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Pokemon Ash Exiled

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 8.4K Views

The Exiled Heavenly Demon

Premise: In the world of Murim, where martial artists wield power that can shatter mountains and split rivers, Baek Kang-Ho was a legend. Known as the Heavenly Demon, he mastered the Chaos Demon Sword, a forbidden art that channeled his inner turmoil into devastating, reality-rending strikes. But after a lifetime of violence and betrayal, Kang-Ho sought redemption—only to meet a tragic end. Reborn as Leon Lancaster, the disgraced son of a prestigious family of magicians, he is exiled for his inability to wield magic—a shameful weakness in a family renowned for their arcane prowess. Stripped of his title and cast out, Leon tries to live a quiet life far from the chaos of his past. But fate has other plans. When a corrupting force known as the Abyssal Shroud begins to spread, demons pour into the world, wreaking havoc and plunging the land into chaos. Knights, magicians, and warriors rise to fight the threat, but their efforts are not enough. As the Abyssal Shroud grows stronger, Leon is drawn into the conflict, forced to confront his past and wield the Chaos Demon Sword once more. In a world where magic, knights, and martial arts collide, Leon must navigate treacherous politics, battle terrifying demons, and uncover the secrets of the Abyssal Shroud. But as he fights to protect his new life, he must also face the truth about his past—and decide whether to reclaim his old power or forge a new path. Key Themes: - Destiny vs. Choice - Destruction and Redemption - Identity and Legacy - Nobility and Disgraced Tone: Dark, introspective and action-packed with moment of hope and redemption. • What to Expect: - A fallen hero’s journey of redemption and self-discovery. - Epic battles blending martial arts, magic, and medieval warfare. - A corrupting force that unleashes demons and threatens the world. - Political intrigue and alliances in a world of knights and magicians. - A hint of harem dynamics with strong, complex female characters.
JairuzX · 5K Views

Exiled to a Foreign Land: Managing a Destitute Estate

Philip never expected his new life to be so… complicated. When a tragic accident in the modern metropolis of Bortinto abruptly ends his struggle for survival, he wakes up as the scandal-ridden heir of a ducal house in a world where magic and science coexist. Any fantasies of an easy, heroic life vanish the moment he realizes that the estate that he is tasked with managing is drowning in debt, and his reputation has been shredded by rumors involving his predecessor’s broken engagement to the socialite Lady Rosetta—the granddaughter of a prince. Even as he scrambles to rebuild his estate’s fortunes—grappling with contaminated land, mounting debts, and shrewed industrialists—he unearths troubling secrets about the original Philip’s heartbreak and suicide. A dark, hidden force seems intent on wiping him out for an unknown reason. As conspiracies emerge linking Lady Rosetta’s departure to these shadowy machinations, Philip struggles to separate ally from adversary, not knowing why this power in high places is so bent on destroying him. Meanwhile, the realm teeters on the brink of monumental change. Technological and social revolutions collide with century-old magical traditions, and war drums thunder on the distant borders. Armed with his modern knowledge of finance—now fused with the kingdom’s burgeoning industrial innovations—Philip attempts to ride the trends and transform his estate into a beacon of prosperity and secure his heirship to the ducal title. Yet each small triumph only attracts more enemies. Tasked by the System with cultivating a supernatural entity while uncovering the real reason behind Lady Rosetta’s canceled engagement and the original Philip’s tragic end, he must also shield those he grows to care about from the looming threats. Will he harness the synergy of magic, technology, and commerce to steer his estate toward greatness, or will malevolent forces quash his second chance at life? Will his second chance at life end the same tragic way as his first?
Tux_Philosopher · 73.9K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 3K Views
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