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Baxter Radic

Supreme Aura Deity: Return to Earth with Infinite Mana

[Warning: Mature Content] In a twist of fate, Lucius Shadowbane, once an ordinary young man from a humble family on modern Earth, finds himself thrust into an entirely different realm. There, the kingdom's nobles compel him to embark on a perilous mission to defeat the Demon King—an offer he can't refuse if he ever wants to return home. Driven by the desire to reunite with his world, Lucius agrees and spends decades honing his skills in the art of special aura, reaching its ultimate pinnacle. After years of relentless battles, Lucius finally triumphs over the Demon King and uses a mystical artifact to journey back to Earth. However, upon his return, he is blindsided by a radical transformation—Earth is now brimming with the same mana energy he had encountered in the other world. Magically gifted individuals are emerging, and the monsters he once fought are now roaming freely. Yet, Lucius embraces this new reality with nonchalance. For him, it is a chance to experience life without limits—a thrilling story that promises never-ending excitement in this newly awakened magical era. (Content Advisory: This narrative contains mature themes, including intense violence, incest, and yuri elements. It is crafted specifically for readers who are comfortable with and can appreciate such complex themes. If you are under the legal age or find these elements unsettling, it is advised to discontinue reading.) (Cover Image: Ai-Generated)
Asura_Ranker · 5K Views

DuskHaven: Virtual Odyssey (Concept)

"Prepare for an epic adventure in 'DuskHaven: Virtual Odyssey.' Unearth hidden quests, conquer powerful foes, and leave your mark on the virtual world. Your journey to legend begins now!" In the year 2045, the virtual gaming industry had undergone a radical transformation, with the advent of NexuScape technology reshaping the very landscape of digital entertainment. In this immersive virtual world, two lifelong friends, Takashi Mori and Hiroshi Suzuki, were more than just enthusiastic gamers. They were renowned streamers and visionary entrepreneurs who had used their combined talents to build and develop their own line of successful VR games. Their entrepreneurial ventures had propelled them to fame and fortune, leaving them with an enviable lifestyle that most could only dream of. It was this very lifestyle that led to their exclusive access to "DuskHaven: Virtual Odyssey Special Deluxe Edition" for free. With connections in the industry and a reputation that preceded them, Takashi and Hiroshi found themselves on the cutting edge of gaming technology. They had even brokered a lucrative deal with ZenithCorp International, earning them an hourly wage to play the game while streaming their adventures to their massive fanbase. It was the ultimate dream scenario – getting paid to do what they loved most. However, their dreams quickly morphed into a waking nightmare when they realized the true nature of "DuskHaven." The moment they stepped into the game, they were ensnared in a digital prison, unable to log out. The safety nets that should have protected them were cruelly replaced by an inescapable trap. They weren't alone in their predicament; a staggering fifteen million players were trapped alongside them. The rules of this virtual purgatory were stark: if they met their demise within the game, they would receive a second chance through the Reincarnation System, but a third death would be permanent, and the NexuScape System would claim their consciousness. Takashi and Hiroshi, as pioneers of VR gaming, were no strangers to challenges, but this was unlike anything they had ever faced. Their status as rich and famous streamers meant nothing in this perilous world where death lurked around every corner. Now, in a race against time and destiny, they must navigate the sprawling labyrinth of "DuskHaven," forge alliances with fellow trapped players, and uncover the secrets shrouding ZenithCorp International and its enigmatic CEO, Evelyn Sinclair. Their wealth and fame may have granted them access to the game, but survival in this digital realm will depend on their gaming prowess, their ingenuity, and the strength of their unbreakable friendship. To escape this nightmarish game, they must embark on a perilous journey through the unforgiving virtual landscape. Their goal: reach the 200th floor of the Aegis Spire, a colossal dungeon within "DuskHaven," and defeat its formidable Boss. The game's realism goes beyond anything they could have ever imagined, revealing a world of cruelty and violence that constantly tests their mettle. They fight for survival and freedom, and make a name for themselves in the virtual world as "Takamori" and "Shisuzuki." In DuskHaven's immersive virtual world, Takashi Mori stumbles upon a hidden quest promising the power of the Nexilith. As he embarks on this epic journey and unlocks the Nexilith's secrets, the series unfolds with mysteries, battles, and alliances that transcend the game's boundaries. Join Takashi on an immersive, humorous adventure where choices echo across time and space, promising an epic series filled with imagination and excitement.
SKARMAGEDDON · 2.7K Views

Project Evolution

Synopsis Project Evolution" is an enthralling journey through a post-apocalyptic world's rebirth, chronicling the intertwined lives of characters bound by fate and a city forged in the crucible of survival. As the fallen world recovers from the cataclysmic "New Evolution," the story navigates the tumultuous landscapes of Zulum City, a sanctuary where the remnants of humanity struggle to rebuild. The narrative unfolds through the perspectives of diverse characters, each grappling with their pasts, forging alliances, and confronting the enigmatic Tower—a shadowy entity that wields power and secrets. In the grim aftermath of societal collapse, Zulum City stands as a bastion of resilience, its fate hanging in the balance. The Outlanders, led by the steadfast Captain Wayde Baxter, grapple with an unprecedented threat – ghouls that were once human, now driven by insatiable chaos. As the line between humanity and monstrosity blurs, the Outlanders face a harrowing decision – show mercy or embrace ruthless survival? Amidst the decaying remnants of civilization, The Five Orders strive to maintain order and hope within Zulum's fallen walls. From the Guardians of Protection to the Architects of Commerce, each order plays a crucial role in the city's survival. Codex 27, a half-human, half-machine creation, unveils layers of mystery within the tower. As she gains mobility and freedom, hidden glitches reveal tantalizing hints about the world beyond. In her quest for knowledge and escape the confine of the tower not knowing what the future holds for her.
CindyQuinn · 5.3K Views

The Cycles Saga: Book One - Arc Of The Mercenary

In a universe where magic exists, the natural societal progression of various species has been radically altered. Humanity has split into two main factions. The Arc Alliance, which uses a type of energy developed from magic, to power all sorts of technological marvels. Then there is the Holy Empire of the Eternal Light, which relies on the power of their god, and the miracles that it allows them to perform. The two factions are currently at war with each other, and have been so for three hundred years. However, both sides have agreed to certain rules, so fighting is contained in a contained area known as the War Belt. It is on an Alliance controlled planet within the War Belt, where the main character lives. Mordred is a young woman in her early twenties, who works as a mercenary. As she was abandoned as a child and forced to live on the streets, along with the planet she is on, Outlier, is a very impoverished planet, there was little other work she was able to do. She also has another reason for being a mercenary, and that is to find her father who disappeared seventeen years ago. After a complicated mission, Mordred finds herself entangled in the schemes of forces much larger, and more powerful than she could possibly imagine. Along the way, she does encounter many allies, but the lines between friend and foe start to blend, as things are not exactly what they seem. Mordred is faced with many challenges, and will be forced to confront herself, along with the reality she resides within. As the drums of war grow louder, and tensions start to rise, Mordred will be forced to make a decision that will affect everything she knows.
christian_stewart · 6.4K Views
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