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Semi Martial Artist Hero

Semi-Immortal

In a world where immortality comes at a harrowing cost, those afflicted with the Semi-Immortal disorder walk a perilous path between life and death. Gifted by the Goddess Amritkala, these individuals cheat death but pay dearly—each resurrection scars their minds, bodies, and souls. Viewed as unnatural abominations by society, Semi-Immortals face prejudice and violence, their existence deemed a threat to the natural order. Leading the crusade against them is the Crossed Clan, a ruthless cult bent on eradicating these "parasites" with weapons designed to siphon their essence. In opposition stands the Whitehorse Agency, a covert organization offering sanctuary to Semi-Immortals, fighting to protect them from relentless persecution. Caught in the crossfire, the Semi-Immortals struggle to survive, their existence a battleground for humanity’s fear and morality. Among them is 19-year-old Ivianna (Ivy) Reyna, whose life has been marked by cruelty and betrayal. At 15, Ivy ended her life, only to be reborn as a Semi-Immortal, cursed to live on with a past that haunts her and a resurrection she never wanted. Her life changes when she meets Violet, a transgender girl whose own experiences with rejection and trauma mirror her own. Violet’s warmth and understanding become a lifeline for Ivy, offering her the connection she craves. As their bond grows, Ivy learns from the Whitehorse Agency that she is not just any Semi-Immortal but a rare Wildling, with powers tied to her death and childhood. This revelation thrusts Ivy into the heart of the conflict between the Crossed Clan and the Whitehorse Agency, forcing her to confront her identity and the responsibilities her powers demand. "Semi-Immortal" is a powerful tale of survival, identity, and the search for belonging in a world that fears what it cannot understand. It is a story of scars that never heal, bonds forged in the dark, and the courage it takes to face a broken world—and oneself.
Kiwiwaii · 3.5K Views

Return of the Martial King

In a world where power is forged through blood and battle, Eric Valentinus Everia was once a king who lost everything—his family, his kingdom, and his place in the world. But fate has a strange way of turning the wheel of time. Now, returned to his youth and armed with the wisdom of a lifetime, Eric must navigate the treacherous politics of the Ferothar Kingdom and the dark forces conspiring against his family. As the rightful heir to the powerful Everia family, Eric finds himself thrust into a world of intrigue, deceit, and war. With his father's allegiance uncertain, Eric must rally the seven ancient elders of the Everia clan, confront powerful rivals, and rise above those who would see his family destroyed. But beneath the surface, a darker force stirs—one that seeks to bring ruin to all he holds dear. At the heart of the story lies Eric's quest for power, not only for revenge but to reclaim the throne and restore his family's honor. But as alliances are tested and enemies close in, Eric will face a choice—one that will shape the fate of the kingdom and the future of the Everia legacy. With every decision, Eric's path grows more uncertain, and the weight of his actions will echo through generations. A tale of destiny, betrayal, and redemption, "The Legacy of Everia" is a story of a man reborn to fight not just for his family, but for the very soul of the kingdom. In the end, only one question remains: Can Eric overcome the past and forge a future worthy of Everia’s legacy, or will the shadows of history consume him?
OkitaShinn · 2K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.5K Views
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