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Rascal Does Not Dream Of Little Devil Kohai

The Devil's Little Thief

In the dark alleys of Guttric City, Hazel, a skilled thief, targets the elite's opulent homes to plunder valuables and takes them for a resale to distribute the money to the city's forgotten orphans. Her latest target: the eerie Estate of Death, shrouded in terrifying tales and said to harbor ancient and valuable artifacts. Believing the estate to be abandoned, Hazel ventures in, but her luck runs out when she's captured by the estate's enigmatic owner, a ruthless vampire.To her surprise, Hazel discovers she's a Lythrix, a rare being with the ability to transform into an animal and harness powerful energy bursts. and it was revealed that she's the second living one, Hazel soon finds herself trapped in a web of dark desires and ancient secrets. The vampire's cold exterior hides a burning obsession, and he'll stop at nothing to keep her by his side. As Hazel navigates the world of vampires and witches she struggles to maintain her independence and free will, she uncovers the dark history of the Estate of Death and with each passing moment, she becomes more entrenched in a world of ancient curses, forgotten lore, and supernatural drama, the vampire's grip on her tightens and tensions escalate, Hazel finds herself at the center of a brewing storm, her emotional attraction to the vampire and with the fate of Guttric City hanging in the balance. she must find a way to bring everything back to calm. Will she accept the sudden reveletion that she is the vampire's mate and follow her heart thereby succumbing to the darkness that has haunted Guttric City for years or would she do things in another extreme way?
Liyahsmile · 32.4K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.6K Views
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