Hero of Greed
The Vecora Continent is home to three countries of great power, each with its own grudges, desires, and internal machinations.
Athios. An alliance of belligerent city-states that make up the southern region, whose borders are being encroached on by hungry neighbors.
Theurgard. A clannish collective located in the freezing northern steppes of Vecora. With the passing of time, it has evolved into a hawkish empire, whose frostbitten populace hungrily stares toward the more temperate south.
Finally, Rochan. A kingdom made up of traders, merchants, seafarers, and ambitious adventurers. They call the Delane Peninsula their home, sandwiched between Athios and Theugard. Rochan has found itself benefiting off the other two's skirmishes, though such gold has created dangerously ambitious nobles.
And living on this continent, is Gary.
Neither his name nor personality would suggest Gary would ever have an impact on the world. Generally unpleasant and of average talent, he would have been lucky to be put down as a footnote in history. He is a greedy, lying, sorry excuse of a team leader who is more than willing to risk it all for some gold.
But stuck in a dire situation, Gary experiences a freak accident, one that leads him either to the end of the world, or a chance at greatness. Living in a world with scheming nobles and existential doom, Gary must change his actions, and become something he was never meant to be: a hero.
Or... at least pretend to be one.
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AN: I do not own the cover