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Walk Two Moons Realistic

Lured by the Moon

Sebastian is called by many different names: lunatic, madman, crazy, and a monster.  
Pretending to be human is an effortless task; calculating and flirtatious is a mask he carries for centuries, playing with the lives of those around him as if they’re just a game. 
His closed heart never lets anyone in, keeping a distance from anyone except for his annoying family, who live and protect each other. Despite having a dysfunctional, crazy family yet being regarded with suspicion and dread, his heart longs for more.  
On that fateful night, he never thought it was possible for him to have another emotional connection.  
A young, feral boy carrying a hunter-knife is surrounded by blood, snow, and dead wolves in the forest. Why does his youthful body carry a grotesque canvas of scars like they tell a gruesome past? Why do his eyes carry a heavy burden that's too young for a human? Or is he a human in the first place? 
As he gets to know the bratty Atlas, who angers him and challenges him, test him to the limits. If it was anyone else, he would not hesitate sending them to their grave.  Soon, he would learn that Atlas carries a heavy, dark secret, where Sebastian had to look for an answer in Atlas's past and must decide if he's worth protecting.  ***
Flirtatious, heartless, and bored gong/seme/top protagonist x clingly, bratty, and ruthless shou 
Sebastian x Atlas 
Additionally tags: dark, mysterious, BL, age-difference, thriller, psychological, supernatural creatures, slow romance, murder, dub-con, tragic past, comedy, and horror (I don’t own the picture on the cover.)
Asia_Miller · 4.5K Views

WE ARE TWO

Sharon's life took a drastic turn on her 18th birthday when she became an unwilling host to a mischievous ghost from a parallel universe. This bratty spirit shares her body, transforming her mundane existence. As Sharon navigates this surreal experience, her ghostly companion influences her decisions, altering her worldview. Unbeknownst to her parents, doctors and nonexistent friends, Sharon's dual consciousness brings unpredictable chaos. Her lifelong medical issues now intertwine with supernatural events. Her ghostly bodymate's antics push Sharon's sanity to the brink. As Sharon adapts, she discovers hidden strengths, embracing her new reality. Her otherworldly mindset attracts attention, drawing eccentric individuals and spiritual entities. Sharon's transformation propels her into leadership, altering her relationships and perceptions. With her ghostly companion's persistent meddling, Sharon faces numerous challenges: - Unpredictable decision-making influenced by her bodymate. - Navigating unnoticed possession amidst daily life. - Confronting doctors skeptical of her sanity. - Evading detection by those who would exploit her condition. - Balancing dual identities. As Sharon asserts control, she "levels up," unlocking potential. Spiritual awakening draws more entities, expanding her social circle: - Unlikely alliances with fellow supernatural hosts. - Guidance from enigmatic mentors. - Rivalries with malevolent forces. Sharon's global influence grows, attracting admirers, critics and eccentric disciples. Her transformation tests relationships, forcing her to confront: - Unwanted fame. - Responsibility for her actions. - Loyalty to her ghostly companion. - Self-discovery. Join Sharon's journey as she navigates shared consciousness, supernatural politics and self-empowerment.
Coco_be_legit · 449 Views

What Is A Realistic MMORPG Isekai?! | BL

Arsol (Username: Hakkun) is your average eighteen-year-old tech nerd; he reads cliche light novels, plays video games (way too many), studies for exams, and he programs! Does he have friends? A social life, maybe? Nah, he’s an anti-social whose inner monologues revolve around how humans suck. He’s the type who blames the world for his problems: edgy, angsty, emo— thinks he’s smarter than everyone and has answers for the world’s crisis. Gotta give it to him, though, he a young talent at whatever he does. His skills for programming, gaming (FPS) as well as studying makes up for the fact that he’s an arse. So much so, that he stops going to school altogether and locks himself in his room, he’d rather be with his computer. Because Arsol is on a mission! He’s been collaborating with online strangers who are all equally gamers and computer nerds, who understand him, and who all have this idea to make this steampunk/dieselpunk game called ‘Hero of Emberstein.’ Now, Arsol won’t lie, he’s obsessed. Being one of the co-creators, he finds himself adding features and details he’d want in an MMORPG. The only thing he dislikes is the customizable character features; he never understands such a personalized activity. He prefers Gacha. After 3 years, the game is finally available for beta testing, his 7 online co-creators are all ready to click the play button. But little does Arsol know, he would for real be in the game, like in person, like ISEKAI-ed, like he could die, for real for real. What's worse is, everyone who clicked the play button for the beta test, has also been Isekaied. So like, maybe over a thousand or more? Arsol thinks it’s his fault innocent players are getting transmigrated into HIS game, because he remembers that he removed the 'EXIT' button as a harmless malfunctioning prank-- turned deadly?! Oops. Journey along with Arsol as he hides his identity as the creator, the culprit, and the administrator. And that time he finds out his 6 online friends are all here as well, but where?! Who?! UGH, THIS IS WHY HE HATES CUSTOMIZABLE CHARACTERS! ( I DO, IN FACT, OWN THE COVER )
rDec123 · 1.7K Views
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