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Game Of Thrones Rolling Stone Passed

Sword in Stone

Artie had lived her whole life feeling like a joke. Whether it came to her full name, her parents ‘abandoning’ her and her next door neighbours taking her in, or finding out that her lover was part of a cult and was cheating on her. Said lover then stabbed her. It felt like she just couldn’t catch a break. So when she found herself in a puddle of her own blood, staring up at a fake painted sky, she could only find humour in the situation, and prayed that the next life was kinder. Only she woke up. In the same body, with the same stab wound, only in a world full of magic, swords, and a dead King Arthur? Yup. The round table existed, the knights existed, and so did everyone of legend that she’d heard about as a child. Only it was the beginning of their tales. Nothing had happened yet, except the formation of Camelot, the crowning of the King, and then the sudden death of the King of Legend, King Arthur Pendragon. She would have thought this was another cruel joke if everyone wasn’t wandering around in mourning clothes. If this was a practical joke, it wasn’t a very funny one. Artie was tired. She’d already spent almost a decade working as a police officer, and then a detective, so she felt like she had earned her peace. Especially after all the shit she’d been put through, but someone had different plans. And Artie’s life wasn’t quite done yet. In fact, it seemed like in the eyes of the creatures of this world, this was where she was always meant to be. The time she spent getting her ass handed to her in the other dimension? Just a warm up. And now she was expected to just…go along with what everyone else wanted her to do? Including magical beings who were responsible for taking her from one dimension to another. Artie felt like she was in over her head, even if there were several concerned, attractive knights around her. She wasn’t sure if she was going to run away from all the new responsibilities, or embrace them. She wasn’t a rule breaker by nature, but maybe now was the time to change?
CalyB · 95.5K Views

Stone to the Mound

In the remote mountains of Appalachia, sixteen-year-old Daniel Cooper has an unusual talent. He's known in his rural community for his uncanny ability to throw stones with incredible speed and precision, even curving them mid-air to hit his target. For Daniel, this skill is simply a part of his life, used to hunt or entertain friends, until a fateful encounter changes everything. When James Larkin, a former professional baseball pitcher known as the “King of the Mound,” crashes his small plane near Daniel’s village, he stumbles upon Daniel displaying his extraordinary throwing abilities. Intrigued and sensing raw, untapped potential, James realizes he’s found a rare talent – one that could be honed for greatness on the baseball field. Driven by his own dreams of reviving a struggling high school team and haunted by memories of his glory days, James offers Daniel a chance to leave behind his quiet, isolated life and pursue a future he never imagined. But the path isn’t easy. As Daniel steps onto the baseball diamond for the first time, he faces challenges far beyond the stones he threw back home. He must learn to navigate the intricacies of the game, master a new kind of throw, and confront a world that’s both exhilarating and unforgiving. Alongside his newfound mentor, Daniel discovers that his greatest battle will be overcoming self-doubt and proving he belongs among those with far more polished skills and experience. Legacy on the Mound follows Daniel’s journey from a small-town underdog with a rural gift to a determined young man chasing an unexpected dream, inspired by a coach with his own story to tell. In this tale of mentorship, grit, and the unbreakable bond forged between coach and player, Daniel learns that with the right guidance, even the most unconventional talent can be a game-changer.
tquexie_deatron · 7.7K Views

Thrones, Demons, and Swords

In a world where multiple realms are connected by the invisible threads of universal laws, Aldir, an ordinary university student, finds his life turned upside down after a near-fatal accident. While returning home with his friend Maya, Aldir is suddenly thrust into an unknown forest—his surroundings dark, menacing, and filled with danger. As he faces a pack of monstrous wolves, Aldir prepares for his inevitable demise, only to discover something extraordinary within himself. In his final moments, Aldir awakens an ancient, dormant power that has been lying deep within him. This power, though unfamiliar, responds to his will. With his advanced knowledge of physics and human anatomy, Aldir begins to integrate these sciences with his newfound abilities, allowing him to control and channel energy in ways that defy the laws of the physical world. The energy that once coursed through his body like a threat is now harnessed as a weapon of incredible potential. But Aldir’s journey doesn’t end with his survival. The awakening of his power draws the attention of forces far greater than anything he could have imagined. As he battles his way through the dangers of this new realm, he uncovers the hidden truth behind his existence: he is not human, but something far older, a being from an ancient race known as the Dhyarath, a race with ties to both the heavens and the demons. Now, with the balance of multiple worlds at stake, Aldir must confront powerful enemies, unlock the secrets of his true nature, and grapple with the immense responsibilities that come with his newfound strength. The threads of fate have intertwined his destiny with the fate of the realms themselves, and Aldir must decide whether to embrace the power within him—or fall prey to its darker nature.
Bruhnuhuh874 · 3.4K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.9K Views

Game of Thrones and Seduction

"Should you, as the healer, not take a very close look?" he asked. "Isn't that why you are here? To scrutinize every part of me, including my ability to produce an heir." Freya's face flushed deeper. She had braced herself for hostility or skepticism from the ascendants, but this overt testing of boundaries was unexpected. "I am certain that scrutinizing you...naked, won't reveal much about your ability to produce an heir," she retorted quickly. He smirked, stepping closer. Freya resisted the urge to retreat; his proximity overwhelming, his large frame practically eclipsing her view of the room. She forced herself to meet his gaze, determined not to let her eyes wander to his bare chest. He towered over her, his presence domineering. Droplets from his damp hair occasionally fell onto her face. She blinked, surprised by the sudden coolness on her skin. Roarke lifted a large hand, gently wiping away a droplet of water from her cheek with a touch that was unexpectedly gentle. "Then...do you want to test my ability in a different way?" he asked, his tone suggestive. ***** Freya Lorne, a gifted healer, finds herself swept into the heart of a conflict when she is summoned to the distant and divided realm of Eldranor. In this land, the throne lies empty, and the crown's claimants—creatures of myth and legend—prepare for a ceremonial duel known as the Ascendance Rite to determine the next ruler. Freya's healing powers are integral to the Ascendance Rite. Each claimant wants her unique skills to stand a chance at claiming the throne. However, amidst this dangerous game, romantic adventures blossom, and Freya is torn between her role in the Ascendance Rite and her personal entanglement with the claimants. With each encounter, she must navigate the treacherous waters of courtly romance and deceit, discerning who truly values her as a person and who regards her merely as a pawn in their quest for power. As the final battle for the throne draws near, Freya must decide where her loyalty lies—not only to which leader she will support but also to what kind of kingdom she wants to help build.
ChantreaLore · 57.5K Views
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