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Shmi Skywalker Sun Of Sons Star Wars

Sun Wielder (Harness The Sun)

In a world shattered by its own sins, monsters walk beside men—beasts born not of darkness alone, but of the very rot festering in human hearts. They are the Never-Weres—soulless, heartless abominations that stalk the living and raze all good that dares to stand in their path. Against them rise the Never-Slayers, fierce warriors tasked with shielding the fragile remnants of humanity from annihilation. Behind the fortified walls of the iron-willed city of Kharvald, a young woman lives in quiet solitude. With no family to comfort her and no one to whom she belongs, she bears her pain in silence. She is Ori—radiant, determined, and quietly burning with ambition. Orphaned by fate, left only with a crumbling bakery and an impossible dream, Ori kneads dough and frosts cakes to survive. Her hands, though soft from sugar and flour, carry the calluses of secret training, of quiet resilience. For though she sells sweets to the city’s tired souls, what she truly craves is something far more dangerous: To become a Never-Slayer. She hides her training, shelters her hope—but deep down, she knows. She is far from the warriors who stand against the dark. Her dream is a flicker in a storm. Until it appears. The Sun-Wielder System—a mysterious force, ancient and godlike, a gift from a being—chooses her. It whispers of strength. Of glory. Of power beyond what any Never-Slayer has ever known. And Ori, starved for purpose and clinging to the dream her parents never saw, accepts. She accepts with every corner of her heart, every shard of her broken past. If this greed—this hunger for meaning—can become her salvation, she will chase it into fire and shadow. But such gifts never come free. And the price? May burn brighter than the sun itself.
NRB_Quill · 3K Views

SONS OF HERMES

SONS OF HERMES : YEAR 2117 Humanity survived the end of the world. What it couldn’t survive—was its salvation. In the aftermath of three cataclysmic wars, Earth is governed not by nations, but by corporations. The elite enforcers of this new order are the Retributors—augmented humans fused with nanotech, created to eliminate threats and maintain order in the shifting chaos of post-war civilization. John “0110” Ripley, a grizzled veteran Retributor, operates by the book. Plukett the unpredictable cannon and Midas, his hotheaded partner, doesn’t believe in rules. Sakarah Mishima, their prodigious intern Together, they patrol the sprawling, code-sensitive districts of Dream City , holding back the tide of rogue AIs and rising rebellion. But when missions start going wrong and classified files vanish mid-upload, the team stumbles onto a conspiracy: their corporate contractors—supposed saviors of civilization—may be hiding the real origins of the war, and the truth about the Bineth Chip that changed them all. Amidst this unraveling order, a new threat emerges: The Prophet—a masked insurgent turning the world against Retributors through terror, propaganda, and a chilling new doctrine. He doesn’t just want to destroy them—he wants to erase what they stand for. And in the shadows of it all, a reawakened Manual named R.O.L.O. begins a journey to change the very foundation of existence. Born of circuits but dreaming of peace, he becomes the unexpected catalyst in a coming storm that will pit machine against creator, soldier against system, reality against dream and truth against control. As the lines blur between loyalty and liberation, Ripley must confront the most dangerous code of all: the one written into his own soul. SONS OF HERMES IS HUGELY INSPIRED BY GHOST IN A SHELL, TRIGUN AND CYBER PUNK EDGE RUNNERS
Henry_inketh · 43.2K Views
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