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Is Legend A Dystopian

The Legend Of Meiwan

The Legend Of Meiwan takes us through the journey of a normal girl who lived a sheltered life, but after several painful twists and turns, finds herself rebelling against her country, creating her own fortress, and enacting revenge upon those who sought to harm her and her family. The end though, isn't quite the end. Lu Meiwan and her brother, Zhanyi, are brought to live with their uncle in the capital due a family crisis. While there, she witnesses how complicated and cruel politics were. Even watching as her uncle, who is a palace official, is forced to marry his daughter off in a strategic marriage. She ends up learning much during her stay, and grows to be more cunning and capable. After two years, she becomes of age and returns to her ancestral home far away, and takes up business, leaving her brother with their uncle. A short time later and somewhat successful in her ventures, she finds herself in trouble again. Meiwan and her household are framed for a capital offense, and in self protection, fights for her life making, enemies with the court. In attempts to keep her from causing more trouble, the emperor sends her brother, Zhanyi, to be a hostage in the enemy country. Meiwan, forced, remains quiet for some time, all the while building her strength to regain her brother's freedom. Finally stong enough after a long while, Meiwan strikes a deal with the emperor for Zhanyi's release. However, through scheming and plotting done by a silent third party, she learns that her brother will not be returning.
silvercloud · 13.6K Views

Become A Football Legend

"What exactly is the point of this life of mine?" Lukas Brandt thought to himself as he chugged down a cup of Wheat beer in a local pub in Darmstadt. He had always dreamt of being a professional footballer, he fell in love with the sport when he watched his country Germany beat the Argentine national team in the World Cup final in 2014, with memories of his father hugging him tightly after Mario Gotze scored the goal that gave them the cup. He had been 7 back then, currently 36, but his biggest regret was giving up at the first sight of failure at 15. He had given up his dream of one day representing his country, and died (un)fortunately while trying to save a kid. Waking up 20 years younger and with a system, follow Lukas' journey from an SV Darmstadt 98 academy reject, to undoubtedly the greatest footballer of all time. Set in an alternate universe so some names and events will obviously be changed massively, else it'll just be a biography of a real life player :⁠') ************************ Release schedule: At least 1 chapter daily. Word count: About 1500 words per chapter on average. This is gonna be a loonngg story, so get comfortable. 15 GOLDEN TICKETS = 1 extra chapter (will be spread across the week if it's too much. [that will be a nice problem to have.]) 1 dragon = 2 bonus chapters 1 Magic Castle = 4 bonus chapters 1 Spacecraft = 6 bonus chapters 1 Golden Gachapon = 10 bonus chapters + addressing you as "Your Highness" in every chapter's comment section (TT)
Writ · 48.8K Views

The Fivefold Legend

"They called him a thief, a traitor, a legend. But Elias Veyne was just a boy who refused to kneel." In the sun-washed kingdom of Valenor, where the royal House of Solas rules with divine right and the power of Royal Edict—commands spoken in sunlight that cannot be disobeyed—Elias Veyne is born into the shadowed edges of the middle class. His father is a scribe, his mother a weaver, and his older brother Theron a loyal soldier-in-training. Elias is unremarkable in every way—until the day he fails his exams and realizes the truth: knowledge is power, and power is locked away from those not born beneath the sun’s blessing. When the royal Choosing Ceremony assigns him the humble Verdant Art (a Path meant for farmers and healers), Elias refuses his fate. He sneaks into the royal library and steals the first of many forbidden truths: Frost Logic, the icy discipline of the war-torn continent Veymar. His theft burns half the library down, branding him a criminal—and awakening a hunger for more. Driven by fury and the memory of his brother’s betrayal (for Theron, ever the loyalist, disowns him), Elias flees Valenor. His journey takes him across the five continents: Veymar, where he learns Frost Logic by standing in frozen rivers until his legs go numb. Kharaz, where he bargains with a merchant-lord for Coin’s Will, trading his blood for power—and debt. Sylvain, where rebels teach him the deadly side of Verdant Art, poisoning his own veins to grow weaponized thorns. The Unnamed Isle, where whispers tell him the final Path—Echo Walk, the power of the dead—awaits. But power comes at a cost. Each stolen discipline wastes his body: his hands frostbitten, his voice ruined from mimicking Royal Edict, his skin rotting from thorns. Worse, the Solas family hunts him, twisting his legend into that of a madman. When Elias returns to Valenor, it’s not as a hero, but as a living rebellion. He proves that Royal Edict can be wielded by anyone—shattering the divine right of kings. The people rise, the palace burns, and in the chaos, Elias confronts Theron, now a captain in the Solas army. Their final stand is not between brothers, but between faith and freedom. Theron, bound by duty, fires the execution shot—but misses on purpose. Elias, his body failing, dies mid-speech, his last words unfinished. Legends say he walks the Unnamed Isle still, a shadow with five scars—one for each continent, and one for the brother who loved him too late.
LumaneCasimir · 1.2K Views
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