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Tricks

Magic Academy: Dead Guy in My Head, Send Help

Miles Fielding is a scrawny twelve-year-old from some nowhere noble family in the United Kingdom, the kind nobody’s betting on to save the day. Except weird crap keeps happening around him—dogs keel over, kids who mess with him end up limping, and his own folks are starting to think he’s cursed. His dad, Viscount Thomas Fielding, is so freaked out that he sends Miles to the High School of Magic “Pendragon Academy”—this fancy-pants academy for the kingdom’s top Gifted kids. Problem is, Miles’s too young, too odd, and way too pale to blend in. Oh, and he’s got a little secret: Eldric Varnwythe, a snarky dark mage from another world, who got stabbed in the back by his own siblings and somehow crash-landed in Miles’s skull. Together, they’re a ticking time bomb of chaos and potential. Eldric Varnwythe’s got necromancy tricks up his sleeve and a vendetta burning in his soul. Eldric is teaching him tricks that’d make your granny faint, Miles’s stumbling into a world of secret lairs, banned alchemy, and beasts that’d eat your face off. His family’s scared he’ll hex them, his classmates think he’s a freak, and the United Kingdom? Clueless about the storm brewing in this kid’s bony little frame. Will he tame the darkness or let it loose? Hell if I know—but it’s gonna be a wild ride. At Pendragon Academy, under the sharp eye of Headmaster Sir Edward Frederick Harrington, Miles’s supposed to be a prodigy-in-training—but the dark vibes he’s giving off? They’re anything but normal. When he’s not acing herbology or dodging nosy classmates, he’s battling monsters like the Fire Ant with a ragtag crew, proving he’s more than a creepy kid with a pale face. Perfect for fans of magical misfits, epic battles, and snarky voices in your head that won’t shut up. Miles and Eldric are about to flip Pendragon Academy on its head—one spell, one snarky jab at a time. Dive in if you dare!
larsen051 · 2.4K Views

Sleight of Fate

When Hikaru Kageyama and his entire high school class are summoned to another world, it’s supposed to be the start of a grand adventure. The kingdom promises them power, glory, and the chance to become legendary heroes. There’s just one problem—the ranking system is rigged. The strongest students are given Gold ranks, trained as the kingdom’s elite warriors. The second-best receive Silver ranks, still valuable, still useful. But Hikaru? He’s slapped with a Bronze rank and thrown aside, along with the other “weak” students. While the Gold and Silver heroes are trained by knights and scholars, Hikaru is sent to the Adventurer’s Guild, a place where misfits, mercenaries, and troublemakers gather. But instead of despairing, he embraces the chaos. Because Hikaru doesn’t fight with brute strength. He fights with trickery, sleight of hand, and deception. Armed with the Deck of Deception, an ability that allows him to manipulate reality like a magician’s trick, Hikaru starts bending the rules of this world. He joins forces with the Five Strongest Adventurers, a legendary group not bound by the kingdom’s authority. Along the way, he meets Budi, an Indonesian exchange student with a mask-based power, who may be his greatest rival… or his closest ally. As Hikaru pulls cons, scams nobles, and tricks his way through dungeons, he begins to uncover a deeper truth: The heroes weren’t summoned to save this world—they were summoned for something far worse. The kingdom is hiding secrets. The Demon Lord might not be the true enemy. And the gods of Earth’s mythology are involved in ways no one understands. If Hikaru wants to survive, he won’t just have to fight. He’ll have to outplay fate itself.
six_eldrago · 4.9K Views

The Illusionist System: Call for Tricks

[Congratulations!! You are now a Level 1 Illusionist.] Eric Grey has always been at the bottom of the food chain. As the weakest member of his clan, he’s endured years of ridicule, bullying, and being treated like a nobody. With no special abilities, no powerful guardians, and no clue about his missing parents, Eric’s life has been a constant struggle. The only thing he has to his name is a rusty, seemingly useless locket left behind by his family—a locket he’s never been able to figure out. But everything changes when a near-death experience triggers the locket’s hidden power. Suddenly, Eric is thrust into a world of illusions, tricks, and secrets he never knew existed. The locket awakens his latent ability as an Illusionist, a rare and mysterious class that bends reality itself. However, becoming an Illusionist comes with a catch: the path to mastery is filled with danger, deception, and enemies who will stop at nothing to see him fail. Now, armed with nothing but his wits, a handful of beginner-level illusions, and the cryptic clues hidden within the locket, Eric must navigate a treacherous world of power-hungry clans, ancient secrets, and deadly trials. From the shadows, he’ll rise, using his illusions to outsmart, outmaneuver, and outplay everyone who ever doubted him. But as Eric climbs higher, he begins to uncover the truth about his parents’ disappearance—and the dark forces that have been watching him all along. Will he master the art of illusions and claim his place at the top? Or will he become just another pawn in a game far bigger than he ever imagined? "In a world where power is everything, the greatest trick is surviving long enough to master it."
Savage_INK25 · 225 Views
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