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Naruto Trains With Scrolls

The Yatra Scrolls

Synopsis: "Echoes of the Self" In a world plagued by monstrous invasions from mysterious realms, every person is born with a unique skill to survive. For our protagonist, his gift is the power of cloning—an ability that allows him to create hundreds, even thousands, of copies of himself. However, there's a catch: the clones are only as strong as he is. They don't grow stronger on their own; only his personal growth can empower them. Living an ordinary life, our protagonist navigates this brutal world, constantly striving to strengthen himself. But everything changes when he's suddenly transported to an unfamiliar world—one teeming with magic, inherited abilities, and powerful beings beyond his imagination. In this world, magic is commonplace, and danger lurks in every shadow. Isolated, unable to communicate, and terrified of betrayal, he faces a grim reality: survival is a constant battle, and trust is a luxury he can't afford. Determined to return to his original world, he devises a plan: build an organization where loyalty is absolute. An organization where he is both the leader and the army. Using his cloning ability, he creates a legion of himself—an unstoppable force that answers only to him. Each clone is an extension of his will, incapable of betrayal. As he trains, his clones grow stronger, and his organization expands, becoming a formidable power in this new world. But power breeds enemies, and as he rises, he must confront challenges that test not just his strength, but his very identity. Can he lead an army of himself to conquer this world and find his way back home? Or will the echoes of his own self be his greatest enemy? "Echoes of the Self" is a story of survival, trust, and the relentless pursuit of power—where the greatest ally and the deadliest threat are one and the same.
Raijin_Seraph · 5.2K Views

Let's Train Heroine

Lucan Ironfist came from a noble family, but he wasn't the eldest son. When his brother became the head of the family and he turned 18, Lucan would become a commoner. A strange rule, but that's how it was. So Lucan began to think of a way to live a peaceful life. As he was considering this, his mother arranged for him to become a priest in another city. A priest didn't have to worry about food or housing, and all he had to do was watch over the temple and the statue. It was easy work, so he agreed and arrived at the city. One day, as he was watching over the temple and the statue, a poor-looking girl came to pray. When she prayed to God, light gathered around her body. Lucan was surprised and suddenly remembered the plot of a certain game. Originally, Lucan was from Earth and had traveled to this fantasy world. When he was on Earth, he played a game with a plot where a merchant family's illegitimate daughter, bullied by her family, awakened the power of a saint. Lucan decided to keep this secret and train the saint so that in the future, he could have an easy life and save himself from any crises. --- **Please do not rate the novel until you have read at least 20 chapters. This includes 5-star ratings. After reading 20 chapters, you are welcome to rate the novel as you see fit. However, please refrain from using any abusive language in your comments. Any comment containing abusive language will be deleted, even if it includes a 5-star rating. ** If there is something you do not like, please mention it. If it is something I can fix, I will do my best to address it. Similarly, if there is something you enjoy, please let me know. ** Feel free to ask questions, and I will do my best to answer them, provided they do not spoil the story.
_Er · 2.3M Views

Age of Empires: From Training Militia

On the global launch day of Age of Empires IX, an ordinary gamer named Arthur unexpectedly finds himself transported into a medieval-style fantasy world. Here, swords clash with schemes, and blood meets iron. No longer the player controlling the battlefield, Arthur is reduced to the lowest rung of the feudal hierarchy—a humble knight’s squire. At first, he resigns himself to his fate, ready to live a quiet, unremarkable life. But destiny has other plans. A mysterious "data interface" appears before him, offering a glimpse of hope and the possibility of rising above his station. Starting with nothing but a ragtag militia, Arthur begins to build his own army, expand his territory, and embark on an epic journey to become the ruler of an empire. But the challenges in this land are far greater than he ever imagined. Barbarian raids, pirate invasions, the curse of undead knights, and the roar of dragons—every battle is fraught with danger. Yet the most dangerous enemies aren’t on the battlefield. They lurk in the shadows of the court. Loyalty can be bought. Oaths can be broken. And the price of glory is often paid in blood. To survive, Arthur must rely on his unique abilities, sharp intellect, and unyielding ambition to overcome every obstacle in his path. From an unknown nobody to a legendary lord, Arthur must navigate the treacherous game of power, one calculated step at a time, and carve out his own legacy. A symphony of adventure, growth, and strategy at its peak. The wheels of fate have begun to turn, and Arthur Grayson’s age of empire is only just beginning…
FalconKnight · 9.6K Views
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