views

Dungeon of Niflheim

In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire. Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods. Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them? This novel incorporates dungeon building and management but most of that won't fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There's a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost's life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
Sword_immortal1 · 1.8M Views

The brave Girls

The Brave Girl At just six years old, Alexa's life takes a terrifying turn when she is kidnapped on her way home from school. She wakes up on an airplane, surrounded by strangers, with her captors threatening to drop her from the sky. She soon realizes that she is not alone—other kidnapped girls of various ages share her fate. They are taken to a mysterious island, completely isolated by the ocean, where escape is impossible. The girls are forced into an institution that resembles an orphanage but is far from a safe haven. There, they are subjected to brutal training, rigorous studies, and cruel experiments that push their minds and bodies to the limit. Stripped of their past identities, they are given new names, all beginning with the letter "A." Alexa clings to the only connection to her real self—a hidden note with her true name, buried deep within the institution’s grounds. In this merciless environment, Alexa finds solace in Alexandra, a frail yet brilliant girl who becomes her closest friend—her sister by choice. To protect Alexandra, Alexa pushes herself to become one of the strongest among the girls, enduring every hardship and mastering every skill thrown at her, from combat to strategy, music to deception. The institution molds them into highly trained individuals, but their purpose remains a mystery. As Alexa grows older, she learns that girls who reach the age of sixteen are sent on dangerous missions. What awaits her beyond the institution’s walls? And will she ever reclaim the life that was stolen from her? *The Brave Girl* is a gripping tale of survival, sisterhood, and the unbreakable will of a girl who refuses to be broken.
Gracieta · 3.7K Views

Dogmatic Dungeon Dominion

In a world where the supernatural collides with the ordinary, dungeons—dangerous rifts to other realms—begin appearing across the city, threatening humanity. The Hunter Association, tasked with sealing these rifts, relies on Guides who are psychically linked to Hunters with extraordinary powers. A former soldier, becomes a newly awakened Guide at 27, struggling to adapt to his role. Paired with an S-ranked Hunter, a reckless veteran esper, he faces the daunting challenge of navigating deadly dungeons filled with nightmarish creatures. Their partnership is strained—A disciplined and methodical solider, and an esper who's impulsive and dismissive of rules. As dungeons appear more frequently, each mission tests their limits and teamwork. While the Guide adjusts to his new life and role, the esper wrestles with his haunted past and growing responsibilities. Together, they uncover a disturbing pattern behind the dungeon outbreaks, suggesting a larger, sinister plot at play. Amid the chaos, the guide grapples with losing his former life and his growing attachment to his esper, while the looming danger threatens to push them—and their fragile trust—apart. Every decision they make could determine the city's fate, or possibly the entire world. NOTE: This is a slow-burn light-romance BL. It means there are no mature or sexual themes, and it focuses on action, plot, character growth, and relationships between characters and their adversaries. Cover Art: V.R. Wilde (IG: its.forevermonday)
SchuylerLisette · 46K Views
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