Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Ash Ketchum Is Red

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 8.2K Views

A Villain In Red

In a fantastical twist of fate, Janet Mcquincy is thrust into a world she never imagined possible—a romance novel she once devoured, now turned into an otome game. But her excitement turns to dread when she awakens not as a beloved heroine but as Veronica Henderson, the dreaded villain destined for a desolate and heart-wrenching fate. Determined to defy the cruel hand of destiny, Janet, now Veronica, embarks on a daring mission: to befriend the captivating male leads and steer her story away from the treacherous path of banishment. Along the way, she forms unexpected bonds with delightful and quirky characters, who prove to be both allies and friends in this intricate game of fate. Just as she starts to feel invincible with her knowledge of the original novel's plot, a startling revelation shatters her confidence. She realizes that the game's universe operates independently from the novel, leaving her vulnerable to unforeseen twists and turns. Panic sets in as she discovers that not only her fate but the lives of everyone in this enchanting world are at grave risk. In a realm where happiness hangs in the balance, Janet must summon every ounce of courage and wit to confront the impending danger. With time slipping away and danger lurking around every corner, she finds herself entangled in a heart-pounding race against destiny itself. Will Janet seize control of her own narrative and forge an extraordinary love story? In this breathtaking isekai romance, where fate holds sway and uncertainty reigns, the battle for happiness becomes a daring quest—one that will captivate your heart and leave you breathless until the very last page. "Discover a world where destiny weaves an unpredictable tale, and love becomes the ultimate quest. Join Janet Mcquincy on a thrilling journey, where her determination to find happiness defies the boundaries of reality itself." Author's Note: That synopsis took me a week to write with help from my English and Literature teachers. Thank you for reading my novel. I apologize because some of my first chapters are really long and jam packed. Please bear with me and don't let it discourage you from reading. The story is good I promise. Though it may take a while for the story to pick up. It might not get interesting until the 68th chapter but I implore you to give it a chance. ( ꈍᴗꈍ) It's my first novel so please support me (٥↼_↼). Vote, comment even an emoji will suffice.
Internet_mouse · 23.5K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 2.8K Views
Related Topics
More