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Ash Meets His Dad

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 8.3K Views

who's my dad???

In the peaceful realm of Heaven, a celestial meeting is held to discuss the arrival of a rare, pure-hearted baby blessed with extraordinary powers. This child, unlike any other, has endured a cruel past, and the task of finding the perfect parents for such a precious soul is of utmost importance. God, the guiding force of Heaven, has already chosen a mother for the child but is uncertain about the father, as the baby shares a mysterious connection with a young girl whose mind remains unreadable to God. The girl chosen to be the baby's mother lives a complicated life, surrounded by a group of diverse men who each play a significant role in her life. Among them are a caring doctor, a charming actor, her best friend who has always stood by her side, a bully whose actions leave a mark on her heart, a mysterious thief, and a man she secretly has a crush on. Each of these men possesses qualities that make them significant to her, but none truly know the depths of the bond she shares with the celestial child. As the celestial beings debate the best course of action, God reveals that the baby will have the power to choose their father, a decision that will determine not only their future but also uncover the truth behind the girl’s uniqueness. Despite the baby’s playful innocence, God is deeply aware of the potential dangers the child faces from those who may wish to exploit its powers. As the baby eagerly awaits the arrival of its mother, they are told that they must first choose their father—a shocking revelation that leaves the child in disbelief. With the fate of the baby’s life in their hands, both the baby and those who guide them must navigate a path filled with uncertainty, trust, and the discovery of profound connections between the baby, the girl, and the men in her life.
Jivi_0825 · 32.9K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 3K Views
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