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Ash Finds A Crate

Ashes of the Immortals: Mahabharata

The wheel of time turns, its spokes woven with the fates of gods and men. Kings rise and fall, warriors clash like storms upon the earth, and the echoes of their battle shall shake the heavens themselves. They call it war, yet war is but a mirror, reflecting the greed of men, the burden of dharma, and the fire of destiny. The righteous and the wicked march alike, bound by chains they do not see, wielding weapons forged not only of steel, but of belief, of duty, of love and hatred alike. Blades shall sing, chariots shall roar, and arrows shall rain like fire from the sky. In Kurukshetra, the gods shall descend, the earth shall tremble, and all shall be tested, brother against brother, master against disciple, dharma against desire. What is victory, O warrior? What is defeat? The river does not halt for a fallen leaf, nor does the sun mourn the night. The battle has already begun, and time shall not wait for those who hesitate. So choose! Will you stand with righteousness, even as the world turns against you? Will you wield your sword not for glory, but for truth? Will you step forward, knowing that even fate itself trembles before the will of the one who refuses to bow? The end has come. The beginning is near. And when the last arrow is loosed, when the last chariot falls, when the dust of war settles upon the ages, one truth shall remain: The names of the fallen may fade, the stories of kings may be forgotten, but he who stands unshaken in the storm, his name shall echo through eternity.
Daneyt · 113 Views

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 8.2K Views

THE ROYALS. A royal finds his soul when his heart burns...

Being a royal was demanding and yet being the Royal future king was far more demanding than his people imagined. The tenuous training, immensely growing power and rigorous studies hardly left any time for Eric to be a child. His abilities manifested when he was four years old making it impossible for him to normally relate with others. Eric knew she was going be a problem for him or even more than a problem. He didn't want to hurt her yet she was more than willing to hit him in physical and magical combat so he obliged her. A green eyed beauty who will take on boys older than herself as long as she can be on the Royal Guard turns the Creator's plans to motion. She has been shunned, undermined and neglected yet her spirit is blazing. Her gift is rare and feared yet she's unafraid and proud. Lighters were often unable to control their gifts, known for hurting those around them when they exploded with emotion. Most lighters blocked their gift and retained use of their defensive gift. Years later... Reina used both her gifts to make it to the Guard and being female in a male dominated guard meant she fought harder and dirty to keep up. To make things worse the future king was her training partner. He was beyond powerful and she wasn't sure she wanted to burn his gorgeous body... ******EXCERPT****** Her scent had changed into something intoxicating, addictive, threatening to everything I treasured. Reina was my partner, best friend and yet I wanted more. "I'm not yours Eric…" she whispered as I inhaled her scent and kissed her neck. "You don't believe that," I murmured as I brought my lips closer to her mouth she was glowing, trembling as I grabbed her pony tail and let it loose. she gasped at my audacity giving me the chance I needed. I claimed her mouth pushing her against the wall. Arms tightened around my back as I deepened the kiss. I placed a hand on her bare waist and a blast of heat consumed me. she moaned deep in her throat as I brought her hips closer to mine. You're mine Reina, only mine. I drawled against her neck.
Ekay12 · 11.2K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 2.9K Views
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