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King Pawn

The Tycoon's Pawn

In the glittering world of Manhattan's elite, two souls are bound by an unholy pact - a marriage contract forged to save their respective family legacies. Kiara Davis, a beautiful but traumatized orphan, agrees to wed Mike Robinson, a ruthlessly ambitious billionaire with a soul as cold as the steel in his skyscrapers. "I don't love you," Mike snarls, his icy eyes raking over Kiara's delicate form. "This is just business." Yet amid the dizzying power plays and dizzying wealth, blazing desire ignites between them like a wildfire. Mike finds himself craving more from his beguiling new bride than just her virtue. And Kiara discovers there is fiery passion smoldering beneath Mike's unfeeling facade. But their white-hot consummation could unravel at any moment when dark secrets and sinister agendas are unleashed from the shadows. Mike's depraved father and twisted half-brother join forces to destroy everything he's built. "You were a fool to cross me, son," Robinson senior hisses menacingly. "I'll bury you just like I did your whore of a mother." An undercover seductress from a rival company ensnares Mike in a dangerous erotic trap. And an old trauma surfaces from Kiara's past, threatening to splinter her fragile psyche once more when she whispers: "The girls...they hurt me again." In the ultimate power struggle between ruthless ambitions and pure desires, who will surrender first? Amidst the grandeur and cutthroat stakes of New York's billionaire playground, Mike and Kiara must choose - embrace their all-consuming love...or let it consume them both into sweet oblivion. Brace yourself for the sumptuous, high-stakes romance of the year in this tantalizing novel about passion, obsession, and letting yourself burn for love.
datafrikie · 20.4K Views

The Ludus King

In the year 3147 the Roman Imperium had finally achieved its goal of colonizing its own corner of the galaxy. Unlike in our own world the Rome of this one never fell, but instead grew to encompass the whole of the earth, and overtime spread itself, and humanity, among the stars. Yet even with the marvelous advancements in technology, healthcare, welfare, and every other category required for a thriving society. There is still one roman tradition that refuses to die. GLADIATORS!! And we should all be glad for it, because during the year 3149, just two years after the long and exhausting colonization campaigns were ended, mankind learned that it was not alone in the galaxy, let alone the universe. It had just stepped onto a much bigger stage where entire planets and even star systems were used as bargaining chips in universal gladiator games. Wars on a galactic scale are far too destructive to simply be allowed, if left unchecked the vast majority of life in the universe would cease to be. Therefore each race recognized by the galactic or universal council (it changes depending on the scale of the race itself) must submit champions or gladiators to represent them in the games. The winners gain unfathomable rewards, the losers perish or worse have their entire species enslaved. Please join our hero as he embarks upon his own perilous journey as a lanista, will he rise above the masses, or fall like so many others before him? Or perhaps his own latent gifts may bring him to a height, or depth hitherto unexplored by any before.
Billy_Bunn_5040 · 2.5K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.4K Views
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