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The Witcher First

The Mysterious Game: The First Level

While rummaging through his attic, a young boy named Ethan stumbles upon an old, dusty box with a strange label: THE GAME. Curiosity piqued, he opens it and finds a single DVD inside. The cover art is minimalist, yet captivating, featuring only a glowing symbol. Ethan, an avid gamer, immediately senses something unusual about the game and can't resist the temptation to try it out. Eager to share this mysterious discovery, he calls over his three closest friends—Liam, a competitive gamer; Maya, a quick-witted strategist; and Zoe, a tech-savvy enthusiast. Together, they gather around the TV, pop the DVD into the player, and each grab a game console to choose their characters. The moment they select their avatars, the room is flooded with blinding white light. In an instant, they find themselves sucked into the game world, their bodies transported to a vibrant, pixelated environment. Confused but exhilarated, the group quickly realizes that the game is no ordinary adventure. It feels real—too real. They are now part of a vast, uncharted world filled with strange creatures, enigmatic landscapes, and challenging puzzles. The friends must navigate the first level together, where each decision they make has a direct impact on their survival and progress. As they work together to solve puzzles, battle strange foes, and unlock secrets, they begin to notice something disturbing—this game seems to know things about them, their pasts, their fears, and their desires. As they explore further, they discover that the game isn’t just a challenge—it’s a test, and there’s no guarantee they’ll make it out unscathed. The friends soon realize they can’t trust everyone in the game, as some players seem to have dark motives. They must learn to rely on each other and uncover the truth behind The Game before it’s too late. The first level is only the beginning, and Ethan and his friends are about to find out that what lies beyond is far more dangerous than they could ever imagine. The stakes are high, and the only way to win may require them to sacrifice everything. Themes: Friendship, trust, the unknown, personal growth, the boundary between reality and the virtual world. Tone: Suspenseful, adventurous, with elements of mystery and psychological intrigue, blurring the line between reality and the virtual.
TheNovelLoverMan · 1.4K Views

The First Climber

Eren Kain was an ordinary engineer and inventor until the day the Tower of Trials appeared. A massive, otherworldly spire reaching into the heavens, the tower beckoned humanity with promises of power, wealth, and immortality—but also death. Unlike the others, Eren was forcibly bound to the Tower. No one else could enter until he began his climb, and he couldn’t leave unless he reached the top. Stripped of magic, aura, or any supernatural ability, Eren’s only advantage is his engineering genius and the technology he can smuggle in. From basic firearms to drones and exoskeletons, he uses every tool at his disposal to survive the monsters, traps, and bizarre ecosystems within the Tower. Yet even technology has its limits in a world governed by magic. As Eren climbs, he discovers the Tower isn’t just a trial but a puzzle. Its magic isn’t arbitrary—it’s systematic, a science he slowly learns to decode. However, one wrong calculation could kill him instantly, forcing him to balance experimentation with survival. He scavenges magic crystals, artifacts, and spell books, using them in crude, improvised ways to bolster his arsenal. Over time, he begins merging technology and magic, creating unique hybrid tools to overcome the increasingly insurmountable challenges. But why was Eren chosen? What secret does the Tower hold? With no escape and the weight of humanity’s fate on his shoulders, Eren must climb—not just to survive, but to unravel the truth of the Tower itself. every 50 collections I’ll give a chapter and every 20 powerstones I’ll give a chapter every 10 reviews I’ll give a chapter
Izaiah_Schonebeck · 10K Views

Galaxy Wars: The First Volker

The galaxy trembles as the tensions between the Intergalactic Planetary Alliance (IPA) and the Sovereignty For All (SFA) reach a fever pitch, echoing the celestial unrest that marks their fraught existence. The IPA, a formidable union of the four most dominant Capitis realms, stand poised on the precipice of war, their collective might a beacon of intimidating power. Against them, the SFA, a coalition of rebellious spheres that defy the IPA's hegemony, seek to shatter the established order, igniting a conflict that threatens to engulf the stars. Amidst this celestial conflict, the Supreme Leader of Kairfell, the Prious, is made aware of an impending threat that shall eclipse mere political skirmishes. The impending doom is not confined to Kairfell alone but looms over every corner of the galaxy. Entrusted with a crucial task, the Prious appoints Intara, a revered yet enigmatic captain. Intara’s mission is shrouded in secrecy and urgency: she is to oversee the relocation of vital assets from Kairfell, commanding a military vessel meticulously disguised as a mere starship, to a secure Capitis planet. Yet, the voyage that begins under a veil of routine quickly transforms into a crucible of revelation. However, during the voyage, Intara learns that the threat to her world imperils not only her own but them all. As the crisis escalates, the weight of her newfound knowledge bears down on Intara. She along with her companions- Zephyr and Val, stand at the nexus of fate, her actions poised to tip the balance of the galaxy’s fragile equilibrium. The truth Intara uncovers about her destiny bound with the cosmic struggle is a double-edged sword with the potential to either save or devastate all she knows. The climax of the intergalactic conflict looms on the horizon, and the fate of the galaxy hinges on the choices Intara makes in the shadow of an imminent reckoning.
Mbali_Xabela · 3.4K Views

First To Reincarnate

Death. It began washing over the earth like a plague. The plague being the sudden appearance of powerful monsters, destroying cities and killing anyone that stood in their way. But when a young boy gets confronted by these monsters, he doesn’t run or feel an ounce of fear in the face of death. He wanted to die, he wished for it. His wish… Granted. But in death comes rebirth, a new opportunity. But very few that have died to the waves of monsters have been given the opportunity, the opportunity to reincarnate together to the ground zero of this multiversal disaster. To save that world and many worlds including their own. But the very same boy decides a new route for himself. A new route for a new life. One he would hope would be better than his last. Separating from the rest that reincarnates. Being the first to reincarnate. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Warning AI is used to make the images as I can't draw whatsoever and I'm too broke to hire an artist. This novel does contain gore and smut, but hopefully, the R18 tag insinuates that. I'm writing this for fun and while I do check over my work there may be some writing or grammatical errors. Very Sorry. Please feel free to support me or my work and any comments or questions I will try my best to reply to. This is my first ever proper work and my first contracted work so I hope you enjoy it! Tags: Reincarnation, Harem, Fantasy, Yuri (only mentioned), Smut, R-18, Fantasy, Action, Adventure, Magic, Ecchi, Overpowered, Weak to Strong
RoKo505 · 360.3K Views

The Witcher: From Dragonblood to Dragonlord

"What year is it? Bloodline wizards are so outdated! I mean, grinding proficiency, chip decoding, skill trees, life simulation—aren't those systems way better than being stuck with a limited bloodline wizard? But when Loren finds himself transported to a wizarding world, he quickly realizes that having ‘dragon bloodline’ is seriously awesome! In the mortal kingdoms, by the age of 16, he transcends to a legendary knight, unmatched in combat, with the strength to take down full-fledged wizards. When he becomes a wizard, his dragon physique makes him a beast in close combat. With massive amounts of magic, he can cast spells like a maniac, and his crazy elemental resistance gives him an advantage over other magic users. When he invades other realms, his dragon might alone terrifies and subdues the enemy. This isn’t the path of a wizard—it’s the path of a god! ... Luckily, Loren finally reaches the rank of high wizard, but now he's about to hit the dreaded bloodline shackles—his power will never surpass the source of his dragon bloodline. Is this the end of his journey as a wizard? Wait, what?! The wizarding civilization is preparing to invade the Astral Plane, and the dragons are their first target? They’re even developing weapons specifically to take down the dragon kings. Well, nobody understands dragons better than me! As the chosen of the dragon lineage, I'll lead the charge! Loren leads the wizard civilization in the war against the dragons, bathing in dragon blood and slaying dragon kings with his sword. He becomes the Dragonlord and the Supreme Chancellor of the Wizard High Council, the Dragon Mage of Time and Space. After breaking free from the bloodline shackles, he uses his wizarding power to uncover the ultimate secrets of the bloodline. Under his leadership, the wizarding civilization conquers countless worlds and rules the rise and fall of multiverse civilizations. Standing at the pinnacle of eternity, Loren can’t help but think: 'Who said bloodline wizards are weak? Don’t talk if you don’t know what you’re saying!'"
Daoist9S8z3T · 565 Views
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