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Naruto Killing Intent

The world of killing gods and the sharingan

【 Warning : Mature Content R-18 】 This was a transmigration. And it was an astonishing second transmigration. Although the first one ended rather abruptly... Arriving at the riverside, the child crouched down, scooped up a handful of cool water, and drank it. The sweet and clear river water was more delicious than any beverage on Earth. The child exclaimed loudly, "How refreshing!" Gazing at the water surface, the child's face took on a solemn expression, as if painstakingly brewing something. His eyes suddenly closed, and when he opened them again, an evil aura suddenly emerged on the calm water surface. In the reflection, the innocent - looking child actually had a pair of blood - red eyes! The water surface was rippling, rising and falling, with glistening waves. Yet, those blood - red eyes remained distinct. On the evil - looking blood - red background, a black tomoe slowly rotated around the center of the eye. It was the Sharingan! What followed was quite clear. Lin Xing, an unfortunate guy, had unfortunately transmigrated into the world of Naruto. He managed to survive until the night of the Uchiha clan's massacre, and then, unfortunately, died. This was truly a tragic story! Lin Xing didn't, like many transmigrated heroes, fight Obito and defeat Madara. It wasn't that he lacked talent. In Lin Xing's words, "Geniuses are often nipped in the bud." In the world of Zhu Xian, gods above, Lin Xing was even younger than Sasuke! So, on that fateful night, Lin Xing ran desperately. Suddenly, a ripple appeared in the space ahead, and the big - boss - like figure emerged. Lin Xing didn't even have time to see how the opponent attacked before losing consciousness. Well, let bygones be bygones. Lin Xing stood up, deactivated the eye - catching Sharingan, and looked towards the south. According to what the shopkeeper said, Qingyun Sect was in that direction. The world of Zhu Xian was full of disasters. When it came to the best place of refuge, Qingyun Sect was undoubtedly the top choice. Lin Xing promised that if he died this time, he definitely wouldn't transmigrate again. The first transmigration was a soul - transmigration, which was quite normal. The second one couldn't really be considered a proper transmigration in the strict sense. The Sharingan was still there, his five - year - old body remained the same, and even the other - world clothing he wore before his death was intact. Lin Xing guessed that something must have gone wrong with the masked man's space - time ninjutsu, and by some strange coincidence, he was sent to this world. If he were to die this time, he would truly lose everything. Having made up his mind, Lin Xing vowed to join Qingyun Sect.
DaoistPe0USa · 40K Views

Runes of Shadow's Path : The Veil of Dark Intentions

Runes of Shadow's Path: The Veil of Dark Intentions Embark on an epic journey where magic is code, reality is malleable, and every choice reshapes the world. In a land teetering on the brink of chaos, one man's wit and willpower could alter the fate of an entire realm. Adventure awaits at every turn, and the stakes have never been higher. David Goodchild isn't just a runeweaver; he's a tactical genius and a maverick of mind and magic. But his journey to Eldoria was no accident. On what seemed like an ordinary date, a mysterious woman—who is, in truth, a goddess in disguise—decides that David's "red pill" views need to be tested. She pulls him into a realm where societal norms are upended, and survival hinges on adaptability and understanding. Stranded in the rugged outpost of Brackhold on the edge of the wild, David quickly realizes that survival demands more than just wit—it requires mastering the game's very code. With sword in one hand and runes in the other, he embarks on an epic journey toward the heart of the province, battling rune-bound beasts, navigating treacherous quests, and unlocking hidden abilities that push the boundaries of reality. Eldoria is a land where alliances are forged in fire and broken with a whisper. Rival factions vie for dominance, and powerful women—be they rival queens, enigmatic mages, or cunning courtesans—hold the keys to kingdoms. Armed with a philosophy that challenges the very foundations of societal norms, David must decode their intentions, turning potential adversaries into unexpected allies. Harnessing the LitRPG elements of this new world, David exploits game-like mechanics to ascend in power, outsmart his enemies, and redefine what's possible in runeweaving. As he delves deeper into Eldoria's secrets, he discovers that magic here is as programmable as software, and reality is more malleable than he ever imagined. The Veil of Dark Intentions is a thrilling fusion of sword and sorcery, progressive fantasy, and LitRPG excitement. Join David as he levels up in a realm where every choice is a strategic move, every battle is a test of skill and intellect, and the difference between victory and defeat lies in mastering both the game and the shadows that lurk within it. In a world teetering on the edge of chaos, survival isn't just about strength—it's about challenging the system, rewriting the rules, and embracing an adventure that transcends reality itself. For readers who revel in epic, large-scale fantasy worlds like The Wheel of Time and other grand sagas, The Veil of Dark Intentions offers an immersive experience set in a land rich with ancient history and formidable monsters that roam the wilderness. Eldoria isn't just a backdrop; it's a vast, living world filled with forgotten ruins, legendary creatures, and secrets waiting to be uncovered. The intricate world-building lays the foundation for a sweeping adventure that will captivate those who seek depth, complexity, and a journey through a realm where the echoes of the past shape the destiny of the present.
A_Morrow · 5.1K Views

Thou Shall Kill

In the gleaming city of Tevnim, where futuristic technology meets the echoes of lost kingdoms, four friends make a discovery that will alter their lives forever. Buried beneath centuries of rubble lies an ancient artifact, its dormant power humming with the secrets of a bygone era. When the friends awaken its slumbering magic, they are catapulted 150 years into the past—landing just ten years before the Great War, the conflict that will redefine the fate of magic itself. Awakening in the bodies of the Four Knights of the Elements, the friends are thrust into the troubled Kingdom of Crniu, standing on the brink of conflict. They must navigate this world as: Gigi, a brilliant artifact researcher, now inhabits the body of the enigmatic Knight, Lady Morgana Valtoris. Borton, a master sharpshooter, becomes the stoic Knight of Ice, Sir Caelan Frostfall. Devena, an innovative chemist, awakens as the fiery Knight of Flames, Lady Seraphina Ignis. Spike, a battle-hardened soldier, assumes the role of the ferocious Knight of Earth, Sir Fenir Wilborne. But all is not as it seems. The knights they’ve become are seen as cursed failures—outcasts believed to be the downfall of Crniu’s noble order. Branded with the mark of “Thou Shall Kill,” the friends are trapped in a prophecy that foretells betrayal and bloodshed, knowing they have just ten years before the war erupts. With each day that passes, they struggle to wield powers they barely comprehend and decide how far they’re willing to go to prevent the tragedy they know is coming. In a world where every choice can alter history, one question haunts them: Will they rewrite the fate of magic and become the heroes history never knew, or will they seal their new hosts' legacies as the failures that doomed an entire era?
Pixiom · 9.1K Views
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