Monarch of Dreams
Alex never expected to transmigrate twice.
From a futuristic society where survival was a daily struggle, he now finds himself in the mystical world of Alteria, where gods once ruled, and dungeons hold the key to power.
After a fateful encounter with a strange black relic, Alex is thrust into a reality unlike any other. The relic, a "Dungeon Core," has bound itself to him, marking Alex as one of the rare Dungeon Masters—a role that grants immense power but also deadly responsibility.
Armed with the ability to manipulate dreams, Alex's talent allows him to enter the minds of others, bending their subconscious to his will. As the "King of Dreams," he can shape entire realities within his dungeon, but to survive in Alteria, he must build and defend his own Dream Dungeon, attract adventurers, and face other Dungeon Masters—each vying for supremacy.
With his Dream Points dwindling and his new abilities still raw, Alex must quickly adapt. From scavenging the outskirts of town and hiding his true identity, to negotiating with powerful forces and creating a thriving business as a cover for his dungeon, every decision could mean the difference between life and death. The slums are teeming with danger, rival Dungeon Masters lurk in the shadows, and even within his own ranks, loyalty is hard-earned.
As he grapples with his new powers, Alex discovers that the Dream Dungeon holds secrets beyond his understanding.
The ancient gods may have left, but their legacy remains.