Nonsensical Magician: Wizard of Mischief and Blood
In a world where magic flows like wind and wonder, young Maximous stands cursed branded by seven ancient races.
Reasons: unknown?
His past? A mystery. His magic? Unpredictable. His destiny? Chaotically magnificent.
To break the curse, he must unravel seven riddles, each tied to a Land ruled by its own dangerous, enchanted race. With every answer, he earns a reward l what kind, no one knows. Freedom? Power? Madness?
"From flame to wave,
from stone to sky,
Your blood must answer:
who, what, and why.
Earn the gaze of seven thrones,
Or rule alone, with seven bones.
Seven keys lie in their grief,
But truth is wrapped beneath belief."
Journey through lands twisted with danger, wonder, and war each ruled by one of the Seven Races. Elves that speak in riddles, dragons with dreams, spirits lost in time, and beings that shouldn't even exist. And amid all this? A magic system that feels like it was written by a drunk bard on his fifth pipe of arcane mushrooms.
His powers? Unstable. Unknown. Possibly broken.
His system?
Skill Unlocked: One Punch Hug?!
Spaghetti Fireball??
You Are Now a Gay???
Summon Grandma?
Yeah… It's chaos. Absolute, glitter-drenched, fire-breathing chaos.
Maximous isn’t a chosen one. He’s a cursed one. And in this world of trickery, tragedy, and nonsensical wonder, that might just be exactly what the world needs.