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Marine Heroism

The Extra Can't be A Hero

Number 23 had it all. A warrior of unmatched power, a Transcendent capable of annihilating armies single-handedly, he was revered as a god among men. He seemed to have everything with wealth, fame, and influence at his fingertips. Yet beneath his cold, ruthless exterior lay an unfulfilled yearning—an elusive desire he couldn’t quite grasp... He wanted to be a hero. Despite his monumental achievements, Number 23’s quest for heroism remained unfulfilled. His life took an unexpected turn when he discovered a book titled [Bright]—a bestselling epic depicting a true hero's journey. Enchanted by its tale, Number 23 became obsessed, devouring every word in search of the heroism he craved. But his journey was cut short when he fell victim to a deadly ambush orchestrated by rival Transcendents, leading to his untimely execution. In his final moments, a single regret lingered in his mind. "I never got to see the ending of [Bright]..." As if answering his unspoken wish, Number 23 was reborn into the world of Bright—not as its celebrated protagonist or a key figure, but as an insignificant extra. Stripped of his former identity, he now inhabited the role of Amon Solaris, a character barely noticed in the grand tapestry of the story. Undeterred by his diminished status, Amon Solaris is determined to learn what it truly means to be a hero. But in this new world, he’s about to encounter a revelation that will change everything he thought he knew… Four chapters a week. New chapters every Tuesday, Thursday, Saturday and Sunday.
Yunniye_Snow · 42.7K Views

The Ionia Warriors Path

In the ancient city of Ionia, where tradition and progress coexist harmoniously, 17-year-old Hana Tachibana dreams of following in her late mother's footsteps as a revered warrior. Trained in the way of the sword from a young age, Hana's determination and skill set her apart from her peers. The annual Warrior's Rite, an ancient tradition designed to select the city's protectors, offers Hana the opportunity to prove herself worthy of her mother's legacy. On the day of the Warrior's Rite, Hana faces a series of challenges that test her precision, endurance, and combat skills. With each obstacle, she demonstrates her remarkable abilities and earns the respect of the city's leaders and fellow competitors. Her unwavering focus and courage carry her through to the final combat test, where she triumphs and is officially recognized as a warrior of Ionia. However, Hana's journey is only beginning. As she steps into her new role, she discovers that being a warrior means more than just mastering the sword. It requires honor, resilience, and an unyielding commitment to protect her city and its people. Guided by the legacy of her mother and the teachings of Master Kazuo, Hana embarks on a path filled with challenges, mysteries, and the promise of adventure. Join Hana Tachibana as she navigates the trials of her new life, uncovering hidden strengths and forging unbreakable bonds along the way. In a world where honor and courage define the true spirit of a warrior, Hana's story is one of self-discovery, heroism, and the enduring legacy of the Tachibana family.
pixiefixie · 77 Views

Questbound

In a world where the mundane routines of daily life often overshadow dreams of heroism, "Questbound" unveils a tale of transformation, resilience, and self-discovery. Set against the backdrop of bustling modern-day Seoul, the story follows the life of Lee Joon, a high school student trapped in the throes of daily bullying and despair. Lee Joon's life takes an unexpected turn when, on the brink of despair, he encounters a mystical phenomenon—a quest system that materializes before him like a digital tab. Fueled by a desire to escape his torment and emulate the heroes of his beloved action fantasy stories, he embarks on an extraordinary journey. As Lee Joon delves into the world of quests, he faces trials that push his limits and challenge his beliefs. Armed with newfound abilities, he conquers mythical beasts, navigates enigmatic puzzles, and forges alliances with fellow questers. Yet, beyond the thrill of battles and magical encounters, "Questbound" delves into the depths of Lee Joon's psyche, exploring his internal struggles and personal growth. With each completed quest, Lee Joon's confidence and skills soar, transforming him from a timid outcast into an unwavering force to be reckoned with. He learns that true strength is not solely measured by physical prowess, but also by the courage to face his own fears and insecurities. The quest system presents Lee Joon with challenges tailored to his aspirations. He aims to unite and rule Jung District in Seoul, his hometown. The district is divided into four parts, each dominated by a high school: North Jung High, South Jung High, East Jung High, and West Jung High. Lee Joon's goal is to rise above the turmoil and rivalries among these schools, each led by a topdog. The strongest is West Jung High, which holds control over its area. As Lee Joon embarks on quests, he earns cards of varying rarities: Bronze, Silver, Gold, Diamond, Platinum, Master, Challenger, Celestial, and the elusive God card. Each card grants him special skills, with rarer cards bestowing greater power. With these skills, Lee Joon not only battles physical adversaries but also confronts the inner demons that have plagued him for so long. "Questbound" is a thrilling narrative that seamlessly weaves action, drama, and shounen elements into a tapestry of empowerment and triumph. It explores the unbreakable human spirit, highlighting the potential for change, growth, and heroism that exists within us all. Lee Joon's journey from an ordinary teenager to an extraordinary hero captures the essence of chasing dreams, defying odds, and rewriting one's destiny. Prepare to be transported into a world where quests extend beyond the realm of imagination and into the heart of the everyday struggles we all face. Join Lee Joon as he embraces his destiny, battles inner and outer demons, and becomes the unlikely hero he was always meant to be in "Questbound."
Wruthor · 1.8K Views

Demon Scythe Volume One

For Eons Angels and Demons battled over the lands in the Milkyway galaxy.... When A masterful tactician by the name of Gorlab discovered the darkness core, he was ripped to sheds... by Reapers... He remains scattered across the void... Before Gorlab was completely dismantled he was able to break blade of the Reapers scythe... Gorlab's hand would fuse with the blade, creating a black scythe... able to cut without cutting... The Scythe was lost in the void... Until 1959.. Rondo Newman is an ex-Marine that lost his mind after War II becoming a ruthless assassin killing dictators. He was caught and sentenced to life in prison for his crimes. Leaving back his ill wife who was expecting a baby would pass alone. Rondo allowed himself to go mad, getting into fights and trying to escape. He was sold by Big City to a mysterious Organization run by people with blue skin and yellow hair. They would hold a bunch people captive while they ran strange tests that involved Black Blood being incited into the subjects' veins. The reactions were either supernatural or fatal. Rondo is one of the many unfortunate test subjects that would be an experiment gone as wrong as possible. Rondo is injected, his veins fills black. He hears voices, everything goes dark. A demon, with purple stringy hair emerges. Rondo is prompted to grab a scythe made of shadows. He grips the scythe... A power engulfs Rondo, he is not himself anymore. Now just a skull mask inside a shadow cloak. He is Demon Scythe, here to eat the souls of those not using theirs.
DeronAnthony · 1.6K Views

Champions of Elunura

Synopsis of Echoes of the Forgotten In a world where ancient relics hold the key to immense power, young warrior Korrin embarks on a perilous journey to stop a creeping darkness that threatens to consume the land. Joined by a group of steadfast companions—Kaela, the mysterious healer; Lira, the sharp-witted archer; and Torak, the battle-hardened veteran—they set out to retrieve the lost relics of old, unaware that each relic carries the haunting echoes of past warriors who wielded them. As they face dangerous foes, deadly traps, and supernatural forces, Korrin begins to uncover a deeper connection to the ancient relics—a link that ties him to a forgotten legacy of fallen heroes. Guided by Nyra, an enigmatic keeper of secrets, the group must not only battle external threats but also confront their inner demons, as the shadows of past failures and regrets threaten to consume them from within. Along their journey, Korrin is forced to face the memories of warriors who failed before him, their choices and regrets lingering like ghosts. With each step forward, Korrin and his companions must come to terms with the weight of their own pasts, learning that redemption and power are intertwined with sacrifice and understanding. As the darkness grows stronger, Korrin realizes that the final battle isn’t just against an ancient evil, but also against the burdens of history that threaten to repeat themselves. Echoes of the Forgotten is a tale of heroism, self-discovery, and the power of confronting one’s past in order to forge a better future. Will Korrin be able to break the cycle, or will the echoes of the forgotten claim him as they have so many before?
Adain_Tignor · 1.4K Views

A Prehistoric World

**UPDATES THREE TIMES PER DAY** In the primordial tapestry of Earth's history, a staggering 66 million years ago, colossal reptilian behemoths reigned supreme, their majestic forms casting shadows across the landscape. Today, all that remains of their once-mighty dominion are skeletal echoes of a bygone era. Embark on a mesmerizing journey through the annals of time as we unveil the extraordinary lives of these ancient giants. Peer into the boundless skies and trace the graceful flight paths of the Pterosaurs, winged wonders that soared with a majestic elegance unmatched by any contemporary creature. Glide alongside these airborne monarchs as they ruled the heavens, their vast wingspans painting celestial strokes against the ancient canvas. Dive into the depths of prehistoric oceans, where the Mosasaurs, formidable marine titans, carved liquid trails with their streamlined bodies. Immerse yourself in the mysteries of the underwater realm, where these aquatic leviathans held sway, masters of a domain that witnessed the eons unfold. Take a step onto the hallowed ground where the legendary Dinosaurs once walked. These revered land-dwellers, the architects of a lost world, captivate our imagination as we traverse landscapes teeming with life and colossal footsteps echoing through time. Dear reader, be our companion on a transcendent odyssey through the eons, exploring the marvels of a planet shaped over 4.477 billion years. Welcome to the vivid tapestry of a Prehistoric World, where each page unveils the incredible stories of Earth's ancient inhabitants, woven into the very fabric of our planet's history.
FireHawkStudios · 24.4K Views

The Way of the Wandering Blade

In Crestwood, a small American town, 17-year-old Alex Chen is just an ordinary high school student struggling to find his place in a world that feels too small for his dreams of adventure and heroism. One fateful afternoon, while exploring an old antique shop, he discovers a mysterious jade pendant that transports him to the vibrant yet perilous Kingdom of Huanshan, a realm steeped in martial arts and ancient traditions. In this new world, Alex meets Lianhua, a fierce and skilled swordswoman who becomes both his mentor and companion. Initially at odds, their relationship blossoms as they train together, and Alex begins to discover his hidden potential. However, their peaceful existence is shattered when a ruthless warlord named Zhang threatens to plunge the kingdom into chaos. Zhang seeks the same jade pendant that brought Alex to this realm, believing it holds the key to ultimate power. Joined by a band of unlikely allies—a crafty thief named Wei, a stoic healer named Mei, and a nobleman seeking redemption—Alex embarks on a quest to gather ancient artifacts needed to defeat Zhang. Throughout their journey, the group faces mythical beasts, treacherous landscapes, and the harsh realities of betrayal. As the stakes rise, Alex grapples with the legacy of his ancestors, discovering that he is the descendant of a legendary warrior with the ability to harness powerful inner energy, or "Qi." As the final showdown looms, Alex must confront not only the warlord but also his own fears and insecurities. The bonds he forms with his friends are tested, and a sacrifice leads him to realize the true meaning of heroism. In an epic battle for the fate of Huanshan, Alex must unite the martial arts sects and rally his allies to stand against the encroaching darkness. In a tale of self-discovery, loyalty, and the fight against evil, "The Way of the Wandering Blade" invites readers to journey with Alex as he learns to embrace his identity, harness his strength, and forge his destiny in a world filled with wonder and danger. Ultimately, this coming-of-age adventure intertwines modern sensibilities with rich traditional elements of wuxia, as Alex finds his place not only in the Kingdom of Huanshan but also within himself.
Will_Li_6878 · 16.7K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.4K Views
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