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Harry Sues The Daily Prophet

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.5M Views

Wizard With Daily Task Panel!

In a world intertwining magic, knights, and burgeoning technology, young Leonard grapples with memories of a past life in the modern world after waking up reborn in this new, tumultuous reality. Separated from his family amidst a devastating conflict, Leonard's life takes a precarious turn when he is taken under the wing of Alfonso, a reclusive and somewhat deranged wizard. Under Alfonso's tutelage and the rigorous demands of a daily task panel that rewards him for mundane chores with experience points, Leonard finds himself thrust into a harsh survival regime, far removed from his previous life's comforts. His daily life oscillates between mastering arcane spells, learning the delicate art of Earth Ring meditation, and handling the meager sustenance at the prison-like estate where he and Alfonso reside. As Leonard's skills grow, so too does his awareness of the wider conflicts that plague this world, blend of industrial revolution-era technology and dark magical forces. The task panel becomes a strange companion, guiding him through tasks that blend the mundane with the magical, pushing him to grow stronger. Amidst the backdrop of this grim reality. The complex interplay of power, survival, and the echoes of his former life drives Leonard to not only master his new abilities but to unravel the mysteries of this world and perhaps find a way back to his family, despite the cold indifference of his master. Each experience point earned and each new ring formed in his meditation brings him closer to understanding this world's brutal truths and his own place within it.
Lordofthelost · 15.8K Views

Daily Life of a Transmigrating Villain

Content Warning: R-18, Smut, Cruel and Smart MC. Manipulative MC, no love, Big Harem, Cruel, MILFs MC is an employee in the plot enhancement department of a company that entertains the constellations. His role is to act as the villain, and he is the star employee for this villainous role. He moves within different novel plots, manipulating heroines, farming fate values from sons of heavens, and achieving the end goals suggested by the constellations for those plot endings. While the plot varies according to the assigned world, what remains common is his presence as a villainous character, with not necessarily the presence of other characters like heroines and sons of heaven. For the story introducing MC, it is set in an urban cultivation world where he has been assigned to act as Damien Raphael, heir of the Raphael Group. He finds himself in a face-slapping event with a son of heaven and deals with him accordingly, as this is his daily job. ~~Reader perks (things that can attract reader's interest) 1. Heroines--› Our protagonist roams through various novel plots as a villain, manipulating events to his advantage. This story blends familiar "Heroine, Son of Heaven" themes with a unique twist. 2. Voting System--› Readers, represented as constellations, vote on which world the MC should infiltrate next or if slap a heroine, making the narrative interactive and engaging. Readers can also skip parts of the storyline, jumping to the plots they find most appealing without needing to read previous chapters whenever world setting changes. 3. Each world is crafted with at least 50,000 words to develop rich character relationships, ensuring depth despite the changing settings. While the plots have foundational similarities to popular novels, each is distinct to keep the narrative fresh and captivating. Experience a story that combines classic storytelling with interactive, diverse, and engaging plotlines.
A4KL · 322K Views

Prophetic Dawn

In a world devastated by chaos, young Alex awaited his 10th birthday, hoping for a simple blessing. Instead, he found himself before familiar statues of gods from his past life. Drawn to Apollo, the god of the sun, Alex chose to bind with him, gaining immense power and a heavy burden. His journey began with Alexius, a talking cat who was more of a nuisance than a guide. “If I told you everything, where’s the fun in that?” Alexius would purr, clearly enjoying Alex’s frustration. Then came Hermes, the trickster god who saw Alex as his personal plaything. “Consider it divine seasoning,” Hermes would say, grinning as he led Alex into absurd situations. “Why do I feel like a toy in your cosmic playroom?” Alex would ask, to which Hermes would only wink and reply, “Toys don’t complain as much.” Aion, though seemingly fatherly, couldn’t resist his share of riddles. “You remind me of my younger self,” he’d say warmly. “Just don’t forget to have fun—life’s a marathon, not a sprint.” Alex often wondered if everyone in the divine realm spoke in riddles, earning chuckles from Aion. Despite their antics, other gods showed unexpected kindness, guiding Alex through his trials. With Apollo’s power came visions of past, present, and future, setting him apart. Though he appeared calm and distant, his companions saw the sadness in his eyes, wishing he would open up. Alex harbored a simple wish—one the gods repeatedly ignored: a normal life.
Lytrishean · 26K Views
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