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Pepper Remembers Peter

You are GUILTY:The broken promise

Except; "...there is nothing we can do. The punishment for his crime is obvious," Brenda stated, looking at where Louise was standing, with a handcuff around his hand. Sonya's expression was blank with no emotions on her face. She didn't want to look at Louise, because it would only make it hard for her. "Death or life imprisonment." Brenda shifted her gaze to her sister. She could see the pain she was trying to hide. Sonya's fists were clenched by her side, and tears had already piled at the rims of her eyes. Brenda poked her cheek with her tongue, and looked at Sonya's bulging stomach. Her eyes hardened and flashed with a ruthless glint. "You should leave the country. This is his karma, and he must face it," she said to have Sonya look at her. 'Giving up... is also an option. I'm tired...' Sonya thought. Sonya is a renowned doctor in the field of psychology and psychiatry, who is driven by her obsession to protect her family and their inheritance. Her life takes a sudden twist when she meets and decides to help a little girl, the daughter of a rich business tycoon, Louise Cole. However, the man turns out to be her ex-boyfriend and past lover in college who had abandoned and forgotten about her. Louise doesn't remember her at first, but when he does, he tries to make amends and pursues Sonya. However, his past haunts him and his mental condition deteriorates. Lying deep in his family is a shattering secret of an incident that happened 11 years ago. When Louise's mistress and two mysterious enemies arise against the couple, the secrets are exposed, creating a rift between them. Will Sonya stay by his side as she promised? Or will she choose to give up on him?
precious_peter · 30.3K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 96.6K Views
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