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Master Chief Game Of Thrones

The Extra’s Survival: Logging into the Game Master System!

The Apocalypse descended as the world turned into a game. And while everyone panicked, I couldn’t help but wonder if there was something wrong with my eyes. [Logging into the Game Master’s Account!] And my ‘oh-so-average’ destiny, changed into ‘is this a cheat life?’ Kind of destiny. [Would you like to Create a Skill? GM Points will be consumed!] While others struggled to kill a single goblin, I was searching for stronger monsters. While they were happy with getting even a random weak skill, I was customizing what kind of skills I needed. Even my Talents and Gifts can be customised. The only limit was my imagination. Heck, even the hidden quests that people would trigger randomly were present in front of me even before the scenario began.  It wasn’t fair by any means. But isn’t that how life is already? [Would you like to make changes to the quests in the next scenario? GM Points will be consumed!] Is this how an apocalypse is supposed to be? I don’t know. I just tried following the script in front of everyone while trying out my cheat in hindsight. Don't get me wrong with the ‘pig eating tiger’ kind of thing. I just don’t like attention. I would rather stay with two trusted friends than with 10 fake ones. [Would you like to Initiate a Custom quest for the Players? GM Points will be consumed!] And for the players who were bullying the ‘weak’ me. One may even wonder how they ended up losing half of their stats and skills in a randomly triggered impossible type of quest.  Fate can be truly scary, you know?  One must always be careful of it.
Ethel_Imaginations · 852.3K Views

Game of Pawns

"Game of Pawns" is a psychological thriller set in a world where superpowers are the norm, but one man’s intelligence and knowledge of the future are his most powerful weapons. The protagonist, Vincent Harlow, was once a brilliant strategist working under Hero Corp, a dominant organization led by the number one hero, Zenith, who controls his heroes through mind manipulation. After years of manipulation and cruelty, Vincent was betrayed and forced to commit unspeakable acts, including killing those he cared about. He died as a pawn in Zenith’s game, only to be mysteriously revived, now armed with knowledge of the future and a desire for vengeance. Vincent’s journey in "Game of Pawns" is about reclaiming control and rewriting his story. His goal is to bring down Hero Corp from the shadows, using psychological influence and manipulation while presenting himself as a charismatic ally. With a chess-like strategy, Vincent carefully assembles his pieces, seeking allies who will unknowingly serve his larger plan, while hiding his true nature and intentions behind a mask of charm. His complex relationships, particularly with his childhood friend Mira and others he meets along the way, test the limits of his empathy and morality. The narrative dives deep into themes of revenge, manipulation, ethical dilemmas, and the blurred lines between heroism and villainy. As Vincent moves his pieces against Zenith in this grand game, the story reveals the cost of becoming a monster to fight a monster. "Game of Pawns" is not just a story of revenge but also an exploration of human psychology, influence, and the impact of a corrupted sense of justice. With its slow-burn pacing and intricate character development, the story challenges readers to question what it means to truly win when the stakes are not just lives but the very essence of one's soul.
Lishay · 3.5K Views

Game of Thrones and Seduction

"Should you, as the healer, not take a very close look?" he asked. "Isn't that why you are here? To scrutinize every part of me, including my ability to produce an heir." Freya's face flushed deeper. She had braced herself for hostility or skepticism from the ascendants, but this overt testing of boundaries was unexpected. "I am certain that scrutinizing you...naked, won't reveal much about your ability to produce an heir," she retorted quickly. He smirked, stepping closer. Freya resisted the urge to retreat; his proximity overwhelming, his large frame practically eclipsing her view of the room. She forced herself to meet his gaze, determined not to let her eyes wander to his bare chest. He towered over her, his presence domineering. Droplets from his damp hair occasionally fell onto her face. She blinked, surprised by the sudden coolness on her skin. Roarke lifted a large hand, gently wiping away a droplet of water from her cheek with a touch that was unexpectedly gentle. "Then...do you want to test my ability in a different way?" he asked, his tone suggestive. ***** Freya Lorne, a gifted healer, finds herself swept into the heart of a conflict when she is summoned to the distant and divided realm of Eldranor. In this land, the throne lies empty, and the crown's claimants—creatures of myth and legend—prepare for a ceremonial duel known as the Ascendance Rite to determine the next ruler. Freya's healing powers are integral to the Ascendance Rite. Each claimant wants her unique skills to stand a chance at claiming the throne. However, amidst this dangerous game, romantic adventures blossom, and Freya is torn between her role in the Ascendance Rite and her personal entanglement with the claimants. With each encounter, she must navigate the treacherous waters of courtly romance and deceit, discerning who truly values her as a person and who regards her merely as a pawn in their quest for power. As the final battle for the throne draws near, Freya must decide where her loyalty lies—not only to which leader she will support but also to what kind of kingdom she wants to help build.
ChantreaLore · 56.5K Views
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