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Heroes Of The Fictional Worlds

Summary of Heroes Of The Fictional Worlds The Omni Voyagers follows the epic journey of four powerful individuals—Himothy, Him, Draco, and MaxedInfinite—each with unique abilities and ambitions, as they traverse various universes, forming bonds, gaining power, and leaving a legacy of unity and strength. Their girlfriends, Mira Yu, Demitra Athena, Wednesday Athena, and Eliana Elizabeth, play integral roles, bringing emotional depth and connection to their story. Major Plot Points: 1. Exploration and Adventure The Omni Voyagers explore legendary universes like One Piece, Dragon Ball Super, Naruto, Demon Slayer, and Solo Leveling. They forge friendships with iconic characters while introducing their girlfriends to these worlds, creating memorable experiences and leaving a mark on each universe. 2. Camaraderie and Romance Their relationships with their girlfriends deepen, showcasing love, loyalty, and emotional growth. Each couple shares unique dynamics, from Himothy’s flirtatious charm with Mira to Draco’s playful teasing with Wednesday. The girlfriends add strength and personality to the group, becoming essential parts of their adventures. 3. Power and Growth The Omni Voyagers’ ultimate goal of achieving unparalleled power is realized when they copy each other’s abilities after returning to their homeverse, the Eclipsed Eternity. This act symbolizes their unity, trust, and mutual respect as a team, culminating in their evolution as complete and balanced warriors. 4. The Final Journey Home After saying heartfelt goodbyes to friends like Naruto and his companions, they return to Eclipsed Eternity to make it their permanent home. The series concludes with peaceful and heartwarming scenes of love and reflection as the Voyagers spend time with their girlfriends, expressing their devotion and gratitude for one another. Themes: Unity and Friendship: The bond between the Omni Voyagers and their allies reflects the importance of teamwork and mutual respect. Love and Relationships: Each romance adds emotional depth, highlighting the power of love to anchor and inspire even the most powerful beings. Adventure and Legacy: Exploring diverse universes showcases the thrill of discovery and the desire to leave a meaningful legacy. Growth and Fulfillment: Achieving their ultimate power and settling down in their homeverse signifies the completion of their journey and personal growth. The series ends on a note of eternal love and unity, with each Voyager reaffirming their bond with their significant other and embracing the peace they’ve worked so hard to achieve. The Omni Voyagers is a story of epic adventures, emotional connections, and the pursuit of harmony and fulfillment.
James_Arthur1236 · 14.8K Views

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.7M Views

Guardian of Heroes

The Novel Dimensions In the beginning, God, the Supreme Creator, brought forth countless worlds, each teeming with life, energy, and the endless possibilities of fate. To oversee these worlds, He created the gods—beings of immense power tasked with maintaining balance and order within their assigned realms. Under these gods, the Asuras were formed, loyal enforcers who upheld the laws of existence within the dimensions. Yet, peace is but a fleeting dream. From the shadows of the void, the banished angel Gabriel rose once more, forsaking his past identity to become Omnipholus—the Demonic God of All Realms. With a single purpose driving him, he sought to do what none had dared: eradicate God completely. And so, he whispered his corruption into the heart of a once-great deity—Aruka, a god who soon fell from grace. With his newfound darkness, Aruka reshaped his realm into something never before seen: The Novel Dimensions. Each dimension became a mere fragment of a grand narrative, their fates dictated by stories written for the gods’ entertainment. The people within these worlds lived their lives, unaware that their struggles, their victories, and even their suffering were but pages in a book dictated by forces beyond their comprehension. The Six Stages of the Novel Dimensions Aruka, now fully embracing his corruption, divided the worlds under his control into six escalating trials: 1. Story Stage – The foundation of the world, where everything follows a prewritten narrative. 2. Apocalypse Stage – A test of survival, where civilizations must overcome an apocalypse-level threat. They are granted three attempts—a tutorial, of sorts. 3. King Stage – A war against a threat far surpassing the apocalypse, a sovereign of destruction known as a King. 4. Unknown Stage – Beyond comprehension, an enemy so powerful it is known only as the Unknown. Here, only one attempt is given. 5. Immortal Stage – A realm beyond even the Unknown. Here, the threats are truly eternal—only a transcendent being can defeat them. No dimension has ever passed this stage. 6. Transcendent Stage – A stage so unfathomable that none have reached it, and its true nature remains a mystery. To ensure these trials were not completely unwinnable, Aruka dictated that each stage must have a happy ending with at least a 60% success rate—except for the Apocalypse Stage, which required a minimum of 50%. The Seven Pillars of the Novel Dimensions To maintain the cycle of stories, Aruka established seven fundamental forces governing the dimensions: 1. Asuras – The enforcers who ensure the rules of the novel dimensions are followed. 2. Legends – Historical figures of great renown who work to prevent excessive deaths, protect the Main Character and Lead Roles, and ensure a good ending. 3. Story Writer – The unseen force shaping the plot, writing the journey of the Main Character, the Lead Roles, and the progression of each stage. 4. The Stages – The ever-looming trials that must be overcome for the world to progress. 5. Main Character – The destined savior, the one meant to lead the world to victory. The world can still be saved without them, but their death brings irreversible consequences. 6. Lead Roles – The chosen ones who aid the Main Character, guiding and supporting them. 7. Rules – The unbreakable laws of the dimensions: • Asuras and Legends cannot interfere directly, only through revelations passed to priests and priestesses. • Mortals, including the Main Character and Lead Roles, must never learn the truth about the Novel Dimensions. • If the Apocalypse Stage proves too difficult, the Legends may seek outside help by inviting a Guest from another dimension. The Guest: A Force of Change A Guest is an individual summoned from a different dimension to aid in the Apocalypse Stage. However, their arrival is bound by strict conditions: • The dimension must still be …..
World_Quest22 · 1.4K Views

Fractured Horizon: Shadows of the Apocalypse

Nova City, Earth - 2,150 A.D Ryne, an athletic teenager with a penchant for parkour, is trying his best to survive in a world that does nothing but punish him. Haunted by the sudden death of his mother six years prior, Ryne’s father forced him and his sister to move to the neglected and financially disadvantaged district known only as ‘Fracture’. Within this unforgiving environment, Ryne endures physical abuse from his father and psychological torment from his peers. All the while fiercely protecting his vulnerable younger sister. Just as hope fades, Ryne’s life takes an unexpected turn when he encounters Brad and his group, kindred spirits who share his passion for parkour. As their friendship deepens, Ryne finds a sense of family among his fellow inhabitants of Fracture. However, a mysterious voice whispered in Ryne’s ears. [The apocalypse is imminent, one month remains.] With time running out, he must hold on to hope in the face of despair. As the countdown to annihilation unfolds, the mysterious voice sets various tasks for Ryne. When the time ticks down to zero, people across the globe manifest bizarre and extraordinary abilities while the rest of humanity transforms into grotesque and monstrous creatures. Ryne must confront his inner demons and make a choice—cling to the flickering ember of hope or succumb to the overwhelming despair surrounding him—all the while navigating a landscape plagued by mutant beings. ----------------------------------------------------- Author's Note: As you may know, I'm also the author of My Undeath, a reincarnation novel set in a fantasy world. It wasn't my best work, but I loved writing the story. I put a lot more time and effort into Fractured Horizon, and ironed out the details over the course of a year before writing and publishing it here. If you liked My Undeath, this novel has almost ten times more planning put into it before release. ----------------------------------------------------- Schedule: 7-15 chapters per week Chapter Length 1,000-2,000 words Disclaimers: 1. The 'Earth' in this world is not as we know it to be. Applying common sense is pointless. 2. There are not any planned harems. 3. Increasing powers/strength in this novel will feel similar to cultivation, but this is not a cultivation novel. 4. These creatures aren't zombies as you know them and will not be called such by the characters, but that's all I will say here. -------------------------------------------- Themes: fantasy, science fiction, zombie-like mutated creatures, adventure, dark, horror, survival. -------------------------------------------- Inspiration: Resident Evil definitely inspired the world. Growing up, I played the Resident Evil games and watched the movies. All of The Walking Dead never entertained me because it was mostly drama and hardly any tension. 28 Days/Weeks later, Resident Evil, World War Z, Army of the Dead, Train to Busan, All of us are Dead, Z Nation, etc. are all cemented in my brain as thrilling pieces of zombie fiction. -------------------------------------------- Support the Author: Please use coins/stones/golden tickets, or review my novel!
Jhaydun · 6.4K Views
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