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Game Of Throne Ayra Gets Captued

Sweet Waters Throne

The prince of Maldonia, Prince Artemis of House Arteides, the bear killer, the slayer of the elves is crowned King when his father Luca King Arteides dies. Aurora is a seer and a powerful witch who has yet to aknowledge her powers, only Artemis knows of it. Lucian Mithandir is in exile recruiting an army to fight Prince Castellan of house Taelin for the throne of Prophis. Artemis wants no parts of this war, but he is very aware whoever wins the war will later turn to Maldonia. Artemis has no clue that a bigger war is coming which will set out kingdoms on fire, Aurora has seen it in her dreams and it's for the Sweet Waters Throne in Maldonia. The end is uncertain but the ways are clearer, who will sit on the throne after the war to end all wars. The Bastard who's been denied his true claim to the Sweet Waters throne with the mighties fleet in the world and King Artemis of Maldonia who has Aurora and dragons breathing fire. ~ Excerpt Scene ~ "Are you ready? A dragon is not a horse my love" Aurora expressed her concerns. "The dragons are ready to be claimed, Your Grace. I think it’s the perfect time for Artodo to take the skies and be claimed. He and the King have great relationship. He just needs to understand the words that’s all. "Torgo explained while looking at both Aurora and Artemis. "I understand the words." Said Artemis. "Incendio for fire and Valar for him to fly. I know some Low Moor too." It seemed Aurora wasn’t easily convinced, "Knowing the language of our ancestors doesn’t mean you can hang on to the dragon and take to the skies, especially since you are not just practicing. You are taking the dragon to the Mines, in clear daylight." "Exactly, that is the only way we can silence Lord Leoric. I cannot let him take advantage of my sister, I have to try…" Visera interrupted. "He’s ready, I can see it in his eyes." She said with a smirk. Aurora ordered Torgo. "Bring him outside," in Low Moor. Torgo nodded and walked inside the darkened cave with a fire torch. All five dragons were inside the cave perfectly chained. He went after Artodo, the biggest of them all. The black beast, standing at forty feet from head to tail with a wingspan of twenty feet. A terrifying beast to even stare at. Artemis took two deep breaths. "According to my ancestors history, the youngest dragon rider to ever took the skies was ten years old. You’ll be fine." Aurora teased Artemis after she noticed how nervous he was. The dragon keepers placed a saddle on Artodo’s back and two strong handles made of iron and wood for Artemis to hang on to. Then, finally Aurora walked to Artodo — the black beast. She pulled in Artemis and they both touched the dragon’s right eye, soothing him before the take off. "This is your rider now Artodo, you are to obey him from this day forward to the last, as your mother commands." Aurora said this is Low Moor while the dragon hissed slowly. The dragon hissed and Aurora took it a sign that Artodo understood him. She took a step back and let Artemis take over. These two weren’t strangers to one another. Artemis’s touch wasn’t strange to Artodo and he silently lowered his left wingspan for Artemis to climb up. Carefully and slowly, Artemis mounted the black beast. It was no secret that he was scared. When he was on top of the dragon, Artemis smiled looking down and he suddenly exclaimed. "You all look like tiny bees from up here!" Aurora, Visera, Torgo and the dragon keepers laughed. Aurora walked to him and they looked at each other. Their dream finally came true; "Promise me, you’ll come back alive." Said Aurora. "I promise." "And that you will not burn the Mines to the ground. If she disagrees with you, perhaps it’s time to let her go." This was what Artemis truly needed to hear so he may stop his obsession with saving his sister. When he was ready, he shouted to Artodo. "Valar Artodo," and right there the dragon’s feet pounded the ground heavy as it prepared for takeoff.
Ami_Young · 103.4K Views

Lord of the Celestial Throne

His fate was predetermined: fight, defend, and perish with the stars, a mere cog in the great machinery of creation. But something within him resisted this cruel fate. A seed of defiance sprouted in his heart, whispering of freedom. He sought a way to transcend the cosmic chains—to escape, to defy destiny, to seize freedom at any cost. As a mortal, he felt the agony of watching his loved ones wither and die, powerless to stop the decay of time. He wept for children, lovers, friends. As an emperor, he conquered kingdoms and wielded unimaginable power, only to be betrayed by those he trusted most, dragged from his throne, and executed in shame. As a beggar, he wandered the streets, starving and shivering under the cold gaze of uncaring gods. As a villain, he became the monster in stories told to frighten children—burning cities, drowning nations in blood, only to be hunted and killed by the heroes of those same tales. As a saint, he gave everything—his wealth, his strength, his life—to others, only to discover that gratitude was fleeting and the world did not remember the sacrifices of the righteous. But, Every failure, every death, every betrayal—they were nothing but steps on a long, infinite path. And the path had only one direction: up, through the layers of existence, through the fabric of reality itself. No prison could contain him. No curse could hold him. His heart whispered one thing to him, a truth carved into his soul:Move forward. Always forward. Because he was Li Shenrong—the Lord of the Celestial Throne.
Handsome_chicken · 32.5K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.9K Views
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