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Fate Heroine X

Let's Train Heroine

Lucan Ironfist came from a noble family, but he wasn't the eldest son. When his brother became the head of the family and he turned 18, Lucan would become a commoner. A strange rule, but that's how it was. So Lucan began to think of a way to live a peaceful life. As he was considering this, his mother arranged for him to become a priest in another city. A priest didn't have to worry about food or housing, and all he had to do was watch over the temple and the statue. It was easy work, so he agreed and arrived at the city. One day, as he was watching over the temple and the statue, a poor-looking girl came to pray. When she prayed to God, light gathered around her body. Lucan was surprised and suddenly remembered the plot of a certain game. Originally, Lucan was from Earth and had traveled to this fantasy world. When he was on Earth, he played a game with a plot where a merchant family's illegitimate daughter, bullied by her family, awakened the power of a saint. Lucan decided to keep this secret and train the saint so that in the future, he could have an easy life and save himself from any crises. --- **The novel idea came from a Japanese novel, so there are similarities between the two novels, but the protagonist's personality is different, which makes the two novels completely different as the story progresses. **Please do not rate the novel until you have read at least 20 chapters. This includes 5-star ratings. After reading 20 chapters, you are welcome to rate the novel as you see fit. However, please refrain from using any abusive language in your comments. Any comment containing abusive language will be deleted, even if it includes a 5-star rating. ** If there is something you do not like, please mention it. If it is something I can fix, I will do my best to address it. Similarly, if there is something you enjoy, please let me know. ** Feel free to ask questions, and I will do my best to answer them, provided they do not spoil the story.
_Er · 1.8M Views

Towers of Fate

In a world far larger than Earth, a cataclysmic event reshapes reality when mysterious towers appear across the continents. These towers, teeming with deadly creatures from other realms, open gateways for beings to emerge—creatures that can only leave their towers for 10 minutes at a time and cannot stray more than 10 feet from them. The appearance of these towers brings both chaos and opportunity. Great treasures, skills, and hidden knowledge lie within, but they come with a price. The world's balance teeters on the edge as these creatures wreak havoc on the land. The protagonist, a dedicated engineer, has spent years preparing for his dream job, only for the emergence of the towers to shatter his carefully laid plans. The once-predictable world is now unpredictable, and the protagonist finds himself thrust into a reality that no one could have foreseen. Along with the towers, adventurers—people who have awakened new traits and abilities—begin to appear. The protagonist, driven by frustration and a thirst for control, decides to forge his own path as an adventurer. With the knowledge he has from his engineering background and the systems granted by the towers, he embarks on a journey to explore the dungeons within the towers, uncover their treasures, and perhaps discover the means to restore order to the world. But the towers are not just a physical challenge—they are tied to the very fabric of reality itself. The protagonist must navigate not only the dangers of otherworldly creatures but also the increasingly fragmented political, geographical, and social conditions that arise from the towers’ presence. Each tower is a world unto itself, with creatures, treasures, and mysteries unique to each, and as the protagonist journeys deeper into these realms, he begins to understand that the towers might hold the key to saving—or destroying—the world. With new skills, powerful allies, and the weight of a crumbling world on his shoulders, the protagonist's quest is clear: survive, adapt, and find a way to confront the strange new system that governs this twisted reality. However, as his power grows, so too does the complexity of the world around him, and the lines between friend and foe blur. The towers’ true purpose is hidden deep within their foundations, and unlocking their secrets may be the only way to reverse the cataclysm—but will the protagonist be able to master the system before it's too late? *Towers of the Awakening* is a thrilling blend of RPG mechanics, world-building, and character development, exploring the tension between order and chaos in a world on the brink of collapse.
Amandeep_kaur_1522 · 2K Views
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