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When Ash Also Wants To Be A Coordinator

The General's Wife Wants to Leave

Experiencing a suffocating marriage with the man whom she was arranged to marry made Joanna want to leave him. But it was a failure as she died as the wife of the man who abandoned her and her son before they divorced. On the verge of her death, she made a wish to not encounter him again if there was a next life. She wished for the end of their fate only in this lifetime. She wanted to forget everything about him. However, when she opened her eyes again, she found herself in the room of the mansion of the man she just married. She was awakened by a dream that seemed to be a nightmare of her past life. She didn’t remember completely everything that had occurred in her past life and the dream was fragmented. But deep inside her heart, she only felt one thing. She was adamant about leaving him, to be far away from him. Therefore, she left his mansion just before she met him in person in the present lifetime. However, what she didn’t expect was that the so-called husband pursued her, not allowing her to leave him. Would Joanna be successful in leaving the man in this lifetime? Would fate play the same tragedy as her past life? --- As he pulled his finger away from her soft, warm lips, he said, “It is good you stopped winding up, Joanna. Otherwise, I would have used the other method to make you stop blabbering over the same, boring topic endlessly.” When he noticed the stubborn woman was about to prove herself to be stubborn, the man leaned forward in a swift movement, facing the woman’s stupefied face which was an inch away from his. “Continue to blabbering, don’t blame me if I apply my other method right now,” the man murmured above her breath, trailing his gaze from her quivering eyes to her lips before moving it back to her now widened eyes. --- *Cover doesn’t belong to the author. Credit to the artist/owner.
g_ara · 713.9K Views

From Ash To Aetherblade

"From Ash to Aetherblade": Ackah Emile lives in the sprawling city of Veridia, a place where the gap between the awakened Hunters and the powerless unawakened is a chasm. Struggling to support his mother, Abelema, and younger sister, Aya, after the death of his father, Ackah faces a daily battle against poverty and despair. The world beyond Veridia is a dangerous place, swarming with monsters, labyrinths, and dimensional rifts, where only the strong survive. When a sudden, violent awakening transforms Ackah into a "Sword Ascendant," he is granted the power to wield a blade of pure aetheric energy and transcend the limits of mortal swordsmanship. This newfound power offers a chance to escape his desperate circumstances, but it also thrusts him into a world of cutthroat guilds, powerful nations, and ancient threats. Ackah must learn to master his abilities, navigating the treacherous political landscape of the twenty superpower countries, each vying for dominance. He faces monstrous hordes, battles corrupt guild leaders, and confronts the ever-present threat of void invasions. Along the way, he forms alliances with other Hunters, uncovers ancient secrets, and faces moral dilemmas that test his resolve. As Ackah rises from the ashes of his past, he amasses wealth and power, establishing his own guild, the "Rift Walkers," and forging a legend that will echo through the ages. "From Ash to Aetherblade" is a tale of action, adventure, and the transformative power of will, where a young man, armed with a blade of pure energy, carves his own destiny in a world teetering on the brink of chaos.
Frank_Emile_Ackah · 9.6K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 3.4K Views
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